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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:27
  Old Post 01-04-2003 01:52
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Turn 86, 875 BC Increase Your PM Length

To be edited by the leaders of the Scholia.

Status:
- Research at 60%, Feudalism in 12 turns.
- Luxuries at 10%
- ~300 gold cash, +2/turn.

Urgent questions:
- Do we want to build our iron city right beside the mountains or one tile away? <-- Last turn to decide!
- How many units and which do we want to relocate towards the "front".

Military:

Economy:

- Worker 3 of Sandstorm, add to Hurricane (10% lux keeps us out of disorder at size 8)
- EotS' new Worker 774 to start road. Mine there is at 4 turns to finish?
- Worker 4 of EotS 744 to start road for second or third Settler to get to it's site.
- Worker 7 of Sandstorm 8 to start road (8-8-9) for our second or third Settler to get to it's site.
- Worker on iron mountain helps finish mine.
- Rearrange laborers in Cyclone and the surrounding area so Cyclone can grow next turn.

Diplomacy:

Thread library:
- Standing orders for workers

Last edited by nbarclay on 02-04-2003 at 11:10

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 01-04-2003 02:10
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My $.02 = build the city 1 tile away.

-Arrian

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:27
  Old Post 01-04-2003 02:16
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vote: one square away.



On another topic:

Heres to hoping the barbs will hurt the other civs

barbs

bye bye RP treasury (hopefully)

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:27
  Old Post 01-04-2003 02:25
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Yeah, let's hope they pillage a wonder prebuild or two on Bob. Mwhahahaha, we're so evil!

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:27
  Old Post 01-04-2003 02:51 Visit FrustratedPoet's homepage!
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#5 Report this post to a moderator
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vote: beside the mountain

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 01-04-2003 03:03
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Go barbs, go barbs, go, go, go barbs!



The people most likely to be hurt, as I see it, are GoW. They are the ones running around with Horsemen, yes? Those horsemen are pretty vulnerable to barb horseman attack - if they get hit enough times.

On chieftain, a unit with a defense of 2 (ND's swords, for instance) should be able to survive a stack of horsies, particularly if there is more than one sword on the tile to absorb the hits.

Blah, the difficulty level thing strikes again. At least on Monarch we could expect the Bobians to have some difficulties. On Chieftain, I expect hardly any.

-Arrian

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:27
  Old Post 01-04-2003 03:33
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Got spare money?

What is "one square away"? The adjacent tile, or one more?

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 01-04-2003 05:50
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EotS is off the top cities list! Let's keep it that way... no new culture in EotS.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 01-04-2003 19:08
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Got spare money?

One tile away, to me, means a tile between the city and the mountain, SR.

-Arrian

zeit is offline zeit
King
Meet my blade!
Sep 2002
time: 06:27
  Old Post 01-04-2003 21:23
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I'll abstain from the city location vote- but if it's a "it's a dangerous spot" against "better located, economically" my vote goes to the site next to Iron- it won't be a prime target for Vox IMO, and if it's "dangerous" location make it possible to exploit the land better, i'm all for it.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:27
  Old Post 01-04-2003 22:20
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quote:
Originally posted by Aeson
EotS is off the top cities list! Let's keep it that way... no new culture in EotS.

If I interpret it right, we are going to appear back later, and as long as Lego doesn't build any cultural building in its capital, we're going to stay there.

The reason why we dropped is because in anarchy, our capital has only received 1 culture instead of 2, while the others did not had that difference. Combine this with settling 1 turn later, and you have enough cultura difference to offset the bigger population.
However, the coming turns, Lego (and the others) are also going to enter anarchy, and stay there longer as we did. So, relatively to them, we will gain in culture... and have a bigger population too.

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:27
  Old Post 01-04-2003 22:23
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Zeit, I think it's more a military decision. Economically, there is hardly a difference, if any. Corruption doesn't matter at that difference, and we can use the same terrain if our borders would expand, or at least more or less so.

Which Is why I'm inclined to go for the 1 tile inbetween the city and the mountains, on the condition that culture is priority #1.

BTW, we will have less problems with cultural pressure if we move away from the border.

DeepO

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:27
  Old Post 01-04-2003 22:32
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Sir Ralph, you asked before and I just realised I still need to answer that (it was not here, but can't find it): You can check techs we have, but others might have by trying to offer them as trade. If the others don't have it, you can offer it, otherwise not.

I would be best if this gets done from time to time, to check how fast techs get distributed, but again, playing a turn will only take longer

DeepO

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 02-04-2003 08:55
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Put an end to popups!

I don't know how to set the laborer assignments. Here's the best I can do from the screenshots.

- Cyclone needs to grow next turn, and the 900BC screenshot looks like we only got +2 food that turn. If so we'd need +8 this turn (3 wheat if possible. 2 wheat + Game works too, but wastes a food). How that affects all the surrounding cities is hard for me to tell without looking at the save. Growth in Cyclone is more important than in any of the surrounding cities though.

- Arashi (11/20 food?) needs to work a FP + mined hill. That puts us at 14/20 food, and using 2 FPs the next turn to grow.

- EotS should be fine from now on with 2 FP's, the mined fur, 2 Mined Grassland/Irrigated Plains, and 1 non-Irrigated Plain (just to free it up an irrigated one for use in Cyclone for that turn). Size 6, just add another Mined Grassland/Irrigated Plain. That will give us +5 food, +5/6 shields.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 02-04-2003 10:25
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We end up with a wasted food somewhere no matter what we do, since if Bolderberg works the game tile, it gets five food but only needs four to grow.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 02-04-2003 10:27
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Team scores:

172 (+3) Gathering Storm
181 (+4) Demogyptica
150 (+3) Glory of War
183 (+3) Role Play
126 (+2) Vox Controli
184 (+2) Legoland

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 02-04-2003 10:54
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Is anyone in Anarchy right now?

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 02-04-2003 11:12
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No one's in Anarchy, but RolePlay is in Monarchy! I guess they're being true to their role, but they've pretty well guaranteed that they won't be in contention for the tech lead.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 02-04-2003 11:16
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Pyramids would finish in 13 turns at our current rate. I'm thinking probably spend two turns (one with two workers and one with three) after this turn roading the iron mountain and then add the three workers to Hurricane and bump the luxury slider up to 20%.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 02-04-2003 11:24
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That's nice of them to go to Monarchy, nice of Lego and Vox to lay off going to Republic too.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 02-04-2003 11:28
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Just so long as Lego's waiting doesn't help them beat us to the Pyramids.

Shots sent.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:27
  Old Post 02-04-2003 22:54
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Monarchy / research: it may depend... because of the free units, monarchy isn't that bad if you have lots of troops, lots of cities, but no high-pop cities. But of course, it can't last if they want to grow bigger...

DeepO

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:27
  Old Post 02-04-2003 23:07
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Avatar Enlargement: We've got the solution

quote:
Originally posted by nbarclay
Just so long as Lego's waiting doesn't help them beat us to the Pyramids.


IIRC Lego said in the latest chat that the Pyramids is a prebuild for another wonder. Since they seem so concerned about happiness, perhaps they are prebuilding the Sistine or JS Bach's?
Alternatively, they could have lied to us and they are in fact building the Pyramids and are so close to completion that they are delaying the switch to Republic to after the Pyramids are done, fearing that we might be close enough to snatch the Pyramids while Lego is still in anarchy.

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