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Artifex is offline Artifex
Prince
Kentucky USA
Apr 2002
time: 05:26
  Old Post 21-03-2003 02:05
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Problem taking cities Help yourself to an AD-FREE life

When I declare war early in the game against any civs the cities will be level 3 or 2, then after war it will go to pop 1 every time.

The AI does this so the city is destroyed when I win the battles.

I almost never take cities early, every time my forces close with the ai cities the ai will pop rush down to 1 pop.

What am I doing wrong?

I play emperor level, maybe on lower levels this isn't a big deal. But this is a big deal early in the game when you commit resources to build up archers instead of settlers. I need those cities intact to compensate for my expansion hit. Or I'll be seriously behind.

minke19104 is offline minke19104
Warlord

Jan 2003
time: 05:26
  Old Post 21-03-2003 02:07
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hmm sign ROP, and place enough troops on their every cities..

I dunno, dont let them poprush? Or wait till they swtcih to Republic/Monarchy

Artifex is offline Artifex
Prince
Kentucky USA
Apr 2002
time: 05:26
  Old Post 21-03-2003 02:11
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Which leads me to another question. How bad of a diplomatic penalty is it for you to sneak attack while in an enemies territory?

Is it worth it?

Is the diplomatic penalty devastating?

I have never played that way since I thought that basically killed any trading/diplomacy options for the rest of the game.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:26
  Old Post 21-03-2003 02:17
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It hurts you... but not as badly as a RoP-rape hurts you.

The best defense against the AI poprushing every city down to size 1 is to use fast attackers to overrun them before they can manage it.

Or attack religious civs... they tend to get temples up and running pretty quickly, so you can often keep size 1 cities of theirs.

-Arrian

Artifex is offline Artifex
Prince
Kentucky USA
Apr 2002
time: 05:26
  Old Post 21-03-2003 02:29
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So archer rushing is out unless you want to sneak attack? I just read where sneak attacks and RoP rapes don't carry a bad enough penalty and that its such an effective strategy that its viewed by many forum members as a cheap exploit? true?

Funny I never thought of trying it as much as I play Civ III. Maybe thats the sure fire easy way to win on emperor every time. I got that impression from the thread I read in the archives.

If so, has the penalty been stiffened in recent patches?

minke19104 is offline minke19104
Warlord

Jan 2003
time: 05:26
  Old Post 21-03-2003 02:35
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Check out badams thread at CFC... There's a link from here somewhere about attitudes. ROP Rape hurts you pretty bad in my games..

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:26
  Old Post 21-03-2003 02:40
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ROP rape is cheap. I've done it once - in the original "game of ultimate power" actually - but that was well past the point of when the game was decided. I just wanted to speed things up. It didn't change the outcome. I haven't used it since.

Archer rushing works, but you gotta go after the capitol, cities with culture, and/or cities size 3 or bigger. Try following their capitol around. Their palace puts out culture, and so long as a city has 1 culture point, it won't be autorazed.

-Arrian

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:26
  Old Post 21-03-2003 02:51
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And you can't autoraze the capital, so you end up by getting more cities this way...

--Kon--

Ephesos is offline Ephesos
Chieftain

Mar 2003
time: 23:26
  Old Post 22-03-2003 00:41 Visit Ephesos's homepage!
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Just so you know, that's a problem on the lower difficulties too. In a warlord game, I missed capturing three cities this way. However, the capitol thing does work.

In all seriousness though, fast attackers will win the day. Get hordes of horsemen. This works particularly well for the Iroquois, since that's their UU.

Other than that, simply try to hit all at once. RoP violations will definitely hurt you later, so just rush in from the border, avoiding attacking penalties (across rivers, defender-garrisoned mountains, etc.) and you should be fine.

Hopefully you'll soon be able to stop doing this .

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:26
  Old Post 22-03-2003 05:22
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ROP rape is bad.

Sneak attacks are OK, although you do take a hit.

The Arrian Deception is good... very good.

VJ is offline VJ
Prince
Helsinki
Dec 2001
time: 07:26
  Old Post 22-03-2003 15:48
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Movement-2 units are vital in the early times, in the later times, try getting a tech-lead.

VJ is offline VJ
Prince
Helsinki
Dec 2001
time: 07:26
  Old Post 22-03-2003 15:49
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In higher difficulties, tech-lead is almost impossible, though. Try diplomacy.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:26
  Old Post 23-03-2003 00:31
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Artifex, you can wait with units nearby till the city grows to size 2 (I've done this before) or you can play chase the capitol. You could also have a few settlers at the ready to build cities for the ones you auto-raze. I do this most of the time (especially for jungle cities) and this also allows me to dictate my city placement.

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:26
  Old Post 23-03-2003 01:33
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When rebuilding cities in the jungle, try not to settle on the exact location of the AI city. That way, you'll save valuable worker time as the jungle under the cities is automatically chopped. I try to do this unless valuable resources are nearby.

--Kon--

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:26
  Old Post 23-03-2003 11:11
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On the other hand, AI city placement is an excellent indicator of future resources.

VJ is offline VJ
Prince
Helsinki
Dec 2001
time: 07:26
  Old Post 23-03-2003 13:10
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quote:
On the other hand, AI city placement is an excellent indicator of future resources.

...so true

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:26
  Old Post 23-03-2003 21:09
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But if I'm going 3-tile or 4 tile, the resourses will be within my borders eventually.

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