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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Democracy Game > Demo Game #3 - Number of Cities Poll
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Limit Cities? And How Many?
This poll is closed.
A - Limit number of cities 0 0%
A - Don't limit number of cities 8 50.00%
B - Limit 15-20 Built 6 37.50%
B - Limit 21-25 Built 1 6.25%
B - Limit 26-30 Built 0 0%
B - Limit 31-35 Built 0 0%
B - 36+ Built 1 6.25%
Total: 16 voters 100%
  [Edit Poll (moderators only)]

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cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:27
  Old Post 29-03-2003 06:22
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#1 Report this post to a moderator
Demo Game #3 - Number of Cities Poll Remove this text

I would normally hesitate to post one poll that could conflict with another, but at 6-0, it appears safe to assume we don't want to use ICS.

So do we want to limit the number of cities we *build*?

A is whether to limit, B is "if yes" how many.

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:27
  Old Post 29-03-2003 06:34
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

It's just one of those bad days, and the sad part is that I'm sober. No excuse for the errors.

Ignore the first choice. If you want no limit on the number of cities, vote for the second choice. If you want a limit, choose from the B group.

Sorry about all this and I'm really embarrassed.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 29-03-2003 16:08
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#3 Report this post to a moderator
Support Apolyton or Terrorists Win

I would say 15, as this is military conquest we can just capture the rest

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:27
  Old Post 30-03-2003 02:19
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#4 Report this post to a moderator
Enter the AD-FREE zone

i'd say a max of 25, with about 20 being better, a nice strong foundation to smite our enemies (everyone else )

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 30-03-2003 07:09
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#5 Report this post to a moderator
Suffering from ads?

Ming: could you check this poll?

I've voted on this twice now and still the 'limit number of city's' shows zero votes

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:27
  Old Post 30-03-2003 20:23
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#6 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by atawa
Ming: could you check this poll?

I've voted on this twice now and still the 'limit number of city's' shows zero votes


"TWICE"?

Ignore the first selection. It's not multiple choice. When you choose a number of cities, it undoes the first line selection. I meant to take the first selection out when I added the "B" choices. (That's me, not you)

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:27
  Old Post 31-03-2003 04:42
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#7 Report this post to a moderator
Put an end to popups!

ICS-

All-right, I confess that I am a sleaze, so I will vote +36 cities.

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:27
  Old Post 31-03-2003 16:54
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#8 Report this post to a moderator
Enter the AD-FREE zone

no limits

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:27
  Old Post 02-04-2003 01:58
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#9 Report this post to a moderator
Support Apolyton buy from Amazon

Well, how to interpret these results? 8 for no limits, 8 for limits. But that 36+ vote seems to suggest no limits, which would make it 9 no limits, 7 limits. Perhaps the question should be defferred until during the game.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:27
  Old Post 05-04-2003 23:38
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Support Apolyton, buy Civilization: The Boardgame

I say that we should have a limit on number of turns (or years?) between allowed city foundations instead. A year limit would allow early expanding, but stop the expanding in later game, and a turn limit would give a constant expanding ability.

Then you can discuss if there should be citypoints (so that if we don't build a city at first when we are allowed we can build it later, and still build the next one at the same turn as if we'd built the first. Other option is to not stack, and if you don't buiold a city no more cities can be built until the counter has passed the level when the next city is built.)

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:27
  Old Post 09-04-2003 03:05
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#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

i vote no limits, just build cities and units, in a quasi ics pattern...city space city space is lame....no point building sh!te cities just to maintain a pattern

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 09-04-2003 03:09
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#12 Report this post to a moderator
Support Apolyton buy from Amazon

One downside to ICS'ing would be that the job of the city planner would be kinda

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