Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Democracy Game > Tiranny start or...
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD
CivGroups
Civilization II Democracy Game (68): Not a Member - Join

bottom of page
  - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - CIV2: TEST OF TIME from $2.50 - CIV2: MULTIPLAYER GOLD EDITION from $4.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
shade is offline shade
King
of bribery.
May 2001
time: 06:27
  Old Post 09-04-2003 16:47 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Tiranny start or... Tired of ads?

We started the previous 2 games allowing our president to play the first (20 or 30 turns) before we really started because there is little to do in the early beginning of the game...should we do so this time?

Shade

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 09-04-2003 17:00
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Remove this text

I think some guidance as to the minimum requirements for our capital may be in order...

Dre of Compton is offline Dre of Compton
Settler
Apoliton Missionary
Apr 2003
time: 15:27
  Old Post 09-04-2003 17:10
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

we should start ASAP, but i agree with the rabbit, we should decide on the basics of our capital first

shade is offline shade
King
of bribery.
May 2001
time: 06:27
  Old Post 09-04-2003 18:01 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by -Jrabbit
I think some guidance as to the minimum requirements for our capital may be in order...


yes ofcourse, I just meant as soon as we start the president gives a screen of our starting location, we can do some desicionmaking for the beginning and then of he goes for 20 or 30 turns that when he returns there is something we can work with(unless there is a major problem those first turns that needs special attention.)

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 09-04-2003 18:18
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase the size of your Attachments

Works for me...

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 09-04-2003 18:54
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Just stop the game if anything important comes up.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:27
  Old Post 09-04-2003 20:29
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

i agree with shade, the first prez should have some free reign to play more turns in the beginning, to get us started, if anything interesting comes up, i am sure the cabinet can meet for a session

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:27
  Old Post 10-04-2003 00:25
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

Fine with me.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:27
  Old Post 10-04-2003 00:36
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

After the capital is settled, then we should go with tyranny.

Just make sure you build some cities in those intervening turns President MWIA.

Otherwise,

CannonFodder is offline CannonFodder
Prince
Alabama, home of the Chronically Ignorant
Jan 2002
time: 23:27
  Old Post 10-04-2003 03:14
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Browse Apolyton AD-FREE

We need the save to be sent to the President as soon as possible so that he can send it to us ministers. I need to know what techs we start out with so I can start planning our tech progression and post a poll.

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:27
  Old Post 10-04-2003 03:34
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by atawa
Just stop the game if anything important comes up.


I would agree with this point of view.

if nothing happens for 20 turns there is not point in stopping but if something happens (meet another civ, many barbs, techs from huts,city locations) that the president feels should be discussed he could stop at anytime.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:27
  Old Post 12-04-2003 09:55
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Put an end to popups!

OK, so I of course save and post screenshots straight away until we decide where the Capital will go. Then, if I;m going to be Tyrant, what should the main idea be?

What I'm thinking is:

Warriors for exploration (2 maybe?), one for defence, settlers galore and a temple if the city grows too large (but shouldn't due to constant settler building).

Sound good? And what sort of overlap are we content with? I like to overlap a little, just not to the ICS level.

Help, suggestions?

CannonFodder is offline CannonFodder
Prince
Alabama, home of the Chronically Ignorant
Jan 2002
time: 23:27
  Old Post 12-04-2003 10:01
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Sounds like a good plan to me. Just make sure that they don't overlap too much, so that later they will be able to become good production centers.

shade is offline shade
King
of bribery.
May 2001
time: 06:27
  Old Post 12-04-2003 16:40 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by MrWhereItsAt
What I'm thinking is:

Warriors for exploration (2 maybe?), one for defence, settlers galore and a temple if the city grows too large (but shouldn't due to constant settler building).


sounds good but we might want to wait until we know our startingtechs.
If we get bronzeWorking I think a Phalax as defender might be beter(they stay best defenders until gunpuwder(?) )
On the other hand if we get Horsebackriding We can send out horsemen and cover much more land.

Shade

SCG is offline SCG
King
of less than all that I see
Jun 2000
time: 00:27
  Old Post 12-04-2003 17:22
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Avatar Enlargement: We've got the solution

i seem to recall Mr WiA is rather partial to pikemen over phalanx for early defense

quote:
Originally posted by MrWhereItsAt on 02.19.02 06:13am EST
On behalf of the paranoid isolationists, I favour Pikemen. Best defense ancient coinage can buy!


as for early expansion, i have no problem expanding initially with warriors to keep from getting boxed in as much in the very early years as the 20 shield units do take a bit longer to build (in the event that the AI is very near by.)

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:27
  Old Post 12-04-2003 18:51
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton buy from Amazon

Overlapping cities seem easier in the early game, but they always seem to cause a reduction in productivity for the rest of the game. I try to avoid overlap.

