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DanQ is offline DanQ
Emperor of Apolyton, Ruler of the Here and Now
Ontario, Canada
Aug 1998
time: 00:27
Post  Old Post 30-03-2003 00:13 Visit DanQ<br><img src=/forums/images/admin-icon.gif>'s homepage!
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Column #219; By Rasbelin Help yourself to an AD-FREE life

The two-hundred-and-nineteenth edition of "The Column" is now online. Written by Rasbelin, it is entitled `A Versatile Game`. He recalls the comforting familiarity of Civilization II. The article was originally written and submitted in late September, 2002.

Comments on this piece are welcome in this thread and/or via email in communicating directly to the author.

-------------
Dan; Apolyton CS

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:27
  Old Post 30-03-2003 01:17
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Good article Rasbelin and certainly truthful...but

While the vesatility of civ II is noticeable when comparing it to the non versatility of civ and civ III, the versatility of a civ title to me takes a backseat to playability. Versatility might enhance one's enjoyments through versatile mods where even slight changes make up new challenges giving versatility a but when the game engine of civ II, something that doesn't have versatility, is lacking when compared to civ III, it comes up short making versatility useful just for the sake of versatility. While the versatility makes civ II special, I feel it still falls short on the playability scale in comparation to civ III, which for this gamer, is more important.

You're right about civ II not taking up as much system resources when playing, and the ability to do other things while civing, but we pay for that in having an AI that lacks challenge. BTW, I can still search email, read forums, etc. while playing civ III and do so often though it's less convenient.

I might be in the minority, but I'd rather have civ III than civ II. Better AI, better trade, luxuries, resources that pop up later, and borders to me are bigger gains than the losses we get from versatility.

Now if only we could have our cake and eat it too.

ColdWizard is offline ColdWizard
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Feb 2000
time: 00:27
  Old Post 30-03-2003 01:36
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Good read and interesting, though I think I saw a few ackward sentences in my cursory reading (in that middle paragraph).

quote:
Originally posted by badams52
I might be in the minority, but I'd rather have civ III than civ II. Better AI, better trade, luxuries, resources that pop up later, and borders to me are bigger gains than the losses we get from versatility.

i'd much rather have scenarios and MP

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
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  Old Post 30-03-2003 02:50
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quote:
Originally posted by ColdWizard

i'd much rather have scenarios and MP


Like I said, I'm probably in the minority here but...

I tried some of the scenarios that came with the scenario's disk, but for me a civ II scenario was more about war simulation rather than history simulation and I felt the two didn't mix well.

If I want to rewrite history, I'll play civ. If I want to relive WWII, I'll play Panzer Leader! If I want to replay the civil war... etc.

ColdWizard is offline ColdWizard
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Feb 2000
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  Old Post 30-03-2003 02:52
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why relive WWII when you can rewrite it? but to each his own

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 30-03-2003 06:05
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Not that I disagree with what is written.......but the reason civ is so versatile (even unmodded) is barely discussed.........unless Rasbey has that for a future column.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:27
  Old Post 30-03-2003 11:34 Visit The Rusty Gamer's homepage!
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There were some bad game design in both Civ and Civ II that were never put under the microscope as the internet was not the giant that it is today.

One of the most infuriating things about CIV II is trying to send out a boat with a settler and/or explorer to another land and this made the city unhappy and going into unrest! Similarly, moving one unit from one city to another caused unhappiness while it was enroute. This was terrible frustrating game design and should've been addressed before it was released to the shops! In the case of the former, units with a zero attack should not make anyone unhappy, and in the case of the latter, some sort of border (even if it was internal and not official) should've allowed no hassle about moving units around.

Chris 62 is offline Chris 62
Emperor
But I'm feeling MUCH better now
Jan 2001
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  Old Post 30-03-2003 19:52
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Is ol Ras the only guy submitting articles?

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
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  Old Post 30-03-2003 20:23
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Chris, don't you mean the only guy who submitted articles? Both were submitted back in sept 2002

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
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  Old Post 30-03-2003 21:38 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Actually I haven't submitted anything since last October. I've heard that Laz would have written something, but no other clues. I'm already thinking that I might write something when I feel inspired again. I'm really not writing these as my work.

Smash is offline Smash
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Civ2 Diehard
Jul 1999
time: 21:27
  Old Post 31-03-2003 04:19
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Any reasonable person that has played both games can only come to 1 conclusion:Civ3 is not Civ at all.

Better AI?..you must be joking right?
Neither AI is good but the Civ3 AI is given many more advantages AND many more restrictions on the human player and it still stinks.I have never seen these "brilliant manuevers" by any Civ AIs..The only half decent attacks I have seen in any version is largely by luck or by a scenario design.Not actually planning,strategy and tactics.

Better diplomacy?..ya, until you actually start playing.They introduced a whole new level of tedium into a game that did not need any more.

I notice a poster complaining about boat unhappiness in Representative governments in 2.Others have whined about this also.I think its perfectly thought out.It makes Magnetism an important tech for representative governments instead of a Civ3 dead end.There are +s and -s to each government form.

