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Jon Miller
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reasons not to go to war with GS========
why does GoW need our city *this turn*?
aren't two front wars bad?
ND has declared war on us
ND and GoW have been freinds (allies even)
ND has lied to us (And stolen from us)
GoW appears to have lied to us (I know he lied to me in the chat last saturday)
reasons to war with GS=====
they are weak right now
GoW said they will support us
we have immortals, they have nothing
they have no allies
Jon Miller
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Jon Miller
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right now I am deffinitely in the not camp
if GoW is allied with us, we would need them to keep ND off our backs (I don't tihink they would do that)
Jon Miller
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Jon Miller
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reason not
GoW is dependent on RP for horses
therefore they will do anything RP says (and are not trustworthy allies)
Jon Miller
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Jon Miller
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not sure if pro or against
GS has way more research than us (well over 40 a turn)
GS has more production than us (reason why we must not go at them alone)
Jon Miller
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Jon Miller
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reason not
GoW declared war with us (there is no knowing whether this is a trick or the real thing)
Jon Miller
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Jon Miller
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reason not
how are we going to keep up on research once we do not have a tech deal with GS
reason for
having GS cities would be nice (for TEch and Production)
Jon Miller
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Jon Miller
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reason for
I asked for horses (From GS)
they said they could not give them to us (maybe no horses)
Jon Miller
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Jon Miller
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against
nbarclay talked about military expenses (if they make a better military, and we are even when we start fighting, we don't stand a chance)
Jon Miller
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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WE are even right now. Not after we build our great Warrior to Immortal army.
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Jon Miller
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reasons against
but if they are building too
and we have to worry about ND (nothing ND has done has shown them as being reasonible)
Jon Miller
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Jon Miller
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reason agaisnt
RP might be sending troops, and they really seem to not be on our side
Jon Miller
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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I agree with Beta. These our my thoughts exactly
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Beta

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Prowling in a PBEM near you!
Nov 2002 time: 00:27
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REASONINGS FOR:
It is a good plan, and addresses most if not all of your concerns jon.
We will have the force. My last calculations indicate we could have 14 new immortals in 10 turns. More if we wait until turn 14 or so. In additin to the 3 we have now that is 17. Plus 6 spearmen. Plus 3 additininal warriors down south to upgrade. Plus a golden age once we start the conflict which should boost production further.
We should have surprise if all goes well. GS will get wind of what is up when we take out the northern warrior - that gives us 6 or 7 turns before we take the first city. And they do have norhern cities - and the more we wipe out quickly, their capability to produce drops.
The recent tensions with NeuD and GoW set this plan up well. GS will be further calmed and pleased to see us throwing troops into a continental war. This should further discourage them from increasing militarty production.
The monetary does not work both ways. A big chunk of the change is coming from GoW, and indirectly, NeuD. 250 gold. Also - now that I think of it - we could strike a deal to sell GoW Republic - probably on a per turn basis - say 12 per turn. We have already broken the new deal with GS by offering currency to RP. May as well be hung for a sheep as a lamb. And may as well get more gold out of the deal.
The deals in the works now bring in 450 gold (250 GoW and 200 Lego) and 220 gold as 11 per turn with RP. Another 240 as 12 per turn will ensure the war does not bankrupt us - and will allow further upgrades if necessary. Just disconnect and reconnect the iron again.
One thing I forgot to mention about the Lego deal, they were actually thinking of pulling out of the GS deal. They were not happy with the way GS handled it - and our proposal of last night sealed both ends of the deal. But GS does not, nor will they, know about it. vondrack is the one person I most trust so far in this game.
GS is clearly tiring of having us as a weak trading partner. We go along with the proposed amendments. But we say we are researching monarchy and have buyers and will share the cash we get. We also, obviously, do not tell them we are trading currency and republic. By the time they get wind of that, Immortals will be coming over the hills. But in the meantime, IT IS IMPORTANT that we play the role of the weak and needy northen neighbour who has made the huge strategic error of trying to expand on the continent and is now losing units and production to such folly. Besides - this should be fun. And we ask for a war loan - repayable with interest in 30 turns. Will mean less money in their treasury for rush jobs.
I don't see horses as being critical. Nice - yes - but not critical. Having 4 or 6 GS horsemen behind their lines will be useful, as will our landing of an Immortal and spearman somewhere on the east coast. All this should help distract from the main force. And there is no way I can see that anyone can come rushing to their aid. Lego may hold out the olive branch to save them as per the Lux idea, but then again - vondrack was not too happy with them when I chatted with him last night. I think GS approaches every team with an air of superiority. That might be getting them into problems.
Afterwards- and assuming we are succesful - we will have no problems holding our own in technology. And Lego will clearly be an ally and trading partner.
And I have no problem giving the city to GoW this turn. It is part of the deal. They are committed to the plan - once it is agreed upon. Ghengis says they stand by their deals. Yes - NeuD is very touchy about the continent - xenophobic almost - and I don't undrestand it either. But in this case - it works in our favor. It covers our preparation tracks nicely - and should keep GS calm and amused.
If we want to fight it out on the continent, I have no doubt we will do OK. A second GoW horseman - an elite was visible on the save this morning. If they didn't actually attack any Lux units - how did they do that. I suspect they and NeuD have implemented the Gladiator approach to try and produce great leaders. But back to my point - we would make a good fight of it. It was almost amusing that GoW thought we would be scared when they said 6 NeuD swordsmen were heading our way. I can see our city defended with 3 spearmen, and 8 or so immortals clearly holding its own. The 6 swordsmen would be killed before they vene got a chance to attack. Horsemen are a different story - but it is still only 2 attack against 2 on defense - entrenched and eventually with walls. BUT - it would be a war of attrition. GoW and NeuD would not give up. And two civs against one - they would eventually wear us down. RP will not get involved - and I am sure neither GS nor Lego will either. And it would be very costly, for little or no gain.
So, if we are going to gamble and fight, and I think given our position we need to - let's choose the option that gives us a decent chance of success, and a much higher reward.
And that is GS. Operation Immortal Beloved.
GO or NO GO???
I say .... GO!!!!!! 
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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I think my stance is clear on the issue. In my opinion Operation Immortal beloved is a GO.
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Eli
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Israel
Jul 2000 time: 07:27
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We have no choice but to fight with GS. But without external help we wont be able to accomplish much.
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argha
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YES! We need more land and if GoW, and NeuD and the others don't want us on 'their' continent then we definitely need to have our own continent to play with, the small amount of space we have can only support one maybe two more cities!
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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remember we will be in a golden Age. Production should go up a lot
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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yes, I think switching to Rep. could be a big bonus.
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