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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > I captured a Fungal Tower!
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Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:27
  Old Post 24-04-2003 23:46
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#1 Report this post to a moderator
I captured a Fungal Tower! Full PM-box? Change here!

It showed that it was my unit (light blue for LAL) right after capture. But as soon as I moved my units, including captured worms, off the tower, it showed red. I then killed it.

Until then, I was wondering what to do a captured tower.

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:27
  Old Post 25-04-2003 01:55
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Inflate your Upload Space

Given that you can't keep it, I guess you ought to disband it.

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:27
  Old Post 25-04-2003 02:31
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#3 Report this post to a moderator
Tired of ads?

CEO, Never thought of that. But, still, killing it gave me some sorely needed cash.

Frankychan is offline Frankychan
King
In the Kingdom of Hawaii (CPA Member)
Sep 2001
time: 19:27
  Old Post 25-04-2003 23:30 Visit Frankychan's homepage!
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#4 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

....what is this "fungal tower" that you speak of? 'Tis a beast of Chiron?

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:27
  Old Post 25-04-2003 23:46
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Lose 30 kilos (of popups)

Something they have in smax. Doesn't move, spawns fungus in tiles around it, periodically spawns worms after all adjacent tiles are fungused.

Never tried disbanding one, but would rather keep it around until I could destroy it for cash. If your planet rating is good enough to capture one in the first place then killing it should be no sweat.

The good thing about fungal towers is that the AI is obsessed with destroying them, and will send wave after wave of helpless and useless units after it. I prefer to leave them alone when they are on the edge of territory as a "blocker" from other factions' visitors.

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:27
  Old Post 26-04-2003 00:48
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Avatar Enlargement: We've got the solution

Earwicker, I agree with your strategy concerning towers protecting your borders. The AI will simply try to kill these mothers on their way to attack you. The towers are a tremendous forward defense, free-of-charge.

But, I also believe it a good strategy to attack them when they lie within your boders. Otherwise, they will constantly advance their fungus over your terraforming, and periodly spawn those pesky spore launchers to wreck real havoc.

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:27
  Old Post 26-04-2003 00:58
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Support Apolyton

Yep, I agree completely about the ones too close to bases. Those I take out asap.

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