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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > I've been invaded (and PDWs work?)
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Vince278 is offline Vince278
King

Dec 2002
time: 05:27
  Old Post 02-04-2003 11:58
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I've been invaded (and PDWs work?) Inflate your Upload Space

I've been reading threads saying that the computer does not invade but it just happened to me. A fleet (Cynoid) showed up at one of my (Human) worlds around turn 300 and invaded with so many marines that it took not one but three armies of armor (with nukes) to take it back. That was a rude surprise since I was factoring in the AI problems into my war planning.

It is also interesting to note that after I took it back the planet had a high level of unrest like any other conquered world. I would think they would be happy to be liberated.

Also, it appears from my tactical battles that PDWs are working fine on both sides (i.e. incoming missles and fighters are being fired on alot).

At least my Diplomatic AI is still acting bizarre (just had a cassius belli +148, current relation +199 ally declare war out of the blue).

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:27
  Old Post 02-04-2003 16:35
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Remove this text

I than getting tire of some people saying that the computer doesnot invade your planets and Diplomat doesnot work I say the main element of the game do work.

Vince278 is offline Vince278
King

Dec 2002
time: 05:27
  Old Post 03-04-2003 14:08
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Suffering from ads?

Appearently some things do work (as I noted above) but I suppose it still could be much better. In MOO2 I was invaded more often than just once in 300 turns. The diplomacy also does not follow the cause and effect we would expect from what the cassius belli/current relations numbers show. In the same game I have one race declaring/undeclaring war about every three turns.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:27
  Old Post 04-04-2003 12:50
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Enter the AD-FREE zone

The PD bug is uncommon, not a constant effect. You'll notice when you get it because a salvo of missiles you normally shrug off will suddenly blow up some of your taskforce. It doesn't manifest much until you get multiple TF battles where fighters, missiles and ships are coming at you at the same time.

Invasions happen, just not often enough. If you share a system with the enemy they're pretty capable of invading. If their nearest deployment centre is 3+ hops away it'll probably never happen.

Recapturing a planet makes it subject to the normal rules. If morale buildings are destroyed and you have no anti-piracy defence then you'll get unrest unless you keep the taxes low and station a few ships in the system.

I'm one of the minority that don't see the diplomacy as erratic, but that debate has already been done in exhaustive detail. Hopefully QS will come thorugh on the more descriptive text so that it becomes more transparent what factors are influencing their decisions. My fear is that if this happens players will complain that its possible to exploit race X or Y by playing off what they hike and dislike.

Vince278 is offline Vince278
King

Dec 2002
time: 05:27
  Old Post 07-04-2003 03:17
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Browse Apolyton AD-FREE

Thanks..I believe the invasion I suffered would have to have come from at least two hops away. Still playing the same game. There hasn't been any effort to attack or re-re-take the world in question yet.

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