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Static Universe
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I've recently played a bunch of sessions of the Dransik game now in beta, and I have to admit that the MMORPG genre is starting to grow on me.
I could do without all the leveling up and childish behavior of some of the other players, though.
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pg
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quote: Originally posted by Anun Ik Oba
Planetside is looking to be a great game. More an MMOFPS, its gotten the attention of Tribes fans. |
ps does look good, but i'm still very skeptical about it. the only real things it looks likely to have unique to itself is massive warfare, and a huge class type system. i'm not even sure if there is any point to the fighting in the game? are there resources, etc?
does it really offer so much more than a regular quake/tribes/ut/cs game(remember the mods for these also)? there will also be problems with ps imo it can probably never overcome. since it's a fps, ping will have a big impact on player's skills in game. however, i seriously doubt ps is going to have servers available locally for everyone, like you can find with every other fps game. plus you have to pay which you don't have to for any other fps. you also will have to gain experience to unlock everything so you will still have to put in lots of time i bet.
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Grumbold
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London, UK
Mar 2000 time: 05:26
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quote: Originally posted by Tuomerehu
It's not related to the earlier Warhammer-games, I hope? |
Kinda.
Warhammer started as a roleplaying game where you were pitched into a version of Mediaeval Germany. You didn't play stereotypical wizard, cleric and warrior but took on careers like rat catcher, bodyguard, town watchman etc. Instead of levelling up you spent Xp on the skills your career could teach you then move to a new career when you wanted to move on and could find a new employer/trainer.
Pretty soon afterward they brought out Warhammer Fantasy Battles, where you could fight using miniatures. These armies are based on the FRP races, so you have orcs, skaven, undead etc but the way they operate combat is very different.
Shadow of the Horned Rat etc PC games were inspired by the fantasy battles rules, having you as the leader of your own mercenary army. They use Warhammer places as the backdrop for their story. Beyond that there should be little relation to the new MMORPG.
The beauty of the roleplaying was the level free emphasis. A bit like UO if you want to be a herbalist that searches the woods for ingredients then makes potions you should be able to do this without ever having to fight a zillion orcs to reach a new level of skill in potion making. So while there will be plent of big bad monsters in the wilderness, ruins and sewers for the hack'n'slashers to fight they won't be the only path to wealth and glory.
Last edited by Grumbold on 24-03-2003 at 22:11
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