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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Creation > Customizing What Comes Out of Pods?
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Helium Pond is offline Helium Pond
Prince
Los Anheles, California, Good Ole U S of A
Nov 1999
time: 05:13
Post  Old Post 18-04-2000 06:29
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Customizing What Comes Out of Pods? Support Apolyton, buy Civilization III: Complete

Is there a flag somewhere in the alpha.txt that tells the game which units can come out of Unity Pods? I've been examining the .txt, and I've tried a few things, but I can't get it to work. I posted this question in the Pokemon Mod thread, but I don't think many people are reading there. It would be perfect to make Pokemon pop out of Unity Pods. Has anyone had success with customizing pod contents?

LoD is offline LoD
Prince
Warsaw, Poland
Jan 2000
time: 06:13
Post  Old Post 18-04-2000 12:18 Visit LoD's homepage!
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Put an end to popups!

It's in the game in the "rules" section of the scenario editor.

LoD

Helium Pond is offline Helium Pond
Prince
Los Anheles, California, Good Ole U S of A
Nov 1999
time: 05:13
Post  Old Post 19-04-2000 00:34
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Support Apolyton, buy Call to Power 2

Thanks for the tip. However, that's not what I'm talking about. Those menus only let you toggle certain broad categories on and off, like "units can come out of pods," or "mindworms can come out of pods." These are all-or-nothing; all units or no units.

What I'm talking about is how to modify *which* units come out of pods. I want to create a custom unit and have it come out of a pod. If this is even possible, it would have to be through modifying a .txt file; I'm certain there's no in-game menu for it.

Jasonian is offline Jasonian
King
Ruins of Jasonia Palace
Sep 1999
time: 00:13
Post  Old Post 19-04-2000 07:51
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Support Apolyton buy from Amazon

Try replacing the units with some test scout patrols. i.e., go into alphax.txt, copy the scout patrol line, and put it over the Unity foil,rover,chopper,alien artifact, and whatever ones you can find. Then try and see if the pods give you scouts.

Enigma is offline Enigma
Prince
Midland, MI, USA
Feb 2000
time: 05:13
Post  Old Post 21-04-2000 19:45
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Support Apolyton or Terrorists Win

Or give the units the same flag as a battle ogre or an alien artifact..

Helium Pond is offline Helium Pond
Prince
Los Anheles, California, Good Ole U S of A
Nov 1999
time: 05:13
Post  Old Post 24-04-2000 06:56
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Jasonian:

Yeah, that's what I'm going to try next. If that works, it's kinda sad, because it means that there's a hard limit on how many units can come out of unity pods. Basically, if that's the only way to do it, you can only make custom units come out of pods by replacing an old unit. That's no good.

Enigma:

Thanks for trying to help. Have you looked at the .txt files? The first thing that occurred to me was to try and find some kind of flag that all those units had in common. I couldn't see one, except for the fact that they all had "disable" specified in the TECH category. I tried putting "disable" on a custom unit, and switching all the other units to some real tech. It didn't make the new unit come out of a colony pod, and the other units still did come out of pods. So, if you can find out what that flag is, I'd be glad to hear it.

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