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Pyrkaige
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quote: Originally posted by Osweld
Exactly my point, they released it unfinished - a whole year before it's finsihed, apparently - and plan completing it through a slew of patches. Actually, I don't know what these updates are, but I doubt they're much - probably not a year's worth of work.
Any developer that has patches planned before the game is even released gets a big thumbs-down from me. |
If you want a game that is never patched after it comes out, you shouldn't have any problem finding one; there are many developers who refuse to support their products, blithely shipping their game and immediately forgetting about it, so they can go on to make the Next Big Thing.
If, however, you want a game that is actually improved from suggestions made by players after it was released then GalCiv is your game. There were many large additions in the Bonus Pack that came with the game release (since the game was delayed an extra month at the request of the US distributor.) There have been multiple moderate additions already, based on feedback from players. And there are very large additions planned for the free expansion pack that is scheduled to be released in June -- you can look elsewhere on this forum where those details are outlined.
Perhaps you like playing a game that is the same forever as it was when it came out of the box. Perhaps you enjoy playing only what the imperious game designers came up with, and not being able to suggest any improvements of your own. Perhaps you're thrilled to discover games that have no support by their developer. If so, great, there are many games like that.
Myself, I find it refreshing that a developer has allotted the manpower to add new features and fixes to a game for an entire year after they got my money for the game. I rather enjoy being given a free updater program that can grab those updates for me on a regular basis, instead of having to wait at least 2-4 weeks for each single patch to come out. And I tend to have found that the changes so far have come from what the actual players want, even if it sometimes goes against what the designers initially thought would work best. (The change to the trade slider is a perfect example of this.)
I happen to enjoy all that. But then, I suppose that I'm alone in those sentiments... nobody else could possibly want a game like that, could they?
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Lemmy
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Bubblewrap
Dec 2000 time: 06:27
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Osweld, i really suggest that you play the game before calling it unfinished.
Unlike more recent releases, this game IS finished and playable right out the box. I understand that with the let downs of civ3 and moo3, you may think that this is impossible, but it is.
GalCiv delivered what it promised. Good gameplay and a killer AI.
There aren't any features mentioned on the box that you don't get. *cough*civ3 multiplayer*cough*
If you're going to compare it with the game it might be in one year, then yes, it's incomplete. But if you take the game as it is now, and look for all the things they promised in the initial release, then it's complete.
quote: Actually, I don't know what these updates are, but I doubt they're much - probably not a year's worth of work.
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Bad bad Osweld, drawing conclusions like that without even knowing the content of the first updates 
Them releasing several patches in one week should give you an idea of how much work they're putting into it.
quote: Any developer that has patches planned before the game is even released gets a big thumbs-down from me. |
What about a developer that promises free expansion packs? That's how i see it, since there is nothing seriously wrong with the game. There are bugs, yes, but that year of commitment isn't just about fixing bugs.
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:27
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quote: Originally posted by Lemmy
Osweld, i really suggest that you play the game before calling it unfinished. |
If it is not unfinished, why is there a years worth of patches planned and, as you say, already a series of patches in a single week?
I didn't say it was unplayable, just that it is not complete, and that they're stringing people along in a futile attempt to keep the pirates at bay.
quote: If you want a game that is never patched after it comes out, you shouldn't have any problem finding one; there are many developers who refuse to support their products, blithely shipping their game and immediately forgetting about it, so they can go on to make the Next Big Thing. |
I want a game that doesn't have the first patches scheduled before it even hits the shelves. 
quote: Perhaps you like playing a game that is the same forever as it was when it came out of the box. Perhaps you enjoy playing only what the imperious game designers came up with, and not being able to suggest any improvements of your own. Perhaps you're thrilled to discover games that have no support by their developer. If so, great, there are many games like that. |
Are there any modding capabilities in Galciv and if so, are they compatible with the patches?
quote: Myself, I find it refreshing that a developer has allotted the manpower to add new features and fixes to a game for an entire year after they got my money for the game. I rather enjoy being given a free updater program that can grab those updates for me on a regular basis, instead of having to wait at least 2-4 weeks for each single patch to come out. And I tend to have found that the changes so far have come from what the actual players want, even if it sometimes goes against what the designers initially thought would work best. (The change to the trade slider is a perfect example of this.) |
After-release support is not something new, and is not something that should need promising. All the good devlopers already do this, and they don't do it only to spite pirates. (Although Blizzard likes to take pirates into consideration in their patches - they did something similiar to this with warcraft 3 - they don't just pump out patches for the hell of it.)
Are you really so impatient that you can't wait 2-4 weeks for a good patch, and would rather download 2-4 small patches every week? Just think about a person who buys this game a year from now... they're going to have hundreds of patches to download. This sort of 'rapid release' strategy of patches is much more prone to making mistakes and creating new bugs in the game, anyways.
By the way, Maxis promised continuing support for The Sims when it was released, and it only lasted a few weeks before they releaized they could be making expansion packs and geting people to pay for it all instead.
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Lemmy
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Bubblewrap
Dec 2000 time: 06:27
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quote: If it is not unfinished, why is there a years worth of patches planned and, as you say, already a series of patches in a single week? |
I see patches as a means to fix bugs only, if you have another definition please post it. If not, then i already answered your question:
quote: There are bugs, yes, but that year of commitment isn't just about fixing bugs. |
quote: I didn't say it was unplayable, just that it is not complete, and that they're stringing people along in a futile attempt to keep the pirates at bay. |
But what is missing then? What do you miss that should be in now? Stardock said what the game will contain on release, and that is what they've already delivered.
quote: I want a game that doesn't have the first patches scheduled before it even hits the shelves. |
It's only realistic to plan for at least one patche post-release. It would be arrogant not to. The only thing Stardock did different is to make it public, and schedule updates to go along with the patches.
quote: Just think about a person who buys this game a year from now... they're going to have hundreds of patches to download. |
Eh? "Cumulative patch" 
Last edited by Lemmy on 11-04-2003 at 18:23
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:27
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quote: Originally posted by Nirvana_CN
Osweld
Most of these "Patches" are actually updates to the game.
