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Beta

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Prowling in a PBEM near you!
Nov 2002 time: 00:27
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I gather we are all getting impatient to get this underway. I have posted some intel in the GS thread which has bearing on this.
It is now 900BC, let's call this turn 1 for now.
Warrior production looks like this:
2 .. 875 =0
3 .. 850 =2
4.. 825 =1
5 .. 800 =3
6 .. 775 =1
7 .. 750 =2 (assumes The Voice is producing settler now, otherwise add 1)
8 .. 725 =0
9 .. 700 =2
We need two turns to connect the road.
A warrior upgraded in Miller Town will take one turn to upgrade, and two to move to the staging point - tile east of Elipolis. From there it is two moves to Dissidentville - and then 4 to the mountain overlooking target number one. 3 if we want to go via grassland.
That is a total of 9 turns including the upgrade turn, 8 if we go via the grassland tile.
It will take 8 turns for the galley to drop off the two units it is now carrying on iron mountain or thereabouts, return to Elipolis, pick up two more, and make it down to the mountain chain on the east coast just north of GS territory. That would allow us to cut off the GS warrior.
Intel (see GS FA thread) that GS will have Feudalism in 14 turns. They will be using probably all their cash flow to get that. This makes it even more critical to get some money out of them if at all possible before we head in.
So - the original plan was to reconnect the iron after turn 5, which means the operation starts 3 turns later (one upgrade turn and two to get into position) and then 6 turns to a position from which to attack the first city. Total =14 turns.
Not good.
I propose that now that we have a method for upgrading units on the go - ie Dissidenville - that we kick things off sooner than later. Having 4 fewer Immortals initially will be more than offset by them not having pikemen. We have to make a dent - and make it quick.
They will be in the dilemma of having to finish Feudalism - and yet needing the cash to rush or upgrade units. And if they want to pop rush units - they will need to change governments which will cost them a turn on anarchy.
They key here will be keeping the pressure on - and having both GoW and our own units in their backfield. I propose we move the schedule up by two turns. I will have the worker start building the road next turn. We upgrade the warriors on turn 3, into position by turn 5, operation kicks off on turn 6.
We then use Harry's proposal to continue to pump out warriors and upgrade them at Dissidentville.
Two workers also follow the troops down. It will take them 12 turns of movement and road building to construct a road from Dissidentville to Target City Numero Uno. After that - we should be able to get troops to the front very quickly.
Intel also indicates that they do not have a large army. This is supported by the military advisor. The trick here will be to maintain our numerical advantage by killing their units, and taking cities. Guess that was fairly obvious. If they have 11 cities - we should wade into their biggest cities as soon as possible. If we can hit their core cities early and hard - we stand a good chance.
I have also got commitments of further war financing should we need it - and we probably will when we hit our GA and are pumping out warriors very quickly. We also have the Roleplay 8 gpt, plus our own improved cash flow, so we should have lots of money.
Let's hope we can keep one of their chariots from scoring an early victory until we have the tide clearly turned in our favor.
So - any thoughts on going on turn 6?
If we go on turn 6, we may not be able to implement any elaborate plans for the insertion of more troops on the east coast. We may have to forego trying to takeout the two GS warriors.
And - what kind of Bobian deception do we really need here? Maybe just the pretend planning of such an invasion would be sufficient. Or some sabre rattling from GoW.
As soon as we have firmed up our timing - I will contact Ghengis. Last contact - they were still in. And if they were going to stiff us - they could have done it with the trade deal, as I sent them Monotheism as accepted. They returned the cash as agreed upon.
I still have not given up on the idea of them taking out the GS warrior - but I am not sure it is feasible.
OK - discussion time. 
Last edited by Beta on 02-04-2003 at 18:16
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Eli
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Israel
Jul 2000 time: 07:27
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6.
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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turn 6.
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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I say bring some troops south, take a look around, maybe we can find there source of Iron and spearhead in that direction
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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I checked it looks like they are going all out for Fuedalism. so it looks like they will have it in 4
Witt. I don't think you get knights from Feudalism.
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mjmacy
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Madison, WI
Mar 2003 time: 23:27
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I think it is a good plan, But where are the second two going to be dropped off at by the Galley. I guess we will have to wait and see what is down there.
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Konquest02
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Somewhere up in the trees
Jun 2002 time: 00:27
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quote: Konquest02 Miller Town is perfectly situated to support every other town...
