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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Galactic Civilizations > GalCiv-Strategy&Tips > A question of difficulty levels
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Al'Kimiya is offline Al'Kimiya
Chieftain

Nov 2000
time: 06:27
  Old Post 20-04-2003 02:52
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A question of difficulty levels Avatar Enlargement: We've got the solution

Hello everyone,

The last two games I've played I have tried the maximize military spending (high tax and spending ratings) and pumped out colony ships every 2 turns from Earth and quite fast also from colonized worlds. I've played on a large galaxy with tight clusters and common habitable worlds. This grants me a quick game and gets a cultural victory within the hour.

However, when I set up the game I set my opponents at a certain difficulty (sub-normal, normal etc.) but when I've won the levels says beginner and I get a very low score. Is this due to some built-in countermeasure for this early colonization tactic and if so, must I delay my colonize frenzy in order for the opponents to get suffiently strong to get to the difficulty levels I've set up, or is it a bug?

Madine is offline Madine
Warlord

Sep 2001
time: 23:27
  Old Post 20-04-2003 09:27
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Inflate your Upload Space

It has nothing to do with how you play, and it's not a bug.

Try setting the difficulty to bright or intelligent

Al'Kimiya is offline Al'Kimiya
Chieftain

Nov 2000
time: 06:27
  Old Post 20-04-2003 14:17
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Inflate your Upload Space

quote:
Originally posted by Madine
It has nothing to do with how you play, and it's not a bug.

Try setting the difficulty to bright or intelligent


But why hasn't the AI the same difficulty level I give it at start when the game is over (when using this strategy)?

unic is offline unic
Chieftain
Sweden
Sep 1999
time: 06:27
  Old Post 21-04-2003 01:13 Visit unic's homepage!
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Support Apolyton, buy Civilization: The Boardgame

The levels for the AI is not the same as the level for the game (as you can set them individually) - when setting the levels for the AI's, it is shown in one corner what the level for the game as a whole becomes.

So, with all AI's at the easiest (fool? or am I misremembering?) level, the difficulty for the game is "cakewalk". With all AI's at sub-normal, the difficulty for the game is (as you noticed) "beginner". And so on...

/unic

Al'Kimiya is offline Al'Kimiya
Chieftain

Nov 2000
time: 06:27
  Old Post 21-04-2003 06:16
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Support Apolyton, buy Civilization 2

quote:
Originally posted by unic
The levels for the AI is not the same as the level for the game (as you can set them individually) - when setting the levels for the AI's, it is shown in one corner what the level for the game as a whole becomes.

So, with all AI's at the easiest (fool? or am I misremembering?) level, the difficulty for the game is "cakewalk". With all AI's at sub-normal, the difficulty for the game is (as you noticed) "beginner". And so on...

/unic


Yes, I know that!

But when I won my sub-normal opponents were listed as beginner. This has happened when I've won quickly. Harder AI seems to play as good as I set them too though.

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