Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > GRAPHICS: 96 Resources
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 27-03-2003 18:16 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
96 Resources Enter the AD-FREE zone

Here is a resource file I now use containing 96 resources. It contains a few oldies you have seen before, some altered versions of what you have seen before, and some brand new, original art by me. I will post a description as well as actual screenshots of each later. Enjoy!

BTW - a few posts down there is a WinZip version of this for those of you who do not have WinRAR.

Attachment: resources.rar
This has been downloaded 212 time(s).

Last edited by Amesjustin on 28-03-2003 at 11:51

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 27-03-2003 18:17 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Full PM-box? Change here!

some descriptions are in a previous file I had posted containing 84 resources. Note that some of the resources in that file no longer exist in this one.

http://apolyton.net/forums/showthre...&threadid=74910

Last edited by Amesjustin on 27-03-2003 at 20:58

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 27-03-2003 18:18 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Tired of ads?

Here is a list of the resources and where I got them. If you see something of yours that I did not give you credit for just let me know and you will get the credit. All of these look best with Snoopys latest graphics mod. Modified means I edited the picture in MSPaint, Civ3 is vanilla Civ3, and Original is my own work.

1. Horses - Civ3

2. Iron - Harlans

3. Firaxis Logo - SMAC (Sid Faction logo) - can be used as a Gaming Idea strategic resource for the Firaxis wonder.

4. Coal - ???

5. Oil - Kal-el

6. Rubber - ???

7. Aluminum - ???

8. Enriched Uranium - Resource.pcx in Civ3 - Modified (De-stylized/removed border) - I use this as weapons grade uranium/plutonium.

9. Grapes - Harlans

10. Furs - Kal-el (Converted from Civ3 Pediaicon)

11. Dyes - Kal-el (Converted from Civ3 Pediaicon)

12. Incense - ???

13. Spices - ???

14. Elephants / Ivory - Kal-el - A good strategic resource for elephant-based units

15. Silk - ???

16. Diamond / Gems - Kal-el

17. Whales - Original - Completely different from 84 resource version

18. Game - ???

19. Large Fish - ???

20. Cattle - ??? - Modified - enlarged, rounded hips, added tail)

21. Wheat - ???

22. Gold - Civ3

23. Olives - Kal-el - Modified (deleted leaves, enhanced stem)

24. Buffalo - Original - not in 84 resource version

25. Sheep - Kal-el - Modified (Added eyes)

26. Bananas - Kal-el - Modified (reduced border and stem)

27. Tea - Kal-el (Converted from CTP2)

28. Cotton - Kal-el (Converted from CTP2)

29. Coffee - Harlan

30. Sugar - Kal-el - Modified (tweaked perspective)

31. Corn - Kal-el

32. Medicinal Herbs - Kal-el (Rice in DYP Mod)

33. Apples - Kal-el

34. Stone - Kal-el (converted from Civ2 TOT) - not in 84 resources version

35. Oasis - Kal-el - Modified (Added tree shadows in water)

36. Pigs - Kal-el - Modified (Enhanced tail)

37. Sea Lions - Kal-el (converted from Civ2 TOT) - Modified (Eliminated shadow, tail and flippers now under water) - different from 84 resources version

38. Crabs - Harlan

39. Steel - Kal-el (Silver in DYP mod)

40. Poppies - Kal-el (modified from CTP) - Modified (Added leaves)

41. Copper - Kal-el

42. Indigenous Village - ??? (was a Goody Hut) - Modified (Added Entry road and grass)

43. Early Lumber - Harlans - good for early improvements and wood based units

44. Camels - Kal-el - good strategic resource for camel-based units

45. Refined Tobacco - ???

46. Pirate Shipwreck - Civ3 Magellan wonder building - Modified (Removed base, added underwater shading to lower portion, added partially submerged rock and seagull). Should be a Coastal only resource. Good gold-only bonus

47. Wines - Resource.pcx in Civ3 - Modified (De-stylized/removed border)

48. Rice - Kal-el (Kal-els resources as bamboo shoots or sugar)

49. Pearls/Oysters - Kal-el

50. Holy Grail / Christian Relics - Teturkhan - Good for religious units

51. Islamic Relics - Teturkhan - Good for religious units

52. Jewish Relics - Teturkhan - Good for religious units

53. Buddhist Relics - Teturkhan - Good for religious units

54. Aloe Vera - Original - not in 84 resources version

55. Cocoa - Original - not in 84 resources version

56. Burial Grounds - Teturkhan

57. Low Grade Uranium - Civ3 - Modified (Enlarged, smoothed) - I use this for nuclear-powered improvements and units but not Nukes

58. SaltPeter - ???

59. Advanced lumber - ??? - Modified (Reduced border, enhanced perspective.) - good strat resource for improvements using modern wood-based architecture

60. Enigmatic Statues - CTP/CTP2 Goody Huts - Good for Enigmatic Statue Research Institute small wonder - should be very rare.

