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theNiceOne
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quote: Originally posted by sevencubed This means that we can have just one of them as a production enhancer. Am I missing something ? |
What you may be missing is the fact that different plants have different pros and cons, and that you should build the one that suits your current situation. Here's some of it right from memory:
Coal Plant:
+ First available, cheapest, can be built in all cities
- Pollution
Use: Early when you need extra production for building wonders (You can rush a coal plant for faster building of the ToE or Hoover Dam), also fine if you don't expect to get Hoover Dam on the continent.
Hydro Plant.
+ Second available, no pollution, You get one free in every city on the continent if building the Hoover Dam.
- Can only be built in cities adjacent to rivers (exc. Hoover Dam).
Use: In all river cities if you don't want the pollution from the coal plant.
Solar Plant:
+ Can be built everywhere, no pollution
- Avaliable late
Use: Only worth building if you don't have hoover dam on the continent, and then only on cities not adjacent to water where you want to avoid the polution of a Coal Plant.
Nuclear Plant.
+ 100% shield increase (twice as good as any other plant), no pollution.
- Avaliable late, expensive, a small danger of meltdown.
Use: Nice to build in your highest production cities to get super production cities before the space race.
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CerberusIV
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Yes, nuclear plants require a river or lake within the city radius.
Hydro requires a river.
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Dida
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I think you need a lake to build nuclear plant, not a river. I'm not sure though.
I remember in CTP, the effects of power plants are cummilative. so by late game, you can have super productive cities, and plus we can have mine->advance mine -> mega mine, or even undersea mine. That's really cool. We can put fish net on the coastal tiles to enhance food production. i really miss that.
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