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dworkin
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There I was, planning the 'winning of the hearts and minds' (at the club and sword) of Persia, Babylon and Zululand when 24 Barbs turn up in the South. This wasn't regarded as a crisis until the 24 Barbs turned up in the NE followed by 24 more from the NW. This was followed by a constant flow of every barb, barb granny, cat, dog and gerbil!
Where did they all come from?
On the good side all those damn barbs slaughtered every AI settler looking to get a piece of my real estate.
And I got so many elites it wasn't funny. So I shouldn't scream too much. But it was a madhouse watching all these barbs running everywhere being chased by the odd archer and spearman.
This ever happen to anyone else?
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candybo
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The "hordes" appear after two Civs enter the second tech era....
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CerberusIV
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You need to be careful about entering a new area. I had units in place to wipe out a barb camp and foolishly started a round of tech trading. Next time (still on the same turn) that I looked the barb camp that had one horseman that my archer was about to destroy suddenly had an extra eight horsies because my tech trading had taken two civs into the medieval. That little mistake cost me an archer and a spearman. Something I won't do again.
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Dida
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quote: Originally posted by pedrojedi
Barb camps should evolve with the passing eras. That would make them more troublesome, and worth the fight. |
it makes no sense to see barb with tanks and bombers though.
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Dida
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quote: Originally posted by pedrojedi
Well, they could have guerrillas at most, perhaps with a few special traits of their own. |
I modded guerrillas to have 'hidden nationality' and 'treat all terrain as road', really good way to piss people off and screw up their tile improvements. In late industrial age, when the tech for it comes around, guerrilas are just too weak to do anything other than that.
Now, if there's a random chance the identity of your guerrila will be exposed and the nation who u trying to mess with will get mad at u, and declare war, that will be even more fun.
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Dida
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what's wrong with having terrorists? they were in CTP and CTP2.
this is a game people, it's not about politic, it's about fun.
There are many other elements in the game, which are even more evil than terrorists, such as unprovoked attack on another civ, mass murder, etc. Why should terrorists be singled out as politically incorrect?
Sept-11 is really a sad thing, I have sympathy with everyone who suffer from it. But, it has already effected our American thinking in so many ways, for god's sake let's not let it get into the way of gaming.
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