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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:27
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That's probably because the combat is very simple. Think chess pieces (stackable) on a board. I shoot, you defend. You shoot, I defend. Somebody dies.
So, if you want tactical stuff, this isn't the right game. You can't load up cool weapons, etc. Instead, you research tech that gives you "+10 weapons" power, etc.
Having said that, it's still very fun and strategic!
Ground combat is similarly simplified though they did add different modes of attack that will let a small force win against a large force but it will also destroy a large numbers of facilities.
The thinking here is that if you've won superiority around a planet's orbit, it shouldn't be too hard to take it over. A number of players dispute this, however, so we might see a more difficult (sophisticated) ground combat evolve in time.
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