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Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:27
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This topic came up when the document was originally drafted (as well as the name of the positions :resisturgetouserolleyes: ). The idea of a "length of term" or a "term limit" was dismissed as the No-Con has almost no restrictions. If the leader of our team is doing a good job (such as ours is and has been) then why put him through the grinder every so often just for the sake of "doing what right". The way it is set up currently, if you are unhappy with how things are being done, then you can call a No-Con on anybody in an official position at any time. In the ISDG, we changed the name of the No-Con to a Change of Command (or CoC as you saw over there already). This simple thing of renaming the vote seemed to satisfy most of the people who had qualms over it.
Now I admit that when I wrote this document up, the active members of our team eagerly envisioned a country of internal strife where one king tried to gain power through deceit bribery (based off GF idea of a mini-game) and militarily (through my long forgotten unit devision proposal) over other kings in an effort to control the empire. This document allows for this, but it also allows for us to continue to operate as we have been. We have to admit, we have been operating extremely well and have excelled fanasticly going as we have. We have been striving to get to the point where we can play a feudal system like it was designed but we have encountered one problem with this idea. We all get along fabulously. I think we can go ahead and proceed with our current government and let each active member have a city and just see if the feudal system happens on its own (which I dout it will, unless Uber starts to come back).
We are not the Role Play Team. I do not believe it was are intention to role play government type. Now I admit that this would be a good deal of fun, I feel that we are having tremendous amounts of fun playing as we are. If we want to start RPing, then we can stick to our guns and go feudal with the mini-game and the whole works. We can play kings of citystates trying to work together to dominate the world.
Back to the topic of names.
This has seemed to be a sticking point with a number of people (initially GF and Unortho having issues with having both High Kings and Emperors and now MZ and Panzer seemingly unhappy with them). Let us look to who we are and what we are susposed to represent in this game. Lets indeed even look at our name, The Glory of War. What would be wrong with assigning names to positions based on Military rank structure (I am only familier with US Army rank structure). It could go something like this:
General (this would be the leader, the guy who plays the game)
Colenol (this would be the Consuls or Ministers)
Major (City Kings)
Captian (Lords)
Now obviously, this would not be a true military structure (just in title only) as there is no way a Colenol is going to be able to tell a General what to do as would be the case with our Government, so this idea is not perfect. In reality, I am not sure there was a government like ours. In this case, we could have the titles be something completely new, derive titles from root words like Impellor (root word Impel: to drive or force). I know that that example is similar to Emperor, but it is just an example. We are smart people, we can come up with something.
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Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:27
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Whoa there big guy! I don't think anyone wanted to change how our government was designed (might have wanted a little exlpaination). Mostly the discussion has focused around titles. It just asthetics (or however you spell it). Personally I don't care what the titles are so long as the document and powers don't change. You could give me the title of "Garbage Mouse" so long as it gives me a city (or two ).
The Military ranking thing was just a suggestion (hey, look, you could be a General). The titles wouldn't mean anything like they traditionally do.
Personally, giving each person a city to manage (and a possible start to the mini-game) I think will increase the activity of most of our lurkers, and it is the only thing that I would want to add. So far we have really been going at this sorta hapazardly and not really following close to the document and it has been working great! I would bet that we are the number one or number two threat according to any of the other teams, but NO ONE want to either a) tangle with us militarily, or b) tick us off as friends. We are pretty much everyones worst enemy and best friend all in one. Reguardless of what the F11 says, or what the score says, we are winning this game. And it is because we have been able to let ourselves adapt to what ever situation appears that we are doing so. I like our document. I think it is very well written (hell, I wrote most of it myself) but lets not hamstring ourselves by following it to the letter now. Once we get going in the mini-game and CityKings become the norm, then yes, we may need to follow it more so than we have been, but lets wait until we need that beauracracy to keep things organized.
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Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:27
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I originally put that the Leader (whatever we call him) would get to pick who got what city based on requests, but is gone now. It was part of the feudal system I set up. Since the leader got to pick who got what city, bribes and allegencies could be formed with the leader. Who ever gave him the best deal would get the city they choose. In this case, it would prove "its good to be the King!"
If we are going to start dividing up cities, why don't we just say what city we want and if there is conflicts, we sort them out as we go (rock paper scissors comes to mind again).
EDIT- If we were to choose, I would want "Donegeal's Dreadlands". Truffells would be my second choice (I would need to rename it).
Last edited by Donegeal on 01-04-2003 at 05:04
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