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Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001 time: 14:27
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Malleus: I have offered you a one-shot lot of 400,000 shows.
Azazel: Trading within countries works like this. Every month, the people of your country consume x amount of many different products, like bread, wine, services, gas, etc. If they use more than your country has in stock, the country automatically orders more of that item as an "immediate" purchase - with the increased price tag. If you come along and cancel this order, then the people won't be able to consume that particular item. The next month the computer will order that product again as an immediate purchase.
There are a few ways to deal with the trade system that I can think of:
1) Ignore it. Let the computer order items as immediate and accept that you will be paying quite a bit for all these purchases.
2) Set the computer to order items. This works slightly better than 1, but you will still be getting a few immediate orders due to the computer not being able to buy everything needed each month. They leave purchasing to the last minute.
3) Set 99-month contracts for as many items as you can. This is nearly the cheapest method and has very low micromanagement, excepting of course every 99 months when you need to renew all the contracts.
4) Trade for items as Malleus is doing. This has a high micromanagement component, but can be fun. This method can also be the second cheapest method of dealing with country trade.
5) The Iraq option. Don't ever buy items for the people. When the computer orders items, cancel the order. This is without a doubt the cheapest method considering you won't spend a single $E. It is also a high-micromanagement option, where you have to cancel orders every single month even if the computer is set to not order items. The only way this could be workable is to write a script to cancel the orders for you.
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