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Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:27
  Old Post 01-04-2003 07:49
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Building Timeline Enter the AD-FREE zone

This is a table Sharpe set up for me to edit in schedules. Hopefully this will help you see queues more clearly. Production is currently in limbo due to anarchy; the table will be updated much further into the future once we're out. -Kloreep

A green entry means the city grows or otherwise gains pop on that turn; a green * indicates a worker integration; red means pop lose from a poprush or a settler/worker completion or starvation.

code:
TurnLegopsJacksnPanamaRedBrkFVilleForkthKarinaZrgniaDye FdsLogvilShphvnTrzniaKlrpvl
110 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
111 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
112 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
113 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
114 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
115 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
116 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
117 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl
118 Legops Jacksn Panama RedBrk Fville Forkth Karina Zrgnia Dye Fds Logvil Shphvn Trznia Klrpvl

Last edited by Tiberius on 18-06-2003 at 14:59

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:27
  Old Post 03-04-2003 10:16
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Thanks to Tiberius for giving up his game-winning post. -Kloreep

Past turns:

code:
TurnLegopsJacksnPanamaRedBrkFVilleForkthKarinaZrgniaDye FdsLogvilShphvnTrzniaKlrpvl
84Merc-21PyrHorse-14Lib-36Set-21Temp-2Work-9Work-3Founded
85Lib-29PyrHorse-14Lib-38Set-25Bar-3Temp-10Temp-4War-1
86Lib-37PyrHorse-22Lib-40Set-28Bar-4Temp-11Temp-5War-2
87Lib-44PyrHorse-CompLib-43Set-CompTemp-6Temp-12Temp-6War-3Founded
88Lib-51PyrMerc-8Lib-46Set-2Bar-8Temp-13Temp-7War-4Temp-1
89Lib-59PyrMerc-16Lib-49Set-4Bar-11Temp-14Temp-9War-5Temp-2
90Lib-69PyrMerc-25Lib-52Set-7Temp-14Temp-15Temp-20War-7Work-3
91Lib-78PyrMerc-CompLib-55Set-10Temp-17Temp-16Temp-21War-9Work-4
92Lib-CompPyrMerc-7Lib-58Set-13Temp-20Temp-17Temp-22War-CompWork-5Founded
93Merc-9Pyr-CompMerc-16Lib-61Set-16Temp-22Temp-18Temp-23War-2Work-6Temp-1
94Merc-19Work-CompMerc-25Lib-64Set-20Temp-24Temp-19Temp-24War-4Work-7Temp-2
95Merc-CompBar-11Merc-CompLib-67Set-24Temp-26Temp-20Temp-26War-6Work-8Temp-3
96Temp-12Gal-22Temp-9Lib-71Set-28Temp-28Temp-31Temp-28War-8Work-9Temp-4
97Temp-24Gal-CompTemp-18Lib-75Set-CompTemp-31Temp-32Temp-39War-CompWork-CompTemp-5
98Temp-36Bar-11Temp-27Lib-79Temp-3Temp-36Temp-33Temp-41Temp-2Temp-1Temp-6
99Temp-48Bar-22Temp-36Lib-CompTemp-7Temp-40Temp-34Temp-CompTemp-4Temp-2Temp-7
100Temp-CompBar-31Temp-45Temp-4Temp-10Temp-44Temp-35Har-1Temp-6Temp-3Temp-8
101Mrkt-12Bar-CompTemp-54Temp-9Temp-14Temp-CompTemp-36Har-2Temp-8Temp-4Temp-9Founded
102 Mrkt-24Merc-11Temp-CompTemp-14Temp-17Bar-3Temp-37Har-3Temp-10Temp-5Temp-11Temp-1
103Mrkt-36Merc-22Set-9Temp-19Temp-21Bar-6Temp-38Work-4Temp-12Temp-16Temp-13Temp-2
104Mrkt-48Merc-CompSet-18Temp-24Temp-CompBar-9Temp-39Work-6Temp-14Temp-17Temp-15Temp-3
105Mrkt-60Work-CompSet-27Temp-29Work-4Bar-12Temp-40Work-8Temp-16Temp-18Temp-17Temp-4
106Mrkt-72Work-CompSet-CompTemp-34Work-8Bar-15Temp-CompWork-CompTemp-18*Temp-19Temp-19Temp-5
107 Mrkt-84 Temp-9 Merc-7 Temp-41 Work-Comp Bar-19 Court-1 Har-1 Temp-20 Temp-20 Temp-21* Temp-6
108 Mrkt-84Temp-9 Merc-7Temp-Comp Work-0 Bar-19Court-1 Har-1Temp-Comp Temp-CompTemp-CompTemp-6
109 Mrkt-84Temp-9 Merc-7Mrkt-0 Work-0Bar-19 Court-?Har-1 Lib-0Work-0 Bar-0Temp-6 Founded



edit by Tiberius: I didn't give up completely. I'm at least editing it
edit by Kloreep: Okay, thanks. But please keep the current turn data in the top post, for comparison etc.

Last edited by Tiberius on 18-06-2003 at 15:00

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:27
  Old Post 03-04-2003 15:04
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quote:
Originally posted by Tiberius
I hope there will be more settlers in the next 20 turns, not just that one in Legopolis.

I think Farmerville is supposed to make at least two more.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:27
  Old Post 03-04-2003 15:18
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I think too it should make, but I'd like to hear it from the MB's mouth

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:27
  Old Post 04-04-2003 06:35
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Yes, Farmerville will be building two settlers, then a temple. That plus the Legopolis settler means only 3 settlers over the next 20 turns; but remember that once the Pyramids are complete, we'll need to build pop-reducing units more often in our cities, and settlers fit that bill easily.

Tiberius, do you mind if I use your first post for an archive of previous turns? Your post'll be preserved by vondrack's quote, and I'd like to start moving all the outdated turns down.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:27
  Old Post 04-04-2003 10:01
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Tired of ads?

quote:
Originally posted by Kloreep
Tiberius, do you mind if I use your first post for an archive of previous turns?


WHAT? You mean the posterity won't be able to see my decisive contribution in winning this game?

Oh well, I sacrifice myself (and my post) for the good of Legoland

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:27
  Old Post 09-04-2003 11:00
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I thought we were going to poprush the library in Red Bricks. That would save us 5 or 6 turns (even though I admit in all honesty that I didn't think on other consequencies, like how many turns we'd lose building the temple a little slower with a shrinked Red Bricks).

Last edited by Tiberius on 09-04-2003 at 11:06

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:27
  Old Post 10-04-2003 09:04
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Yes, but it seems poprushing isn't effective long-term. Not only would RB be put behind 5 turns of growth (worth one pop, which is worth 2 commerce and a shield in RB), but it would eventually fall behind on builds compared to no-poprushing. In short, poprushing is only worth it in more corrupted cites where a signifigant amount of a pop point's production is wasted.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:27
  Old Post 07-07-2003 13:57
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Hmm, Kloreep? Did you give up this thread? I think it was quite useful.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:27
  Old Post 08-07-2003 04:21
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I fell behind on it and haven't updated it since we entered Republic.

I agree it's useful. I'll do a new table soon and fill in the north ASAP. Sharpe says he can do his cities by/on the weekend.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:27
  Old Post 08-07-2003 04:29
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Just BTW - there is a quick and dirty timeline schedule in the Master Builder thread (few posts before the end). That's the one I am using when preparing the turn plans (though Panama was changed from two consecutive workers to one settler last turn).

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:27
  Old Post 08-07-2003 09:58
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Separating the table in 2 parts, one for the north and one for the south sounds like a good idea (and easier to update).

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