Which leads perfectly to my main thought on Civ3:
In 2,everything is done for a reason.It flows together in complex simplicity.In 3,it seems like a throw it together,last minute change type game.The tech tree is a joke.Wonders mean nothing.Exploration is gone.Espionage is effectively gone.Trade?..wtf is that?.Its like "Civ for Dummies"..no offense intended.Sometimes I think the same people planned Operation Iraqi Freedom.

I have tryed real hard to like this game(3).I have gone back to it from time to time.I've tryed patches,mods and what not.I just can't learn to like brussel sprouts

Lazarus and the Gimp is offline Lazarus and the Gimp
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Aug 2000
time: 05:27
  Old Post 31-03-2003 21:39
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quote:
Originally posted by Rasbelin
I've heard that Laz would have written something, but no other clues.


Laz has not written something, and Laz has no intention of writing something. Laz is still pissed off about the last column he submitted.

I take charge of my own work these days.

Chris 62 is offline Chris 62
Emperor
But I'm feeling MUCH better now
Jan 2001
time: 00:27
  Old Post 02-04-2003 02:10
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Laz is talking of himself in the third person.

Chris is amused by that.

TheStinger is offline TheStinger
Warlord
International crime fighting playboy
Apr 2002
time: 05:27
  Old Post 04-04-2003 18:47
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Stinger thought only boxers talk in the 3rd person

Lazarus and the Gimp is offline Lazarus and the Gimp
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  Old Post 05-04-2003 02:20
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Well **** them then.

VJ is offline VJ
Prince
Helsinki
Dec 2001
time: 07:27
  Old Post 05-04-2003 04:44
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quote:
Any reasonable person that has played both games can only come to 1 conclusion:Civ3 is not Civ at all.

Better AI?..you must be joking right?
Neither AI is good but the Civ3 AI is given many more advantages AND many more restrictions on the human player and it still stinks.I have never seen these "brilliant manuevers" by any Civ AIs..The only half decent attacks I have seen in any version is largely by luck or by a scenario design.Not actually planning,strategy and tactics.

Better diplomacy?..ya, until you actually start playing.They introduced a whole new level of tedium into a game that did not need any more.

I notice a poster complaining about boat unhappiness in Representative governments in 2.Others have whined about this also.I think its perfectly thought out.It makes Magnetism an important tech for representative governments instead of a Civ3 dead end.There are +s and -s to each government form.

Which leads perfectly to my main thought on Civ3:
In 2,everything is done for a reason.It flows together in complex simplicity.In 3,it seems like a throw it together,last minute change type game.The tech tree is a joke.Wonders mean nothing.Exploration is gone.Espionage is effectively gone.Trade?..wtf is that?.Its like "Civ for Dummies"..no offense intended.Sometimes I think the same people planned Operation Iraqi Freedom.

I have tryed real hard to like this game(3).I have gone back to it from time to time.I've tryed patches,mods and what not.I just can't learn to like brussel sprouts

Shouldn't this be on any other forum, or at least in any other thread?

-Jrabbit is offline -Jrabbit
Emperor
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Feb 2002
time: 23:27
  Old Post 08-04-2003 03:10
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Good column. Thoughtful. Easy read.

Quick comment to Rasbelin --
With 4 "versatiles" in the first 5 sentences, you might consider investing in a Thesaurus.

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:27
  Old Post 08-04-2003 13:33 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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A thesaurus? Now that would only corrupt my mind.

-Jrabbit is offline -Jrabbit
Emperor
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Feb 2002
time: 23:27
  Old Post 08-04-2003 19:40
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Tired of ads?

Then you are doomed to uncorrupted repetition.

reds4ever is offline reds4ever
Prince
of the Spion Kop
Mar 2001
time: 05:27
  Old Post 01-05-2003 04:17
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"Surfing the web, reading messages on ACS Forums, retrieving your e-mail and playing CivII simultaneously is possible, while you can't do that with CivIII."

Alt-Tab? ;O)

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:27
  Old Post 01-05-2003 04:21
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IIRC Civ3 didn't support alt-tab.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:27
  Old Post 01-05-2003 07:24
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I did it all the time DrSpike, maybe it was either in a patch, depended upon the operating system or you need a better computer

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:27
  Old Post 01-05-2003 07:25 Visit Tuberski's homepage!
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It worked for me also.

ACK!

DrSpike is offline DrSpike
Deity
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Sep 2001
time: 05:27
  Old Post 01-05-2003 14:32
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quote:
Originally posted by badams52
I did it all the time DrSpike, maybe it was either in a patch, depended upon the operating system or you need a better computer


Hmm I am sure I tried with no success..........though it was a while ago, perhaps it was another game.

Either of you 2 using win2k?

Rasbelin is offline Rasbelin

Emperor
Tampere (Tammerfors), Finland
Nov 1999
time: 07:27
  Old Post 01-05-2003 14:35 Visit Rasbelin<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by reds4ever
"Surfing the web, reading messages on ACS Forums, retrieving your e-mail and playing CivII simultaneously is possible, while you can't do that with CivIII."

You can't do it that well and switching windows is slow then. Civ II is better for that.

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