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asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:27
  Old Post 09-04-2003 10:10
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We are at War with Vox Browse Apolyton AD-FREE

Vox has declared war on us. see: this thread

WTF are they thinking? Bunch of liars they.


edit:

warriors moved off their posts?

Trade pact stalling?

road construction?

Wow. What liars. time for their demise.

Last edited by asleepathewheel on 09-04-2003 at 10:18

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 09-04-2003 11:12
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Avatar Enlargement: We've got the solution

With what army?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 09-04-2003 11:23
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BTW, this is no off the cuff event.

We are weak. We have been for some time.

To be weak invites attack, especially by neighbours with Immortals.

My money would be on the whole Vox - Bob bit being the ruse. I would not be surprised to see gallies with help from Bob arriving off our shores.

Reap the whirlwind.

Last edited by notyoueither on 09-04-2003 at 11:44

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:27
  Old Post 09-04-2003 12:18
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Let's see.

Positive:
- We have a pretty strong economy
- We have a bunch of warriors ready to upgrade and can make enough money to do so
- We have a good road network. That's for certain an asset. (edited in)

Negative:
- Most of them are merely regulars
- Our mobile force is insignificant and poorly deployed.
- We failed to man our foreposts with spearmen. The way down our mountain ranges is free.
- Our cities are largely undefended (regular warriors or war chariots don't count as defenses
- We have only 2 barracks (the one in Hurricane doesn't count). This is next to nothing.
- It takes the pillaging of one road tile to make Vox invulnerable by our UU.

So far it looks, that the negatives outweigh the positives by far. We had it coming.

Last edited by Sir Ralph on 09-04-2003 at 12:45

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 09-04-2003 12:31
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Can anyone guesstimate how many Immortals Vox might have?

notyoueither is offline notyoueither
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Aug 2001
time: 22:27
  Old Post 09-04-2003 12:33
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BTW, I take it the settler pumps are being turned off. Yes?

How fast can we get Barracks in those 2 cities?

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 12:59
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Cyclone will almost definitely need six turns for a barracks unless we can trigger our GA early. If we add our new settler to EotS the moment it expands to size 7 (probably a good move considering how little an extra city near Vox would do us in the current situation), we can probably get EotS down to five.

We also need to decide whether we want to switch Tempest over to a barracks or to supersize it with an aqueduct first as originally planned.

nbarclay is offline nbarclay
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Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 13:01
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By the way, we may want to consider whether we want to turn off the pump in Cyclone now or build workers with it for a while to pump up EotS's size.

FrustratedPoet is offline FrustratedPoet
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All Glory To The Hypnotoad!
Mar 2002
time: 05:27
  Old Post 09-04-2003 13:08 Visit FrustratedPoet's homepage!
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Put an end to popups!

Theseus is going to love this.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:27
  Old Post 09-04-2003 13:15
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quote:
Originally posted by nbarclay
By the way, we may want to consider whether we want to turn off the pump in Cyclone now or build workers with it for a while to pump up EotS's size.


Pumping up EotS's size is a smart move, IMHO. With one-turn swordsmen both in EotS and Hurricane during our GA nothing will stop us.

FrustratedPoet is offline FrustratedPoet
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Mar 2002
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  Old Post 09-04-2003 13:25 Visit FrustratedPoet's homepage!
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I expect most of you will have seen this, but just to make sure we all know:

http://apolyton.net/forums/showthre...&threadid=82961

Vox have also moved onto Bob again. We can only assume that this will result in another declaration of war from GoW and ND.
Betahound says that they "Come in peace, but come with force". So they've split their army in half?!?!?!?! How odd ... oh well, that's less for us to worry about I suppose.

FrustratedPoet is offline FrustratedPoet
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Mar 2002
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  Old Post 09-04-2003 13:59 Visit FrustratedPoet's homepage!
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Avatar Enlargement: We've got the solution

Two war related pics (world maps will go in a new thread):

North Stormland:


The War Zone:

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:27
  Old Post 09-04-2003 14:40
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quote:
Originally posted by FrustratedPoet

Vox have also moved onto Bob again. We can only assume that this will result in another declaration of war from GoW and ND.
Betahound says that they "Come in peace, but come with force". So they've split their army in half?!?!?!?! How odd ... oh well, that's less for us to worry about I suppose.

But have they?!?!?! What is that galley doing near our shores instead of shipping units onto Bob, I hardle doubt they have 3 galleys. (didn't they mention that they were using two, to move troops onto BOB)

notyoueither is offline notyoueither
Deity
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Aug 2001
time: 22:27
  Old Post 09-04-2003 14:44
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The Bob sheet was a ruse. A cover.

Grog is dead. I want revenge!

I will smoke a pipe of peace over the capital of Vox. I will smoke it with their ghosts, as they will all be dead.

alva is offline alva
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Republic of Flanders
Sep 2001
time: 06:27
  Old Post 09-04-2003 15:07
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That's what worries me, if at least three others teams are in this...

FrustratedPoet is offline FrustratedPoet
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Mar 2002
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  Old Post 09-04-2003 15:12 Visit FrustratedPoet's homepage!
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Will we be able to see if the city currently known as 'Port Isolation' changes hands, so we can get some proof that Vox are really attacking GoW?

alva is offline alva
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Republic of Flanders
Sep 2001
time: 06:27
  Old Post 09-04-2003 15:27
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We should be able to see that, yes.

