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Eric S
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Las Vegas, NV
Jan 2002 time: 21:27
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I found out about GalCiv because of my interest in MoO3, but I had preordered GalCiv before MoO3 turned out to be a dissapointment to many (I like it, but stopped playing it as soon as I got GalCiv, awaiting a patch).
Talk about night and day. I've had the MoO3 AI hit me hard, but I've never felt like I was in a tornado like I did yesterday when I found myself at war for the first time in GalCiv (it's easier to stay out of declared war in GalCiv than in MoO3, but much more likely you'll be attacked if one is declared). I was constantly pulling ships of the line out of contested sectors to return for repair (I had bigger but fewer ships, so I couldn't waste them), replacing destroyed starbases, upgrading starbases for their own defense and to aid the ships that were defending that sector, etc. It was a rush, and this on a skill level where the AI is handicapped!
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:27
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quote:
Think of GalCiv as your reward for suffering through CTP2
-Jam
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Hmm, CTP2 is exquisitely modifiable. The money I spent on it was the best investment I ever made in a computer game: it got me interested in, and gave me the opportunity to learn a bit about, event driven programming. Still, I know this isn't everybody's cup of tea.
Anyway, nice to see a game released that the players like (for a change).
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:27
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Imran:
Hey, nice to see ya! You're right, of course. For those who don't need 75 FPS of visuals, these little guys really are making a difference. And with being able to download these game directly, my hope is we'll one day see the death of the evil, evil publishers!
(O.K., won't happen any time soon, but I just love thinking that it might.)
quote: But GalCiv is very similiar to MOO1 and MOO2. |
True. GalCiv made incremental but significant changes to a sound design. There are many, of course, who miss the tactical combat of the early MOOs, but what you get in AI and other things more than makes up for it, IMO.
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mucker
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Count me in the camp of those who planned on buying both games. I still plan on buying GalCiv, but am enjoying playing MOO3. I've never played MOO1/2, so I don't know what I'm missing. And since I'm totally new to the space genre, most of my enjoyment comes from just trying to figure things out.
A lot of mods are coming out for MOO3, addressing some of the minor (and not so minor) complaints, like the lack of micromanaging. So, even though the game in itself might leave a lot to be desired, as with CTP2, the players are making it better. My only major complaint is I'm too distanced from research. I make discoveries, but since I never chose to make them, I don't know what use they are to me, and since I don't know this, I really don't care about them.
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Don K Hotay
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Boston
Aug 2001 time: 00:27
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quote: Originally posted by Haon
I mean, if Moo3 had not been the fiasco it became, would anyone buy GalCiv? And if there was no Moo3 at all, woudl GalCiv even get noticed? |
Quoting our Sec. of State Colin Powell from a recent press briefing at NATO headquarters in Belgium, "I don't accept your premise". MOO3 is as freaking far from fiasco as a game could get.
I bought Galciv because of the reviews I read here.
Quixote
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krait23
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Well I don't know about other european countries, but in Germany, there was absolutely no mention of GalCiv anywhere. The development of MoO3 was common knowledge. MoO3 is available through amazon.de, GalCiv is not. So if I hadn't read about GalCiv in MoO3 forums or gotten that GalCiv ad in the MoO3 box, I would not know about it...
So yes, at least in Germany GalCiv certainly benefitted largely from the MoO3 fiasco. (Of course I have no idea how many germans actualy bought GalCov so I don't know whether that is significant...)
Lata
Krait
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Eric S
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Las Vegas, NV
Jan 2002 time: 21:27
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vishniac, I'm a builder, and I was on my third game before I got into a serious war. In fact, in my last game, I had one war declared on me, but I never had the need to send any ships into combat, as shortly after the Drengin declared war on me, everyone jumped to my aid (I was trade partners with everyone so they wanted to preserve that income) and the Drengin got taken out without me having to lift a finger. GalCiv will be much more about the politics and relations than about combat unless you're a warmonger.
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