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ceroomaster
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Casnewydd, Cymru
Aug 2002 time: 05:27
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It's been ages since I posted here. Looks the same for everyone else too.
Oh, well if there's anyone still checking in here, lets get a MP game on the go sometime, yeah?
I think I'll make one last ToT scenario as well, I miss the ease of scenario creation now that I'm mainly on Civ3:PtW
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techumseh
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of the frozen North.
Apr 1999 time: 22:27
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There are some excellent sci-fi scenarios available in Test of Time, some very suitable for multiplayer. One by Kestrel, LUSOAC for Land-Undersea-whatever... looks very suitable for multiplayer. It's a remake of the extended original game, adding an undersea and space map to the earth and Alpha Centauri ones. There are 3 versions, but the middle one has the late start option, allowing players to start with 2-3 cities. 6 can play, as it wouldn't work with the Gazpichi (aliens) as a human player.
If 5 others are willing to play a PBEM game, I'd be willing to get it started as the Romans. Other civs are Babylon, Vikings, Aztecs, Chinese and Carthaginians. LUSOAC and other excellent ToT scenarios are available at the Cradle of Civilization site, here: http://coc.apolyton.net/scenarios/scn-lusoac.shtml
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Alex Woehr
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Greenville, SC
May 2001 time: 00:27
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Boco: I would also be interested in playtesting your scenario if you don't mind. Just let me know when you are ready.
tecumseh: I might be able to join another PBEM game if there is still a spot open after two weeks. There is a little hitch called university final exams I need to get out of the way first.
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Angelo Scotto
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Milan, Italy
Oct 1999 time: 05:27
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Tot dying? NO WAY 
quote: Unfortunately not enough people bought it, so some designers have gone back to MGE or tried Civ 3. |
I'm not sure it has to do only with the number of players: i think some designers left Tot for MGE or Civ3 because Tot lacks scenario editors.
It's way too difficult to create a whole scenario without any tool helping in the task, this is true in FW, and is especially true in Tot since it has a lot of new features.
Without scenario editing tools probably we will never be able to attract scenario designers and without scenario designers we will never be able to attract players, period.
There were a couple of projects (namely CivCAD and CivEdit... someone remembers them ) that tried to fill the gap but, and i'm talking for CivCAD since i was the administrator, the task was too ambitious, developers (me too), lacked interest in it, and it was placed on hold indefinitely (i don't write it's over because i'm an optimistic guy and because i don't like to admit i've failed... )
A more feasible way was the one proposed by Mercator some time ago (i hope to remember well) a sort of hex-editing library able to manage FW/MGE scenarios as well as Tot scenarios in a developer transparent manner.
In this way, we could spread the library between FW/MGE tools developers and when they release a new version of their tool it will be already Tot compatible.
Unfortunately this year went as it went, and i was unable to find the time needed to complete any of the civ related projects/ideas i've in mind and i've no idea if things will change in future but, if you think that Tot community can be helped by playing a PBEM (ANZAC) or by playtesting a scenario (Boco), for sure count me in.
P.S. techumseh, i noticed that Cradle of Civ is down, is this a permanent thing or it will come back?
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Alex Woehr
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Greenville, SC
May 2001 time: 00:27
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Hey! What happened to the PBEM game idea? I downloaded the LUSOAC scenario from the CoC, but the orbit and undersea maps are not showing up when I try to get to them. I am having this same problem in a scenario I'm designing. Does anybody know what I am talking about and why it happens?
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