Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > Ships in Reserve
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
08.Sep: A `TRAGEDY` FOR THE FRANCHISE
29.Jul: MADE A MISTAKE, `WG` SAYS
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - MASTER OF ORION 3 (US) $29.99 - MASTER OF ORION 3 (UK) £24.99 - MOO3 STRATEGY GUIDE (US) $13.99 - MASTER OF ORION 2 $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Eston3 is offline Eston3
Settler

Mar 2003
time: 05:26
  Old Post 22-03-2003 00:58
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Ships in Reserve Help yourself to an AD-FREE life

I'm a new player of MOO3. This game is daunting. I've already hit my keyboard with my fist. LOL I still can't find the Scroll Lock and Pause Break Keys!!!! Just for starters, when I build additional scout ships, they wind up in reserve. No matter what I do I can't get them outta there. Is there a trick to it?

Eston3 is offline Eston3
Settler

Mar 2003
time: 05:26
  Old Post 22-03-2003 02:54
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

B4 anyone gets annoyed, I know about the mobilization centers. What I'm talking about is early in the game, B4 we aquire these centers

Eric S is offline Eric S
Warlord
Las Vegas, NV
Jan 2002
time: 21:26
  Old Post 22-03-2003 03:33
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

Your home world is the equivelent of a mobilization center at the start of the game. So, until you research and build mobilization centers, your homeworld is the only place you can create taskforces, regardless of where you built the ships.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:26
  Old Post 22-03-2003 06:06
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Are you saying that you are trying to create a TF for the scout outside of the HW and it does not work as you do not have a Mob Center? Are you saying you do not know you have to create a TF as a detachment for recon to get the scouts out of reserve? Not sure, so just in case I mentioned it.

Eston3 is offline Eston3
Settler

Mar 2003
time: 05:26
  Old Post 24-03-2003 19:07
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Inflate your Upload Space

I wanted to send out scouts that I created on colonized worlds, not my home world, early in the game, closest to my perimeter. I know how to create a recon task force. So apparently, Eric, I do have to research and create a mob center 1st. This seems unnecesarily tedious, but consistant with the overall game plan.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:26
  Old Post 24-03-2003 19:28
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

This game does not care where you built your ships. Its as simple as that. You can build them on the far rim of the galaxy and then mobilise them on Orion, if you like. It saves a lot of time, when you have Mob. centres and a big empire, but untill then all fleets have to be formed at home.

-Jam

Brazuca is offline Brazuca
Warlord

Mar 2003
time: 05:26
  Old Post 26-03-2003 06:39
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
You are wrong Put an end to popups!

Whitout teh Mob. Centers you can only build a T.F. on a system with the Imperial Seat of Gov....it's not at home, i changed the Imp Seat to a more central system, to take the Adm. bonus to the whole empire and before i discovery Mob. Centers i can only build at the new Capital.

Eston3 is offline Eston3
Settler

Mar 2003
time: 05:26
  Old Post 27-03-2003 21:09
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Help yourself to an AD-FREE life

Does anybody know how big/advanced/developed your colony has to be b4 you can be allowed to build a mob center?
Also an open question..... does anybody know the order you need to follow to build facilities to build bigger ships?

Eric S is offline Eric S
Warlord
Las Vegas, NV
Jan 2002
time: 21:26
  Old Post 27-03-2003 23:34
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Put an end to popups!

It's not how developed the colony is, I've had times I rush-bought a mob center on a colony as soon as it was founded. It's a matter of researching far enough to get the mob center tech. Don't have my strategy guide, otherwise I'd tell you were it is, but I seem to remember it's about a level 10 tech.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:26.
Apolyton Time is 00:26.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0376 seconds (85.06% PHP - 14.94% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net