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Pentalog is offline Pentalog
Settler
Mpls, MN
Mar 2003
time: 23:27
  Old Post 08-04-2003 22:50
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The Next AU Game? Support Apolyton, buy Civilization III: Complete

So I just finished reading quite a few posts on the last AU game and I'm intrigued, to say the least. When is the next AU game going to start up? I'd love to get feedback on my play style.

Furthermore, what is involved in playing the AU game? I get the impression that it is a mod - right? I'm currently playing Civ 3 - classic, v1.29f...what do I need to do to play the game?

Thanks

Pent

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 08-04-2003 23:12
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The next AU game will get going once people start talking about it... which you seem to have begun

Some of us are still playing AU207, but most seem to have finished, so it's probably about time to start talking about what to do next. I recall OCC (One City Challenge) being suggested.

Normally, AU games are offered with Classic CivIII (patched to 1.29), PTW, and PTW with the "AU Mod." So you will be all set.

-Arrian

Pentalog is offline Pentalog
Settler
Mpls, MN
Mar 2003
time: 23:27
  Old Post 08-04-2003 23:31
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Slightly OT Increase the size of your Attachments

OCC, huh? Hmmm, I tried an OCC once and this is what happened...

I was on a medium-sized continent (I play large map size, monarch, random everything else, including civ) with the persians, egyptians, and greeks with me. I pretty much was right smack dab in the middle of the continent, surrounded by those three. Eventually, the persians took over the entire continent, got the tech lead and slaughtered me...is this normal?

Pent

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 08-04-2003 23:40
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Well, OCC on a large map is pretty hard, I'd imagine. Especially being totally surrounded like that.

But I can't say what's normal and what's not, since I've never played OCC.

-Arrian

BigDork is offline BigDork
Prince
The biggest dork around.
Jan 2003
time: 05:27
  Old Post 09-04-2003 00:29
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Hi everybody....

So OCC's out there. Is there any other suggestions? Maybe something from the early days of AU before some of us joined but with a twist? But whatever.

BigD

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 00:40
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The smaller the map, the easier a OCC game is because your one-city civ is much larger compared with the AI civs on a little map than on a big one. Tiny maps with lots of water would be easiest to win a OCC game on.

I've only actually played OCC on one map, which I rigged about as much as it's possible to rig a map for a perfect OCC start. Gold, strategic resources, luxuries, the works, all within easy grasp as the capital expands (or for planting colonies), and a mountain chokepoint for protection. (Developing the "ultimate" OCC city was an interesting exercise in and of itself.) I didn't tinker with the rest of the world outside my very special city, though. I stuck the scenario in the "OCC games for fun and, well...FUN!" thread for others to play if they're interested, and I just gave that thread a bump since it seems relevant to our current discussions.

Nathan

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 00:43
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How about if we go ahead and start a OCC game (if anyone's interested in volunteering to generate a suitable scenario) while Arrian and I (and maybe some others) finish the current game, and then we can start something else a week or so later.

We were thinking of revisiting island hopping before the huge map idea got so much support; what does everyone think of that as the next thing after OCC?

Nathan

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:27
  Old Post 09-04-2003 02:47
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I think the first priority is to finish AU 207, and being a huge map, it may take a while for many people... I might be willing to try OCC in the meantime, as it does not need the same involvment. OCC can be done in 1-2 sessions...

I'd like to play island hopping sometime soon, as it's a great theme I think... I am willing to set this map, as I have a good idea on how to get an interresting game...

But first, AU 207 and those pesky Mongols!

--Kon--

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:27
  Old Post 09-04-2003 07:54
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Got spare money?

I'd go for an island hopping game

I'd like to see OCC as an optional "side game" since it can be played so quickly and others (I suspect) may have little interest -- i.e., as a "side game" it can be played contemporaneously with a separate AU game. 'Course I felt the same thing about a huge map game and plently of players seem to have played AU 207.

