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Ephesos
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Does anyone have any ideas as to how spies can serve any strategic purpose whatsoever? I can't find any uses. To get maps, just trade with 'em. Propaganda missions are too risky. Military positions often don't help too much for a peaceful leader like myself. Investigating cities and stealing technology I can do through an embassy. Is there anything they can do?
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Ephesos
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Yes, a valid strategy. But have you ever used spies in a game?
And by the way, is there a way to take tech through conquest (besides extorting it from your enemies during peace negotiations)? All I ever take is gold and workers.
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CerberusIV
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I do use spies but only for the F3 screen and to occasionally investigate a city in wartime.
I will only bother to investigate a city if I suspect a particularly strong defence but it is not something I do often.
For a peaceful player being able to see the F3 screen can be useful. If the Zulus on another continent threaten you or declare war but don't have any transports or warships then you know they aren't a threat. Apart from that sort of use I never bother with any of the espionage missions.
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Ephesos
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quote: making spies of all non-communist governments veterans and selecting elite for communist governments. Makes the chance of a succesful spy attempt much higher. |
What do you mean by making spies elite and veteran? I thought spies weren't units in Civ III, like caravans. If this is something in the manual, I didn't find it.
Anyway, I always run short on cash after just one or two missions, and when I fail (quite often), it's always war or possibly worse (______ is displeased). Is there a way to cut costs and risks besides communism?
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Ephesos
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Oh yeah, thanks for the link. It really helps.
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Ephesos
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One question for 2manyusernames: I have the Mac version, version 1.16, and I don't have the editor. Is there another way to make spies "veteran"?
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Ephesos
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I do have OS X, so I'm not prohibitively behind you Windows people. I will make a note to get v. 1.21 and the editor. Thanks for the tip.
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