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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:27
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Well... there are a bunch of options how to do it, the tourist attraction would seem one idea to start on this.
No matter how we do it, I would do it in two stages: one in which, the moment we switch to the Pyramids from our palace, we tell the world we are starting building the wonder, maybe mentioning that we know that Legoland wants to have that big tourist attraction too, but hope to finish first. Then we should get some comments the following day or so, and next turn, we finish the pyramids, and we post something that we have now opened for public, charging only moderate income.
the idea is to make it more or less funny, but to keep the rest informed, but only at the moment that they can't change anything about it, and we are certain we won't lose face when something doesn't work. Even if they have a leader present, they can't build the pyramids if we switch the last turn...
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:27
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It would be easy to to explain it that way: we mention that it was intended as a burial grounds for our great leaders, but as nobody of them have died yet, we use it as a rather large granary in the mean time.
Once war breaks out with Vox, it would be easy to continue the theme, in that we moved a bit of our wheat out to burry a hero (e.g. Grog, should we 'lose' him ). And, in case we get a GL from war, and people know that we used it (on a palace move, or wonder rush), we can say that he worked so hard on a second project, he deserves a place in our most honorable grave yard, as he gave his life for the cause in which he believed.
etcetera, etcetera.... if we pick a theme like that (Pyramids on the brink of the Nile), we can easily tell a little story around whatever we want to tell to everyone.
And of course, let's hope this springs some discussion on the other teams
DeepO
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