Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Pop limit
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
G.S. boy is offline G.S. boy
Settler

Jul 2002
time: 21:27
  Old Post 06-04-2003 00:35
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Pop limit Tired of ads?

Im sorry, i haven't played this game, but i was wondering what the pop limit was, and how it worked.

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:27
  Old Post 06-04-2003 00:40 Visit pedrojedi's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Put an end to popups!

The pop limit is when your food surplus equals zero... depending on how many terrains are irrigated, if they have or not railroads and what city's improvements you have, it can be almost any number...

There is a limit, of course, but I don't know exactly what it is... Try to imagine a city surrounded by grasslands, RRed, irrigated all over and with all necessary improvements. And democracy, I think, gives a +1 for each tile, or is it just for production?

Ennet is offline Ennet
Warlord
Stockholm, Sweden
May 2002
time: 06:27
  Old Post 06-04-2003 17:25
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

it gives an bonus... hmmmm but im not sure what max limit is... i think im gonna check thought

Noble713 is offline Noble713
Settler

Mar 2002
time: 23:27
  Old Post 06-04-2003 23:09
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Got spare money?

A city has 20 squares around it plus the center tile. Assuming all grassland with no resources, that's 40 food. With irrigation, 60 food. With railroads, I THINK it jumps to 80 (the Civpedia doesn't specify the increase given by railroads). Democracy affects commerce and production, not food. I'm not sure what the bonus for the city itself is, but it's probably 1 food at most, so 3 for the city tile. That would be 83 food total, which would support a city of 41 with a surplus of 1 food. That 1 would get annoying as the city would constantly grow to 42 and starve back to 41 unless you play around with the population to get a zero surplus.

The only size 41 city I've seen is the World 2003 scenario's Tokyo, sporting a population of 8.6 million.

MPatton is offline MPatton
Chieftain
Houston,TX
Mar 2003
time: 05:27
  Old Post 06-04-2003 23:45
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Lose 30 kilos (of popups)

A very big flood plain area would be bigger but would not produce much. Flood plain start at 4

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:27
  Old Post 07-04-2003 00:04
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Okay, since you guys have asked for the theoretical maximum, the best would be 20 tiles of flood plains with wheat. Flood plains give 3 food, +2 for wheat, +1 for irrigation, +1 for railroads = 7 / floodpains wheat * 20 = 140. +2 for the city tile (never changes) and you get 142 food or size 71 (and a city that has no production).

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:27
  Old Post 07-04-2003 02:05 Visit pedrojedi's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

It would be a pearl to look, though.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:27
  Old Post 07-04-2003 07:44
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by badams52
+2 for the city tile (never changes) ...


Not true, the number is based on the amount of food required by each citizen of your city. If you increase that amount to 3, the quantiity of food produced in the city centre will also be 3.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:27
  Old Post 07-04-2003 08:53
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Remove this text

Okay, if unmodded, +2 never changes

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:27
  Old Post 07-04-2003 15:46
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Tired of ads?

Taxes.... *drool*

Hurricane is offline Hurricane
Warlord
Arctic Hill
May 2001
time: 07:27
  Old Post 07-04-2003 17:20
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Of course, with worker dogpiling you can grow the city just as large as you want.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:27
  Old Post 07-04-2003 18:25
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Avatar Enlargement: We've got the solution

Until it starves itself back down again.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:27
  Old Post 08-04-2003 01:36
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton buy from Amazon

Worker dogpiling was removed to a major extent in PTW. You can't add workers to a city that is starving anymore. In addition, they capped a city at 255 population.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:27
  Old Post 08-04-2003 02:11
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Got spare money?

255??? Interesting, since a city with that population can only be gotten through mods.

pedrojedi is offline pedrojedi
Prince
of old men bearing big Ankhs
Nov 2002
time: 02:27
  Old Post 08-04-2003 04:01 Visit pedrojedi's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

255 population should give a good tax revenue.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:27
  Old Post 11-04-2003 18:55 Visit Alex's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

255 pop would generate a s**tload of pollution.

Edit: I thought the censor would catch that word.

Last edited by Alex on 11-04-2003 at 22:58

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:27.
Apolyton Time is 00:27.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0376 seconds (89.34% PHP - 10.66% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net