And I like Pikemen for defense, too.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 12-04-2003 20:17
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton

Overlap is no problem, we cant build happy wonders or caravans so our city's will stay small.

And as we dont need trade lets go straight to feud

CannonFodder is offline CannonFodder
Prince
Alabama, home of the Chronically Ignorant
Jan 2002
time: 23:27
  Old Post 13-04-2003 04:02
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Enter the AD-FREE zone

I think it would be best in the long run to avoid overlap if at all possible, particularly when the squares are major production squares.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 13-04-2003 07:37
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Suffering from ads?

I disagree, without happy wonders and traderoutes, how do you propose we grow our city's over size 8?

SCG is offline SCG
King
of less than all that I see
Jun 2000
time: 00:27
  Old Post 13-04-2003 07:59
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by atawa
I disagree, without happy wonders and traderoutes, how do you propose we grow our city's over size 8?


with food and an aquaduct??? or if we want to use representative governments we can celebrate.

there's an old, almost forgotten structure called a granary for those who don't think we will be able to produce extra food, and there are things called Cathedrals, which come with monotheism that can compliment temples and colosseums that can allow for contentment past size 8 at a 0 luxury rate. That and i don't remember anyone saying we were restricting ourselves to 0 luxuries

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 13-04-2003 17:44
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I understand, my point is that with an allout wargame we will probably have so much units outside that rep/demo isnt much of an option.

Also 9 gold in upkeep each turn just to keep a city happy seems a bit much to me.

I would prefer keeping them at the max level with temples and markets, making some money on the side.

SCG is offline SCG
King
of less than all that I see
Jun 2000
time: 00:27
  Old Post 13-04-2003 17:53
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

republic allows for 1 unit abroad with no unhappiness, with a police station means that we will have 0 unhappiness from units abroad - admittedly, communism is a ways off, but if we are republic, we should be able to have luxuries high enough to allow for the larger cities to be happy anyway, which allows the smaller cities to celebrate up. Not to mention, we could try and target certain cities (that build the wonders we want) as objectives of our earlier conquests.

123john321 is offline 123john321
King
Boo!
Feb 2002
time: 23:27
  Old Post 13-04-2003 18:35
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Tired of ads?

quote:
Originally posted by SCG
(...)Not to mention, we could try and target certain cities (that build the wonders we want) as objectives of our earlier conquests.


I agree with this, since we can't build it, why can't we steal it?

shade is offline shade
King
of bribery.
May 2001
time: 06:27
  Old Post 13-04-2003 20:20 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by cavebear
Overlapping cities seem easier in the early game, but they always seem to cause a reduction in productivity for the rest of the game. I try to avoid overlap.

And I like Pikemen for defense, too.



I have no problem with pikemen, but how often did you get a start where you could build them to defend your cities and how often did you have the possibilities of Phalaxes?
It's just for starters, latteron we'll see.
We should wait for the first info(/save) before starting to plan these things.

Shade

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:27
  Old Post 14-04-2003 03:41
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by SCG
Not to mention, we could try and target certain cities (that build the wonders we want) as objectives of our earlier conquests.


This is a giga map right?

not muc chance then we can take or let alone keep those city's.

Btw, wouldnt it much more fun to win the game without ever using a wonder?

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:27
  Old Post 14-04-2003 06:06
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I will start as soon as I get home in a few hours for those who were wondering. So the idea seems to be at the moment that the few warriors as scouts followed by a defender and settlers is what I will go for. When a tech comes up (we will need to discuss what techs to go for first) there is the possibility of Phalanxes instead of Warriors as defenders and an early Granary to help us expand (do we need this or am I thinking too much Civ3?). Otherwise, exceptional circumstances notwithstanding (like we meet an enemy right a way!), I don't think we have any need for building anything beyond that. Are there other ideas?

shade is offline shade
King
of bribery.
May 2001
time: 06:27
  Old Post 14-04-2003 15:39 Visit shade's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by atawa
This is a giga map right?


If I understood atomant right it wasn't.

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:27
  Old Post 14-04-2003 18:24
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Increase Your PM Length

President MWIA's proposed action sounds good to me. I think Granaries will be important to us in this game.

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:27
  Old Post 14-04-2003 19:18
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton buy from Amazon

At 40 shields plus one GP/granary/turn, this is a big commitment. I'd rather keep the gold and use for incremental rushing of early settlers and defenders.

Granaries can be useful once your cities are > size 3, but by that point we'll need temples.

If we have to support granaries and tiemples early, it'll be eons before we have a decent gold surplus...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:27.
Apolyton Time is 00:27.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0548 seconds (90.94% PHP - 9.06% MySQL) with 36 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net