 |
|  |
 |
|
badams52
|
 |
near the magic kingdom
May 2002 time: 21:27
|
|
Good article Rasbelin and certainly truthful...but
While the vesatility of civ II is noticeable when comparing it to the non versatility of civ and civ III, the versatility of a civ title to me takes a backseat to playability. Versatility might enhance one's enjoyments through versatile mods where even slight changes make up new challenges giving versatility a but when the game engine of civ II, something that doesn't have versatility, is lacking when compared to civ III, it comes up short making versatility useful just for the sake of versatility. While the versatility makes civ II special, I feel it still falls short on the playability scale in comparation to civ III, which for this gamer, is more important.
You're right about civ II not taking up as much system resources when playing, and the ability to do other things while civing, but we pay for that in having an AI that lacks challenge. BTW, I can still search email, read forums, etc. while playing civ III and do so often though it's less convenient.
I might be in the minority, but I'd rather have civ III than civ II. Better AI, better trade, luxuries, resources that pop up later, and borders to me are bigger gains than the losses we get from versatility.
Now if only we could have our cake and eat it too.
|
|
|  |
All times are GMT. The time now is 05:27. Apolyton Time is 00:27. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|