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Jasonian is offline Jasonian
King
Ruins of Jasonia Palace
Sep 1999
time: 00:13
Question  Old Post 13-05-2000 23:52
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Scenario Question Increase the size of your Attachments

I'm working on my Attack Run scenario for the Star Wars mod. I remember reading somewhere that any files you put in the folder with the scenario will be read for that scenario instead of the normal ones.

Except... it doesn't work!

Does anyone know how to get this to work?

mikejohnson1
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Post  Old Post 14-05-2000 00:46
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Avatar Enlargement: We've got the solution

I believe that files such as Alphax.txt and script.txt do work when put in the scenario directory, but images always default to the SMAC directory.



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Jasonian is offline Jasonian
King
Ruins of Jasonia Palace
Sep 1999
time: 00:13
Question  Old Post 14-05-2000 09:15
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Lose 30 kilos (of popups)

It's not working for me...

Whole process explained:
1) New folder created in the SMAC scenario folder. Named 'AttackRun'
2) Modified versions of Units.jpg and alphax.txt placed in AttackRun folder.
3) SMACX opened, created new scenario, immediatly saved it and named in AttackRun. Placed in AttackRun folder.
4) Made changes to AttackRun scenario, saved, quit SMACX.
5) Reopened SMACX scenario editer.
6) Created new unit. I was presented with a list of the old units, the ones that are NOT in the modified version of alphax.txt.

Any clue what could be causing this?

mikejohnson1
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Post  Old Post 14-05-2000 10:15
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Enter the AD-FREE zone

When you first created the scenario, Alphax.txt in the SMAC directory was still the original Alphax.txt? If that's the case then your scenario will use the properties of the original smacx regardless what file you have in the scenario directory. Any game you make uses the unit properties of the Alphax.txt file that is in the SMAC directory, and it keeps those properties even if Alphax.txt is later changed. You can't change the basic units in a game, after the game is aleady made. Your only recourse is to back up Alphax.txt, and put the modified file in the SMAC directory. Then create your scenario. Then save it to the 'AttackRun' directory. Move the modified Alphax.txt to the 'AttackRun' directory. Then you may restore the original files to the SMAC directory.

Since the scenario will have the modified Alphax.txt in it's memory, the new units should show up. You can then modify Alphax.txt in the Attack Run directory, and with the exception of changes to units, those changes should effect the game.

Of course the downside to this is that if you've already finished your scenario, then you are going to have to startall over again to get your unit changes to work.

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