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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > DM discussion: First city placement and improvement
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UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:27
  Old Post 25-04-2003 21:25
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DM discussion: First city placement and improvement Avatar Enlargement: We've got the solution

First of all, I would like to thank BFM for getting us a screenie of the start location so we could all be here to discuss this, instead of an in-chat decision.

For a look, see this thread:http://apolyton.net/forums/showthre...&threadid=84259

From this info alone, the best site appears NW to me. This would give us fresh water and two bonus grassland to begin with.

Unless the scout finds a cow to the south, that would be my plan.

Also, discuss the benefits of mines or roads first. Personally, I go mine first as non-industrious.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:27
  Old Post 26-04-2003 02:20
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Roading is faster, it takes only 3 turns to road and 5 to mine. I would road first, but have no strong feelings either way as I have not done any sort of in depth study / analysis of benifits....

I assume we are going to move the scout south onto the mountain as discussed PRIOR to moving the settler. I agree, from what we now know the position to the NW is the best.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:27
  Old Post 26-04-2003 02:55
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Assuming we move the settler on Turn 1 (which we'd be insane not to, IMO ) mining the bonus grass start would make a 1-turn difference in the second warrior's production. But we'd lose 6 commerce. Tough choice.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:27
  Old Post 26-04-2003 02:55 Visit panag's homepage!
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hi ,

road first

have a nice day

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:27
  Old Post 26-04-2003 03:07
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Unless the Scout findes something very interesting in the south NW is the best place to settle. And I think roading first would be best.

Beta is offline Beta

Deity
Prowling in a PBEM near you!
Nov 2002
time: 00:27
  Old Post 26-04-2003 03:50 Visit Beta<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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The scout should move due south one tile - and depending on what he sees - due south for a second tile. That will actually give us a better range of view south than moving to the mountain. And from the minimap it would appear that south is how we want to develop anyway.

I also vote for the NW city site.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:27
  Old Post 26-04-2003 08:12
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NW City would be fine (I'm of the opinion that an exact location for the capial city without further info at this point will have little determination for our ultimate outcome ).

I agree with Beta that our further city development should not go north first. Till we know more of the map, south, east or west are all possible.

And road first please.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:27
  Old Post 26-04-2003 08:18
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NW is great, so long as it is on the river. Make sure it displays 1 comm before moving.

UnOrthOdOx is offline UnOrthOdOx
Emperor
Hello....
Jun 2002
time: 22:27
  Old Post 26-04-2003 08:27
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it SHOULD be, NYE. The only time I've noticed a diagonal NOT having the 1 commerce is at the 'head' of the river next to the mountain/hill.

Will definately check, though.

Ill do a study on how much that extra commerce would actually reduce our research.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:27
  Old Post 26-04-2003 19:11 Visit panag's homepage!
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hi ,

lets hope we are not to far from the sea , .....

a palace right in the middle of a large island would be a good starting spot , .....

but no wheat or cattle nearby , ....

have a nice day

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:27
  Old Post 26-04-2003 20:19 Visit Aro's homepage!
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We should move the scout onto the mountain and see. We need to find the sea... Can you imagine vikings without it?

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:27
  Old Post 26-04-2003 20:21
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Yes.

They're all dead though

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:27
  Old Post 26-04-2003 20:32 Visit Aro's homepage!
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quote:
Originally posted by skywalker
Yes.

They're all dead though


The Vikings? Nope, they all became English.

I don't know if this is good or not...

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:27
  Old Post 26-04-2003 23:40
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Help yourself to an AD-FREE life

rofl

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:27
  Old Post 26-04-2003 23:52 Visit joncnunn's homepage!
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1 tile west definately is a river tile. I'm not so sure about NW.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:27
Question  Old Post 27-04-2003 04:23 Visit panag's homepage!
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hi ,

why , oh why Odin did you not let us start next to the sea , .....

have a nice day

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:27
  Old Post 27-04-2003 07:36 Visit Octavian X's homepage!
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NW sounds great to me.

But, just to be sure there isn't another infernal jungle just around the corner, move the scout first.

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