61. Exotic Fruit - Harlan

62. Jade/Tribal relics - Kal-el (Converted from CTP)

63. Sapphire - Harlan

64. Glass - Harlan

65. Fur Seals - ???

66. Walruses - ???

67. Jungle Falls - Some CTP Modpack (looks killer in Jungle)

68. Coral Reef - Some CTP Modpack

69. Freshwater Lake - Some CTP Modpack - Modified (reduced brown border) - different from 84 resources version

70. Sphinx - Original - not in 84 resources version - Good for Sphinx Research Institute small wonder - should be very rare.

71. Stonehenge - Some CTP Modpack - Good for Stonehenge Research Institute small wonder - should be very rare.

72. Mayan Pyramid - Some CTP Modpack (looks killer in jungle or forest) - Good for Mayan Pyramid Research Institute small wonder - should be very rare.

73. Table Salt - Harlan

74. Clay - An image of a Greek Fire unit someone (???) created - Completely different from 84 resources version

75. Marble - Harlan

76. Bamboo - Harlan

77. Exotic Flora - Harlan

78. Oceanic Oil - Harlan

79. Amber - Harlan

80. Shrub - Harlan (looks best in plains)

81. Kelp - SMAC

82. Parchment - Harlan

83. Hot Springs - SMAC

84. Small Fish - Kal-el (Converted from Civ2-TOT) - Different from 84 resources version.

85. Crater - Original - not in 84 resources version. I use this as a strategic resource for extremely rare space materials that are crucial to the space race. Also good for Crater Research Institute small wonder. Should be very rare - I use a setting of 1.

86. Caribou - Kal-el (Converted from Civ2-TOT) - not in 84 resources version.

87. Squid - ??? - not in 84 resources version.

88. Edible Fowl - Kal-el (Converted from Civ2-TOT) - not in 84 resources version.

89. Polar Bear - Kal-el (Converted from Civ2-TOT) - not in 84 resources version.

90. Marlin - ??? - not in 84 resources version.

91. Frozen Dino Remains - ??? - not in 84 resources version. Good for post-genetics civs to create those Dino units....

92. Settler Remains - Original - not in 84 resources version.

93. Lost Treasure - ??? (was a Treasure Unit) - modified (Had to reduce border and repaint half of lid - not in 84 resources version.

94. Crashed UFO - ??? (Again I think it was a unit) - not in 84 resources version. Could be a great resource to build the UFO unit itself or even a crucial part of the Space race

95. Date Palms - Harlan - not in 84 resources version.

96. Ice Shrub - Harlan - not in 84 resources version.

Kal-els work comes from both Kal-els Resources and his excellent Double Your Pleasure (DYP) Mod. I highlt recommend both, as well Teturkhans Mod and Harlans resources. Both Mods are outstanding, and bring A LOT more to the table than the vanilla game.

-Justin

Last edited by Amesjustin on 14-04-2003 at 19:15

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 27-03-2003 18:23 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

A preview of Resources.pcx:

Attachment: resources.gif
This has been downloaded 806 time(s).

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:27
  Old Post 27-03-2003 18:32
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Good God! How do all of these fit into the city screen? Are they all luxuries or bonuses or strategic or a mix?

This may be very very cool. Nice work.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 27-03-2003 18:36 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I will post the credits as well as how I use them tonight. If you do well enough, the strategic resources have been known to scroll across the city screen.... but I think it is worth it!

Last edited by Amesjustin on 06-04-2003 at 07:58

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:27
  Old Post 27-03-2003 22:36 Visit kring's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

Thank you; I will try it out.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 28-03-2003 11:50 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Remove this text

Here is a winzipped version:

Attachment: resources.zip
This has been downloaded 98 time(s).

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:27
  Old Post 29-03-2003 18:13
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

Nice work!

