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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Creation > Roads on Fungus
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Sinapus is offline Sinapus
Warlord
Houston, Texas
Jun 1999
time: 23:13
  Old Post 27-06-2000 09:38
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Roads on Fungus Tired of ads?

Does anyone actually have roads on fungus? I tend to remove the fungus when I make a road since that keeps my noncombat units from waking up a worm boil and getting destroyed.

I'm going to playtest an alphax.txt mod which changes the tech to build roads on fungus to 'Disable' and see what happens. (Since I get tired of formers not getting rid of fungus when they auto-build roads.)

Anyway, just the ramblings of someone who's been up too late. Plus the Creation forum has been too quiet.

------------------
|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |

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