Catt

cumi is offline cumi
Warlord
Austria
Jul 2002
time: 06:27
  Old Post 09-04-2003 11:57
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Hi,

I was also reading the AU threads in past few days. I like the comments and screenshots, really nice dicussions. I would like to play these games, too and would like to get some feedback on my general strategy and efficency of my strategy.

I don't really understand who and how can play with. I will simply download the starting file (scenarion or filesave?) and play a bit.

On what difficulty level are you playing AU games? Or can I choose it? I ussualy play Regent.

Does OCC means, that I can have only 1 city? I don't really see a chance there to win such a game, but we can try it, just for fun.

Another question: I am playing PTW with the latest (1.14) patch. Is it playable with that? I tried to download a few times some save files posted here, but there was a failure while trying to load it in the game (probably compatibility problems).

cumi

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 13:58
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Got spare money?

Since before the 200 series, AU games have been set up as scenarios so you can choose your own difficulty level. The 100 series games were with the original Civ 3, while the 200 series are targeted toward PtW although some of them also have Civ 3 1.29 versions available. None of the PtW games thus far has been set up under 1.21 (and they probably won't be until the big team PBEM games make the switch), so 1.14 shoud be fine.

By the way, if anyone wants to go back and play earlier AU games and resurrect the threads to post your results, you're welcome to.

Nathan

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:27
  Old Post 09-04-2003 17:21 Visit CerberusIV's homepage!
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There was some talk of trying a game using only air and sea power alongside diplomacy to control the AI's (no land invasions). I was sufficiently intrigued to try this using my own mod and it was quite an interesting excercise. I have not quite finished and have some other commitments but I will post up something about it in a day or so.

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:27
  Old Post 10-04-2003 00:12
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Cerberus, you might want to replay AU 203(?): The Power of Communism. It's a game in which you can't make any invasion unless your being communist, it looks like what you're describing...

--Kon--

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:27
  Old Post 10-04-2003 07:32
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quote:
Originally posted by cumi
I was also reading the AU threads in past few days. I like the comments and screenshots, really nice dicussions. I would like to play these games, too and would like to get some feedback on my general strategy and efficency of my strategy.

I don't really understand who and how can play with. I will simply download the starting file (scenarion or filesave?) and play a bit.


Anyone and everyone can play. You need only download the scenario file and play.

quote:
On what difficulty level are you playing AU games? Or can I choose it? I ussualy play Regent.


As Nathan said, nowadays you can play on any difficulty level on which you feel comfortable. Chieftan to Diety welcome!

quote:
Another question: I am playing PTW with the latest (1.14) patch. Is it playable with that? I tried to download a few times some save files posted here, but there was a failure while trying to load it in the game (probably compatibility problems).


Lately, Civ 1.29f with standard rules, PTW with v1.14 and standard rules, and PTW with the AU Mod rules have all been available for all AU games (and, again, you can choose your difficulty level too!). I have PTW with the US version 1.21 patch -- the posted 1.14 games are of course compatible with the US 1.21 patch.

Catt

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:27
  Old Post 10-04-2003 09:15
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If no one objects, I can set up the map for the OCC course. I have some experience with OCC and have a good idea how to make it fun and challenging (as if being restricted to 1 city is not challenge enough!). If anyone else wants to step in in my place, I'm fine with that too.

The only problem with this is that I can only make the game PTW 1.14 compatible instead of 1.21 (the stock Civ3 version should be okay), which means the Scientific trait will not be boosted for anyone. But this is no a major problem, as people have beaten OCC before 1.21. Plus, it puts the stock Civ3 players on more of an even footing with the PTW players (who get many additional OCC treats, like the Stock Exchange).


Dominae

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 10-04-2003 10:46
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#16 Report this post to a moderator
Inflate your Upload Space

The difference in free tech probabilities is tied to which version a game is created under rather than to which it is being played under at the time?

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:27
  Old Post 10-04-2003 11:03
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I'm not sure, but I assume the worst.

If I'm wrong, then everything is as it should be...