I doubt the others are in it though, but what could be possible, is that the price Vox has to pay to get that BoBvox city back, is to attack us.

Even that doesn't make sence (at least not from Vox's POW, but, that hasn't stopped them before)

FrustratedPoet is offline FrustratedPoet
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  Old Post 09-04-2003 15:30 Visit FrustratedPoet's homepage!
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I suppose we can assume that this turn Vox landed a stack of Spears and Immortals on the hill 3 of Port Isolation. If they don't capture the city next turn then we will have to start getting very suspicious.

nbarclay is offline nbarclay
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Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 15:32
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I can see it now: GoW to Vox - "We'll give you back your city if you attack Gathering Storm." And thinking, "And once that happens, we'll move in when we get Riders and take the land from both of those civs." But that's just paranoia - isn't it?

alva is offline alva
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Republic of Flanders
Sep 2001
time: 06:27
  Old Post 09-04-2003 16:00
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Damn, we can't even set our ambassy to good use, to see what's happening in the rest of the world. (Although in MP, that could still be 'technical' ).
-
GoW will still need iron (ND?).
But they would set the door wide open to ND (let Gow get some units to our continent, cut the iron supply....)

alva is offline alva
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Republic of Flanders
Sep 2001
time: 06:27
  Old Post 09-04-2003 16:07
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Should we go looking for 'non-attack-treaties' with other teams?

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:27
  Old Post 09-04-2003 16:19
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If noone objects, I'll try to ask any members of GoW that I come across for a screenshot of the Voxian invasion force. We'll see what we can make of their reaction to this.
Btw, now that we have a trade route with GoW, perhaps we should start a harbor in one of the coastal cities where we don't have a barracks and don't intend to build one in the near future? GoW said that they are interested in having iron, if only for just one turn (where the turn afterwards they would cancel the trade by declaring war and then signing peace). Surely they would pay a significant amount of gold for this, as we are their only choice - no iron in the islands that they've scouted, no trade route with RP (they need to build a harbor in Barcelona, and only then they can trade), trade with Lego still isn't possible technologically and ND is certainly not an optional supplier.
Btw2, I'm SO glad that we decided to build Monsoon away from the mountains! Whew!!

FrustratedPoet is offline FrustratedPoet
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Mar 2002
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  Old Post 09-04-2003 16:25 Visit FrustratedPoet's homepage!
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quote:
Originally posted by alva
Should we go looking for 'non-attack-treaties' with other teams?


I don't think they would be worth the paper they're written on.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:27
  Old Post 09-04-2003 18:32
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Ok, we need to get the spears we do have up on the mountains ASAP. We need to recall the WC in the western desert. We need to shut off research and upgrade all warriors we can.

Then we whittle them down while building up our forces.

-Arrian

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:27
  Old Post 09-04-2003 19:40
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They landed two immortals to the west. Whats that about? Take out the lone warrior there? They could have done a lot more damage on the interior of the country.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 19:51
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They're probably looking at our warrior and seeing a swordsman, the same as I am.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:27
  Old Post 09-04-2003 19:57
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quote:
Originally posted by nbarclay
They're probably looking at our warrior and seeing a swordsman, the same as I am.


good point, but I would think the extra 5 turns to get those immortals to a city would hurt them more. They could potentially take and burn a city in that time. Now we have turns to build a defense and counter-strike that will be waiting for them when they move south. Granted, they don't know what we have south and don't know where to attack, so I suppose securing the north is an understandable first priority for them.



Is there a direct road through the jungle to the north, or are we going to have to take dissville with swords and then build new roads?

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:27
  Old Post 09-04-2003 19:58
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Has there been any diplomatic contact with Vox?

nbarclay is offline nbarclay
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Huntsville, Alabama
Dec 1999
time: 23:27
  Old Post 09-04-2003 20:04
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No diplomatic contact that I'm aware of.

With Grog dead, we have no way of knowing the status of the road between Dissidentville and the rest of Vox's empire. If they play it smart, they'll leave the road while they're on the offensive but be ready to pillage it if the tide turns against them.

Aeson is offline Aeson
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orangesoda
Nov 2001
time: 22:27
  Old Post 09-04-2003 20:29
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Let's get both Spears in Arashi, ready to move up onto the Mountain 9 if Necessary. Put 2 reg Warriors up on the Mountains by Hurricane to stop landings (reg Warriors do this as well as anyone).

Only upgrade the Vet Warriors for now. We have enough warning to get the others in place before we'd need them.

---------------

This probably will work out about as good as we could have hoped for. There were some diplomatic problems with declaring war ourselves, this leaves us no blemish on our honor.

When Hurricane finishes the Pyramids, it could beat Vox by itself I'm afraid (once we get to Feudalism). They are really invading us with their infrastructure looking like that? 3 size 4 cities... I think the military advisor has hoodwinked them.

For now let's just hold back, and force everything off the mountains coming towards Arashi (Spears or Swords fortified on a mountain are 4.5 defense). Switch Bolderberg or Tornado to a Spear. Then use WC's to clean up anything that drops down into the flat. All our WC's should be in Arashi for now.

 
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