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SteveB
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Chester, UK
Jul 2002 time: 05:27
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In experimenting with custom faction creation I have experienced problems with COMMFREQ, 0 not working at all. Is this feature broken or is ther something the matter with my syntax?
I thought it was the order of which settings appear first, but I have tried this setting as the only setting in a custom faction - but no joy. Anybody got this to work?
Secondly, I'd like a custom faction to have +50% votes but VOTES, 1.5 didn't work. Integers work - is that the rule? Would that also rule out -50% votes VOTES, 0.5 ?
I can live without Commfreq but I'd really like Votes to work.
Any other "undocumented features" about custom faction editing that anyone would care to share?
SteveB
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SteveB
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Chester, UK
Jul 2002 time: 05:27
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Thanks for your replies.
BTW - I tend to manually edit the faction text files with a bit of help from ACEdit, facedit hangs on my system!
I also have SMACX, and the original CD is copyable with the right tool, you know. For backup purposes of course! - I'd be screwed without a personal backup of SMACX now that it has been withdrawn.
Googlie - I use the tick box in ACEdit labelled "1 faction frequency at the beginning", which writes the setting COMMFREQ, 0 into the faction text file OK (I've tried editing it to COMMFREQ, 1) - but it dosen't seem to work in the game.
Can anyone point me in the direction of a downloadable faction file, possibly one from networknode.org, that contains the COMMFREQ setting and has seen it work in the game?
Maniac - I'd never thought of that! It does require every other faction to be edited, and the VOTES setting is one of the 8 faction bonuses that can be included in a faction file, but thanks for the insight.
-50% votes - my faction VOTES, 1 all other factions VOTES, 2
+50% votes - my faction VOTES, 3 all other factions VOTES, 2
Civ 3 looks pretty but SMAC/X goes to proves that its personality that counts in the long run.
My mum was right all along.
SteveB
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