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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > Too Many Units!
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Caesar the Great is offline Caesar the Great
Emperor
New York
Apr 1999
time: 00:27
  Old Post 20-04-2003 23:35
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#1 Report this post to a moderator
Too Many Units! Get a bigger avatar today!

I was just playing Red Front and I got this message:

A new units cannot be created because there are too many units in the game. Try disbanding some units.

Never seen this before..... does anyone know what the max # of units is?

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:27
  Old Post 20-04-2003 23:51 Visit Henrik's homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Somewhere around 2000 I think.

Gatekeeper is offline Gatekeeper
King
United States of America
Feb 2000
time: 23:27
  Old Post 21-04-2003 12:55 Visit Gatekeeper's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

It's a good way to leave the AI scrambling for defenders and offensive units if all you do is build, build and build some more.

Gatekeeper

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:27
  Old Post 21-04-2003 16:25 Visit Shaka Naldur's homepage!
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#4 Report this post to a moderator
Got spare money?

I've played RF front three times and it has happened to me just once,
sucks a little

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:27
  Old Post 21-04-2003 17:13
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#5 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

The limit is 2048, or 2047, I'm not sure which.

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:27
  Old Post 21-04-2003 20:26
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#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Get rid of some of the weak extra infantry units behind the front lines, disband to help build better units. You can also disband some front line units, but this can be considered a cheat if it prevents losses which give the German added units.

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:27
  Old Post 21-04-2003 21:11 Visit Shaka Naldur's homepage!
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#7 Report this post to a moderator
Lose 30 kilos (of popups)

the problem is that if you do that the ai will build more units in his turn
what i did when playing is to kill some german units and with the cheat mode i create the units i was going to build that turn
i don´t like to enable the cheat mode but i didn't know what to do

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:27
  Old Post 21-04-2003 21:14
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#8 Report this post to a moderator
Help yourself to an AD-FREE life

I used to counter attack constantly and didn't encouter the too many units message in the ~6 times I played RF

Caesar the Great is offline Caesar the Great
Emperor
New York
Apr 1999
time: 00:27
  Old Post 24-04-2003 23:55
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#9 Report this post to a moderator
Increase the size of your Attachments

it was during the first winter and i had been rushbuying units like mad.... actually happened again - this time for 6 units, so i just reloaded and disbanded some units.

2048 would make sense 2^11... unless of course they count the first unit as 0??? stupid programming

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:27
  Old Post 25-04-2003 20:15
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#10 Report this post to a moderator
Lose 30 kilos (of popups)

I have only seen or heard about this problem happening in the few months before the first winter. As soon as winter starts, there are enough combat losses that it should not be a problem. The problem results from having too much money to rush build and or not saving enough of your start units as most red losses result in more German units being created.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:27
  Old Post 30-04-2003 14:13 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#11 Report this post to a moderator
Got spare money?

I can't recall for certain, but Julius' NoLimits patch raises most maxima in the game - does it fix this one?

SG[1]

Silpy is offline Silpy
Chieftain
The USA's European Colony
Sep 2002
time: 05:27
  Old Post 01-05-2003 17:53
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#12 Report this post to a moderator
Support Apolyton buy from Amazon

I got it once - on the bog-standard WWII scenario. I was just wondering. Is there just say 2000 unit slots, and if one civ has 1750 of them, or is it say 500 per civ, so weak nations could still build?

Kaptain Ken is offline Kaptain Ken
Warlord
Pasadena, CA
Feb 2003
time: 05:27
  Old Post 02-05-2003 00:14
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Support Apolyton or Terrorists Win

There is a maximum for all players combined, and IIRC there is also a maximum for each player. Anybody out there know for sure. This has been discussed before, but its pretty far back if you want to searh old threads.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:27
  Old Post 02-05-2003 11:21 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#14 Report this post to a moderator
Enter the AD-FREE zone

I too am uncertain, but believe that there is only a total unit number limit, no limit upon individual civs...

SG[1]

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:27
  Old Post 04-05-2003 20:57
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#15 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Scouse Gits
I can't recall for certain, but Julius' NoLimits patch raises most maxima in the game - does it fix this one?

SG[1]


I can definitively say that it doesn't. The unit limit and number of cities limit seem to be capped at @2048 and @255.

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