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 31-03-2003 19:58 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Got spare money?

Do any luxuries over 8 affect happiness? I was under the impression that only the first 8 made citizens happy and that extras had no effect.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 02-04-2003 08:54 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by GhengisFarb
Do any luxuries over 8 affect happiness? I was under the impression that only the first 8 made citizens happy and that extras had no effect.


Not really sure. The mod I am working on uses 13 of them as luxuries, all of which are quite rare (30). The game I have going I only have 5. I will check it when / if I hit 9. Anyone else tried this?

Even if you can't use them past 8 - it would still be good for trade as well as denying your enemies any luxuries.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 03-04-2003 03:50 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Amesjustin


Not really sure. The mod I am working on uses 13 of them as luxuries, all of which are quite rare (30). The game I have going I only have 5. I will check it when / if I hit 9. Anyone else tried this?

Even if you can't use them past 8 - it would still be good for trade as well as denying your enemies any luxuries.

But if you have eigth who cares about a ninth one if it has no effect? If they do affect happiness then I want to make a mod that has few happiness generating improvements but hordes of different luxuries forcing you build vast trading empires to win.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 06-04-2003 06:37 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by GhengisFarb

But if you have eigth who cares about a ninth one if it has no effect? If they do affect happiness then I want to make a mod that has few happiness generating improvements but hordes of different luxuries forcing you build vast trading empires to win.


See my previous statement. Also keep in mind that if you use this for your own mod, you are the one in control of whether it is a bonus/strategic/luxury. I am just providing the graphic.

BTW - what gave you the impression that 8 luxuries was the limit? I was under the impression that particular little bug was squashed in a previous patch.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 06-04-2003 06:40 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Get a bigger avatar today!

A screenshot from the editor showing all 96 resources. Had to shrink it to 67% to fit into Apolyton rules...

Attachment: 96resources.jpg
This has been downloaded 661 time(s).

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 06-04-2003 08:02 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

The third post from the top now lists each resource as well as the credit to the original artist (if known). I also added some suggestions for some of them,

Last edited by Amesjustin on 06-04-2003 at 08:18

twoflower is offline twoflower
Chieftain

Nov 2002
time: 05:27
  Old Post 07-04-2003 01:09
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

just for insanity I'm putting all of the resources in a single mod for personal use

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 07-04-2003 06:56 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by twoflower
just for insanity I'm putting all of the resources in a single mod for personal use


Thats what I did!

A piece of advice - lower your strats and luxes appearance ratio to 100 or lower - especially if you have a lot of civs. the first map I did with these was on a standard map with 31 civs with most appearance ratios around 800 to 1000. Not only did it take FOREVER to load, but there HUGE chunks of each resources - 32 spices all grouped together and the like. Just keep tweaking the numbers until you are atisfied with what you see.

twoflower is offline twoflower
Chieftain

Nov 2002
time: 05:27
  Old Post 08-04-2003 00:37
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

thanks man I'm in the process of adding them to my double your pleasure mod

Kal-el is offline Kal-el
Warlord

Jan 2002
time: 21:27
  Old Post 08-04-2003 02:31 Visit Kal-el's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Increase the size of your Attachments

Some corrections and answers to the ???

5. Oil - DYP Mod

9. Grapes - Harlans

10. Furs - DyP mod - Converted from Civ3 Pediaicon

11. Dyes - DyP mod - Converted from Civ3 Pediaicon

14. Elephants / Ivory - DYP Mod - A good strategic resource for elephant-based units

16. Diamond / Gems - DyP mod

22. Gold - PtW

27. Tea - DYP Mod - converted from CTP2

28. Cotton - DYP Mod - converted from CTP2

32. Medicinal Herbs - DYP Mod - Rice in DyP

34. Stone - Kal-el's resources - converted from Civ2-ToT

35. Oasis - Dyp mod

37. Sea Lions - DyP mod - converted from Civ2-ToT

38. Crabs - Harlan

39. Steel - DYP Mod - its really Silver as steel is made from Iron

40. Poppies - DyP mod - modified from CTP

41. Copper - DyP mod

45. Refined Tobacco - Not from DyP mod

48. Rice - Kal-el's resources - bamboo shoots or sugar

62. Jade/Tribal relics - Kal-el's resources - converted from CTP

84. Small Fish - Kal-el's resources - converted from Civ2-ToT

86. Caribou - Kal-el's resources - converted from Civ2-ToT

88. Edible Fowl - Kal-el's resources - converted from Civ2-ToT

89. Polar Bear - Kal-el's resources - converted from Civ2-ToT

Note: Anywhere it says DyP mod could just as easily say Kal-el

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:27
  Old Post 13-04-2003 22:12 Visit GhengisFarb's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by GhengisFarb
Do any luxuries over 8 affect happiness? I was under the impression that only the first 8 made citizens happy and that extras had no effect.


