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Trip
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Hunt Valley
Apr 2002 time: 00:27
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Turn 36: 2350 BC
MOW Summary:
Lots of barbs nearby, which are making things interesting. W2 BF will probably be stuck between CDG and GCA for quite some time, while W3 Alva will finish scouting the peninsula. W5 BFW will start scouting to the west, while W4 and W6 will defend Apolyton from the barbs threatening the city.
- W2 'BigFree' will move 9 (Northeast), where he will probably stay for a very long time.
- W3 'Alva' will move 8 (North), and begin heading for the northeast edge of the peninsula.
- W5 'BFW' will move 2 (South). From there, he will move directly 4 (West) in his scouting path until he finds something interesting.
- W6 'Hagbart':
- If the barb in the south moves onto a flat tile inside our borders (North), W6 'Hagbart' will attack it. If it moves onto the forest tile south of our Worker, Hagbart will move into the tile with the Worker, and wait for the barb to make its next move.
- If the barb in the south moves away from our capital (and disappears), then Harbart will move north if there's an enemy barb still 2 tiles away. If there's a barb adjacent to Apolyton (it moves south), then Hagbart will stay in Apolyton.
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All times are GMT. The time now is 05:27. Apolyton Time is 00:27. |
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