BetaHound yes
Konquest02 Yes, but in a sense, hell would have broken loose in 2 turns...
Konquest02 He could have chosen a much worse timing...
BetaHound The problem is we now have to build it next turn - and with the map deal on the table - GS may squawk
BetaHound I am thinking up a story line 
Konquest02 I know you can! 
BetaHound my imagination is getting taxed here 
BetaHound So - RP set up an embassy with us.
BetaHound We say that we are also now establishing embassies with Lego and GS
BetaHound This is coincidental to us going back to the continent
Konquest02 To get a closer "feel" of our allies...
BetaHound and is an attempt for us to form in-game alliances against NeuD and GoW.
BetaHound yes - exactly.
BetaHound Does it work?
BetaHound Or too far fetched
Konquest02 We should contact Lego and build embassy there too...
Konquest02 How are our relations with them?
BetaHound Can GS tell whether we have or not?
BetaHound With Lego - great!!!
Konquest02 Through the map deal, yes...
BetaHound how so?
Konquest02 Sorry, no, we already have the map of their territory
Konquest02 If we didn't they would have seen a spot on our map...
BetaHound And the Lego capital is shown - so it looks OK. Right?
Konquest02 yes
BetaHound whew..
Konquest02 
BetaHound So - Lego. Yes - strong but secret ally.
BetaHound They are willing to bankroll our campaign.
Konquest02 Ok... I've always liked them..
BetaHound And they will not trade with GS
BetaHound Same with RP
Konquest02 They are the Jews of Apolyton! (not being mean there...)
BetaHound so I think we may have isolated GS economically
BetaHound yes - true
BetaHound my only concern is that GoW may try and take advnatage of the situation
Konquest02 GS being tagged as the "all-star" team, they have made a number of enemies jsut by signing up...
BetaHound yup - they should have divvied up the team.
BetaHound In the early days Vox only had 5.
BetaHound At least a bit.
BetaHound The next few days are going to be an eye opener I think.
Konquest02 I hope so!
BetaHound And I was thinking when we head down the mountains ..
BetaHound we should keep the group split
BetaHound oner half following the other by one turn
BetaHound that way - they will not get an idea of what is coming at them
BetaHound and hopefully they will under-react
Konquest02 Exaclty...
BetaHound thinking silly Voxians
Konquest02 I'm too slow typing tonight!
BetaHound they only brought 7 immortals to take the whole country 
BetaHound np
Konquest02 And then 7 more show up!
Konquest02 
BetaHound And then 7 after that
Konquest02 <
BetaHound and 7 after that
Konquest02 :evil laughter:
BetaHound we already have 7 warriors et to go.
BetaHound 306 gold in the treasury
Konquest02 ouch... It might hurt a lot...
BetaHound 95 more from GS - fingers crossed.
BetaHound 200-300 in a war grant from Lego
BetaHound and hopefull the 200 from RP for engineering
Konquest02 Which sums at...?
BetaHound Thats 800-900
BetaHound 20-22 immortal upgardes
Konquest02 Which is at least 20 imms...
BetaHound yup
Konquest02 This is gooood...
BetaHound in addition to the 15 on the ground
BetaHound We are going to need them
Konquest02 Where do you think GS cities are located?
BetaHound This will be a fierce war of attrition - and they do have good players
BetaHound I suspect they are all around the capitol
Konquest02 Let's say from their capital?
BetaHound Which is good
BetaHound south
Konquest02 I suspect one being 6-6-9...
Konquest02 On the river
BetaHound The initial note from GS way back when would indicate that Hurricane is somewhere on the east coast
BetaHound and probably within 3-4 tiles of their capitol
BetaHound just a sec
Konquest02 That should be Hurricane... 3 tiles
BetaHound yup - bout right
Konquest02 Nathan is a fan of 3-tile spacing... (usually)
Konquest02 Theseus likes the "ralphing" concept (temp. camps...)
Konquest02 So it might be a compromise between the 2
BetaHound yes - and there is definitely one at 5-5-9 from the capitol
Konquest02 5?
BetaHound sorry - 8-8-9
Konquest02 yes
BetaHound and one at 7-7-7-7-8
BetaHound just south of the mountain - that is the first target
Konquest02 Yes.. I'll make a map...
BetaHound oooh - that would be great.
BetaHound But I suspect that their major shield cities are south of the capitol.
Konquest02 I'm a big fan of photoshop...
