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I've been thinkering a bit with the Spartan faction, and I'd really appreciate some comments on weither or not the changes I made are unbalancing.
The "typical" Spartans have theses parameters:
TECH, Mobile, FREEPROTO, 0, SOCIAL, ++MORALE, SOCIAL, +POLICE, SOCIAL, -INDUSTRY
Here are the changes I made:
I changed ++MORALE to only +MORALE.
I added -ECONOMY, +PROBE and ROBUST, EFFIC.
I think removing one +1 from Morale is a fair trade for halving efficiency penalties.
However, I'm much more conserned about the +PROBE. Is it overly powerfull? Maybe putting --ECONOMY instead of simply -ECONOMY to compensate for it?
Comments would be greatly appreciated.
-Midnight
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Okie, and I was worried of exactly the opposite! Back to the drawing board then.
The thing is, I really don't want to put IMMUNITY, EFFIC, because the Police State / Planned combo would be way too powerfull (++SUPPORT, ++POLICE, ++GROWTH, +INDUSTRY, and no penalties at all).
If I got rid of the -ECONOMY, would ROBUST, EFFIC and +PROBE be enough to compensate for the move from ++MORALE to +MORALE? Or should I had something else to sweeten the deal?
-Midnight
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OR... I got look at it the other way around.
Keep ++MORALE, but add -ECONOMY in exchange of +PROBE and ROBUST, EFFIC.
Then again, -ECONOMY will hurt in the long run. Hum...
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