We suggest Ideas, they add them into the game. Now im sure you can twist that into saying that those ideas should have been in the game anyway. |
If that's what they wanted, they could have held a (semi)open beta test and gotten feedback before releasing the game. But that isn't my beef here, it's the "patch to annoy the pirates" strategy that bothers me.
quote: How many games do you see whose fans suggest features, new units, new events, UI ideas, and 2 days later they appear in the lastest update? |
I can think of a few - not neccisarily two days, but still the same. I can think of a lot more where the fans can do all that themselves.
quote: would you wait 6 months for it? and who determines what "should" be in a game? just because it possible to be coded, the developer has to add it no matter what resources you have?!? |
Actually, Galciv doesn't interest me at all so it wouldn't matter to me one way or the other. But yes, I would wait for it - I don't mind waiting for games. As they say, good things come to those who wait.
The developers determine what should be in a game, and they obviously think this should be in it, otherwise they wouldn't be doing it.
quote: i think you just want to argue.... |
What's wrong with that? 
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Fried-Psitalon
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Not just another pretty face.
Dec 2002 time: 00:27
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quote: Originally posted by Osweld
Actually, Galciv doesn't interest me at all so it wouldn't matter to me one way or the other. But yes, I would wait for it - I don't mind waiting for games. As they say, good things come to those who wait. |
It doesn't interest you at all? Good. THEN GO AWAY. Trolls we can do without. 
quote: The developers determine what should be in a game, and they obviously think this should be in it, otherwise they wouldn't be doing it. |
Boy am I glad you don't design games, if you think developers are the sole determining factor of game content. A game designed that way would stink.
quote: What's wrong with that? |
About a million things, but I wouldn't want to further waste the time of these boards and its readers (like you have) by continuing a pointless argument with you. Constructive discourse is one of the highest forms of communication , and deliberate, obnoxious argument starting one of the lowest forms, aside from possibly a Britney Spears song.
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:27
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quote: Originally posted by Fried-Psitalon
It doesn't interest you at all? Good. THEN GO AWAY. Trolls we can do without.  |
The game doesn't interest me, but this subject does. 
quote: Boy am I glad you don't design games, if you think developers are the sole determining factor of game content. A game designed that way would stink. |
I'm sorry, but that's generally how it works. That is why they are called developers - they develope the game. Of course, sometimes the publishers will have certain "demands".
quote: About a million things, but I wouldn't want to further waste the time of these boards and its readers (like you have) by continuing a pointless argument with you. Constructive discourse is one of the highest forms of communication , and deliberate, obnoxious argument starting one of the lowest forms, aside from possibly a Britney Spears song. |
That's good, when you want to join in the debate instead of trolling you can come back. 
quote: the thing is that it's good as it is now. in which case there are two options
a) spend money for six months on improving it according to what the dev.team thinks is good and then release it
b) release it and spend money for six months on improving it according to what THE PEOPLE (who are already enjoying a good game) and the dev.team thinks is good and then give the updates for free, extending players' value for their money
i like option b much much better |
Well, as I said, a beta test is a much better way of geting feedback. But this is geting side tracked from what I was talking about, I don't mind that they are supporting the game - that is good. I just don't like the way they are doing it. My original point was that releasing multitudes of patches is not going to have any signifigant effect on piracy, and inconveniances pirates and customers alike.
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:27
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quote: Originally posted by MarkG
quote: My original point was that releasing multitudes of patches is not going to have any signifigant effect on piracy, and inconveniances pirates and customers alike. | as customers can choose how often they want to update, it's not an inconveniance. and if you argue that if the update is out there, the customer will be "forced" to update, then i'm sorry but stardock is just a company making a game, it's not out there to put some willpower into people |
Well, so can pirates. It is an inconveniance to some people, others may not mind - that's not really the point, the point is that it affects customers as much as it does pirates.
Oh, and you just had to create a new topic just as I was trying to steer it back to piracy, didn't you? Now I'm going to end up threadjacking another thread. 
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Draginol
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quote: Originally posted by Osweld
Exactly my point, they released it unfinished - a whole year before it's finsihed, apparently - and plan completing it through a slew of patches. Actually, I don't know what these updates are, but I doubt they're much - probably not a year's worth of work.
Any developer that has patches planned before the game is even released gets a big thumbs-down from me. |
That's pretty absurd.
Have you even played the game? The game, out of the box, is very complete. It's stable, feature rich, and plays pretty well. The reviews of the game have been based on what's in the box and it's averaging over 4 stars.
By updating the game for a year after release, we can add NEW features based on player feedback. Features that might have been suggested yesterday or suggested during the late beta that couldn't possibly be put in.
But in both cases, we are adding features to the game based on customer requests. Not pre-ordained features.
I think you should seriously look around at other games. Are they more "complete" than GalCiv? Certainly not. But they aren't being updated after release.
It's a bit ironic that someone would actually consider free updates after release to somehow be a bad thing. If more people had your attitude, you'd see fewer updates after release.
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