BetaHound do you give lessons?
BetaHound 
Konquest02 Not officially... I took a digital photography class in college...
Konquest02 It was great!
BetaHound Hmmm- good idea.
Konquest02 But if you have questions, just ask me!
BetaHound I am new to most of this technical stuff.
BetaHound Did you see the early MIRC thread posts - and poor Eli getting exasperated with me.
BetaHound I have come along way in 4 months.
Konquest02 Not attentively... I'm fairly new to IRC too...
Konquest02 That is good... PS is really powerful, once you konw how to use it...
BetaHound I only ever use to use my comp. for civ3 SP
Konquest02 
Konquest02 good use though...!
BetaHound yes
BetaHound I joined poly for this game
BetaHound and have had to learn some stuff quickly.
BetaHound bit by bit
Konquest02 Yes... You've come a looooong way! But you're good at it!
BetaHound spend a lot of time here now
BetaHound I'm approaching emperor.
BetaHound eeek!
Konquest02 Whoa!! In 4 months! This is a lot of time here! 
BetaHound yup. 
BetaHound back to the game-
BetaHound what did you think of Harry;s idea of sticking to the mountains
BetaHound and not going out to get the capitol
Konquest02 yes... We should make a personnal chat once... All of us, to get to know us outside of 'poly...
BetaHound yup - we had a thread awhile back where we posted bios and the like.
Konquest02 I'll try to dig it up...
BetaHound I'm the oldest. 
Konquest02 20 here...
BetaHound 46
BetaHound Witt is 42 I think
BetaHound And Diss 36
BetaHound Eli 18
BetaHound Jon 22
BetaHound Harry - my age or thereabouts I think
Konquest02 I like sticking to the mountains as the chariots can't reach us...
Konquest02 Great! Thanks for the info!
BetaHound 
BetaHound yes - and the capitol is not producing much in the way of shields
BetaHound only food
BetaHound but lots of it
BetaHound they may be using it to grow their other cities
Konquest02 Yes, but it's a really psychological defeat, when your capital gets captured...
BetaHound we will need to see how close the mountains get to it
Konquest02 Is it an effective tactic? Maybe, but I like to stick to the mountains and try to spot the iron...
BetaHound yup
Konquest02 There is one just 4-4 of the capital...
BetaHound there is amountain 4-4 from the capitol
BetaHound that would only mean one turn on the plains
BetaHound but if it was a stack of 8-10 chariots - it could be messy
Konquest02 That's about the closest approach we can do...
BetaHound But the iron - if we get that. 
Konquest02 I'm sure taht if we move our stack there, they will mobilize almost all their chariots to get us...
BetaHound I was also thinking they may have more iron - but just not connected.
Konquest02 Will it trigger their GA?
BetaHound yes - agreed
BetaHound yes
Konquest02 So they will get A LOT of chariots...
Konquest02 I insist on A LOT
BetaHound yes - at 20 shileds per
BetaHound that;s cheap
Konquest02 it may get ugly...
Konquest02 We should aim for the shield producers first then...
BetaHound yup - we need to take down cities and do it fast
BetaHound yes - I agree
Konquest02 What about a city 2-2-2? of Monsoon?
BetaHound one sec
Konquest02 or maybe another tile...
Konquest02 a little farther south... 2-2-2-1?
BetaHound maybe another. if it was 222 I'm sure the cultural border would cut south from monsoon.
BetaHound yes - probably that
BetaHound well - I need to play the turn.
BetaHound well I need to play the trun
Konquest02 ok... I'll post my map on the forum...
BetaHound h
BetaHound mmmmm
Konquest02 ?
BetaHound sorry -I was looking the other way with my fingers on the key board 0- one of the cats
BetaHound Olly the Immortal
Konquest02 The Brute!
BetaHound Yes - any pets your way?
BetaHound We need names!!
Konquest02 Maurice... I once had a fish called that...
BetaHound Great. Maurice the marauding fish
Konquest02 great!
BetaHound So - do I post the announcement
BetaHound and a letter to GS about the emabbsy
BetaHound embassy
Konquest02 let's go! and be prepared to get a lot of replies to this thread!
BetaHound yee haw!!!
BetaHound ok - cya
Konquest02 your story was good... you should keep it as is
Konquest02 cya!
BetaHound ok
BetaHound peace 
BetaHound hahahaha
Konquest02 lol!
BetaHound bye |
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