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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > Scenarios in MP: Difficulty Level?
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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:27
  Old Post 03-04-2003 10:32 Visit Inverse Icarus's homepage!
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#1 Report this post to a moderator
Scenarios in MP: Difficulty Level? Put an end to popups!

me and my friend tried to play the huge world map, and i realized the AI was, well, retarded.

we looked back and the difficulty is set to "custom" whenever you load a scenario, and cannot be changed.

1. how can i tell what it is
2. how can change it?

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:27
  Old Post 04-04-2003 03:41 Visit Inverse Icarus's homepage!
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Support Apolyton, buy Civilization 2

bump.

peterfharris is offline peterfharris
Warlord
Sydney, Australia
May 1999
time: 05:27
  Old Post 07-04-2003 04:48
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Support Apolyton, buy Civilization: The Boardgame

Umh, I guess you can't load this one into your editor and look there.

OTH You may be able to make some inferences. You could infer how many of your citizens are automatically happy. Investigate an AI city to see how many of his citizens are automatically happy.

I don't know how you would find out the research rate advantage. You may be able to get a very rough idea of the AI trading advantages by offering some swaps and see how much you must pay. You could guess free unit support from the size of AI military forces.

Sorry, can't really help much.

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