Dominae

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:27
  Old Post 10-04-2003 11:06
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Please let me know if you plan to play the OCC AU course under stock Civ 1.29 rules. I messed up the file I was working on and now its only Play the World compatible. If someone speaks up soon, I will make another one. So speak up (soon!).


Dominae

Pentalog is offline Pentalog
Settler
Mpls, MN
Mar 2003
time: 23:27
  Old Post 10-04-2003 17:41
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I am playing Stock civ 1.29f...

Thanks Dom

Pent

epics is offline epics
Warlord
PL
Dec 2001
time: 06:27
  Old Post 10-04-2003 20:04
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1.29f

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:27
  Old Post 10-04-2003 21:13
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quote:
Originally posted by Dominae

The only problem with this is that I can only make the game PTW 1.14 compatible instead of 1.21 (the stock Civ3 version should be okay), which means the Scientific trait will not be boosted for anyone. But this is no a major problem, as people have beaten OCC before 1.21. Plus, it puts the stock Civ3 players on more of an even footing with the PTW players (who get many additional OCC treats, like the Stock Exchange).


Dominae


Couldn't whoever makes the scenario file add buildings with the appropriate names and effects to the stock Civ3 version?

That way we would be playing more similar identical games. New civs, radar towers, and thelike would not be in, but the buildings wouldn't be hard.

Yahweh Sabaoth is offline Yahweh Sabaoth
King
The Heavens
Dec 2002
time: 05:27
  Old Post 10-04-2003 21:36
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As I am slowly teaching myself the Arts of War in Civ (and becoming better at it, I hope), I would like to see either the "total war" or "constant war" AU as suggested by I forget who earlier.

CerberusIV is offline CerberusIV
King

Oct 2002
time: 05:27
  Old Post 11-04-2003 01:12 Visit CerberusIV's homepage!
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Apologies if this is an idea that has been done before but how about a militaristic game and always war?

Pangaea or continents, any militaristic civ, only governments that exert martial law (despotism/monarchy/communism) allowed and you must always be at war with at least one other civ.

I would particularly like to try the Mongols to investigate whether the Keshik warrants any changes.

The main points of the game would firstly be to look at how to balance constant aggression with avoiding having all the AI's gang up on you - the balance between diplomacy and war - and secondly how well a civ can be built and sustained without the more commercial and less corrupt forms of government - can the game be won without ANY use of republic or democracy.

I generally rely on a fair amount of warmongering with periods of "advanced" government in between so it would be interesting to do the whole game without the peaceful bits.

Yahweh Sabaoth is offline Yahweh Sabaoth
King
The Heavens
Dec 2002
time: 05:27
  Old Post 11-04-2003 01:19
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This sounds like fun to me... just make sure to throw China in there and I'll be a happy camper.

BigDork is offline BigDork
Prince
The biggest dork around.
Jan 2003
time: 05:27
  Old Post 11-04-2003 02:15
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Hi everybody...

Maybe something where you never leave despotism?

BigD

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:27
  Old Post 11-04-2003 04:24
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BigD...

What would you learn out of this game? That Despotism is a bad government and we should change ASAP? Most of us already know this and I don't think it would bring us much...

BigDork is offline BigDork
Prince
The biggest dork around.
Jan 2003
time: 05:27
  Old Post 11-04-2003 05:54
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Kon...

True, but it would be a challenge.

BigD

Konquest02 is offline Konquest02
Prince
Somewhere up in the trees
Jun 2002
time: 00:27
  Old Post 11-04-2003 05:57
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I have to agree...

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 11-04-2003 19:38
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A painful challenge, though.

-Arrian

Yahweh Sabaoth is offline Yahweh Sabaoth
King
The Heavens
Dec 2002
time: 05:27
  Old Post 11-04-2003 19:42
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It would be cool to have a game where the player starts with democracy and communism and has to DOWNGRADE as they go along, to republic and monarchy, and eventually to despotism.

And if the player started with MA, etc., but had to "upgrade" to pikemen and swordsmen later...

 
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