I have just done extensive playtesting and without a doubt the game will NOT UTILIZE MORE THAN EIGHT LUXURIES.

You can have more than eight but they are pointless as a city with 32 luxuries generates the same number of happy faces from them as a city with only eight.

Still one more example of Firaxis going the extra mile to program out scenario and mod building possibilites. Man, I hope a civ-friendly developer gets the job to make Civ 4 and not Firaxis.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 14-04-2003 19:17 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Kal-el
Some corrections and answers to the ??? ....


Thanks for the clarification, I have corrected the credits!

-Justin

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 14-04-2003 19:31 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton

quote:
Originally posted by GhengisFarb I have just done extensive playtesting and without a doubt the game will NOT UTILIZE MORE THAN EIGHT LUXURIES.

You can have more than eight but they are pointless as a city with 32 luxuries generates the same number of happy faces from them as a city with only eight.


As I said before, using this pcx, I only use 12 luxuries, all of which are so rare the chance of getting more than 8 in one city is very slim. The other 84 resources being strategic and bonus.

It looks to me like the game itself can handle more than 8, just not more than 8 in one city. For example:

City A has luxuries 1 through 8 available, and gets a boost of 8 happiness. City B has luxuries 5 through 12, getting the same boost. The problem occurs when a city gets that ninth luxury which would give no happiness.

This might make any luxury pointless for happiness reasons, but still usefull for denying other civs happiness or trading.

If I am wrong on this let me know.

Either way, it is up to the user to determine how they use these resources.

quote:
Originally posted by GhengisFarb Man, I hope a civ-friendly developer gets the job to make Civ 4 and not Firaxis.


Considering Sid Meier owns both the rights to Civilization name and Firaxis, I don't see that happenning. Best we can hope for is that Firaxis recent hiring flurry of high-end developers will do the trick, and hopefully they will have enough cajones to tell the publisher when they are or are not ready to publish it.

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 18-01-2004 09:55 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Lose 30 kilos (of popups)

Latest version is here: http://cdgroup.org/forums/tbs/civ3/viewtopic.php?t=5692

Hagbart is offline Hagbart
Prince
Copenhagen, Europe
Feb 2002
time: 06:27
  Old Post 18-01-2004 18:06
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Put an end to popups!

The pipe looks strange. Why have pipes as a ressource?

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 18-01-2004 22:51 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton buy from Amazon

as an alternative to the leaf for tobacco.

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:27
  Old Post 28-01-2004 06:04
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I'm new to making mods. How would I add these?

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 28-01-2004 06:16 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Remove this text

rename your Resource.pcx file to resource_old.pcx. Then put this file in its place.

Then use the editor to add the new resources.

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:27
  Old Post 28-01-2004 06:33
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton buy from Amazon

OK, got that. But what do you put for "Civilopedia Entry"? Is there a text file I need to alter?

Amesjustin is offline Amesjustin
Warlord
of nothing
Feb 2002
time: 21:27
  Old Post 28-01-2004 06:56 Visit Amesjustin's homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Browse Apolyton AD-FREE

Civilopedia.txt in the Text folder. Look for the other resources.

You could also point the new resources to the older ones in the editor, and they work just fine. The description in the Civilopedia will be wrong, but the resource will still work.

Read through the Civilopedia.txt, as well as the other text files. Also check out the help threads here and @ www.CivFanatics.com. Both are helpful.

Antrine is offline Antrine
Prince

May 2003
time: 05:27
  Old Post 29-01-2004 08:23
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Amesjustin, THANKYOU ET AL for this fine work!!

Just now, today put it to work, greeeat job.

In working with Snoopy's graphics, I found some resource icons to dark for my taste, however it was no problem modifying to suit my needs and even create a new one from scratch, again many thanks.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:27.
Apolyton Time is 00:27.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0674 seconds (92.17% PHP - 7.83% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net