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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Galactic Civilizations > GalCiv-Strategy&Tips > Terror Star Strategis
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Brazuca is offline Brazuca
Warlord

Mar 2003
time: 05:27
  Old Post 29-04-2003 18:40
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Terror Star Strategis Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I discovered that terror star have more uses than kill stars, i created at the same time coming from the same systen and with the same destination, 10 trade routes ( after a war ), the freighters travel at 1 move point per turn, my terror star 1 Mp, i created a terror star and put trade modules, good don't you think? , you can creat a terror star filled with cultural modules and watch systens turn to you, you live a choice to that systens, rebel and join me, or be eliminated, remenber to put the star into enemy territory and guard they well, i an not soo sure but the enemy could don't like to see a terror star aproaching their territory escorting trade freighters, ssssssssooooooo cooooolllllll

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:27
  Old Post 29-04-2003 19:23
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I usually max culture on them so I can flip planets before I have to take them out.

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:27
  Old Post 29-04-2003 20:56
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Great idea!

Brazuca is offline Brazuca
Warlord

Mar 2003
time: 05:27
  Old Post 30-04-2003 17:42
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Lose 30 kilos (of popups)

The trade idea are great too, i got 1000 from trade before terror star with 4 dreadnoughts escort my frigates, with the trade modules now i get 1500 and keep the pirates away from me

The Templar is offline The Templar
Prince
People's Republic of the East Village
Oct 2001
time: 00:27
  Old Post 03-05-2003 00:40
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Another good one is to build one on a corner near three or four sectors you intend to sweep. Fill it with military modules. Instant floating bonus station for assualts. (Build it on the corners to work around that pesky 1 move rate - on corners i move is sufficient to switch sectors)

Often more convenient than builting fixed bases. Although in combo with fixed bases they provide that extra oomph.

My favorite strategy though is to send some Terror Star operators outside the station to push it along faster!

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:27
  Old Post 03-05-2003 04:35
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Lose 30 kilos (of popups)

Speaking of faster, do Terror Stars gain movement bonuses like ships do? I've never experimented with it.

The Templar is offline The Templar
Prince
People's Republic of the East Village
Oct 2001
time: 00:27
  Old Post 03-05-2003 09:12
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quote:
Originally posted by Harry Seldon
Speaking of faster, do Terror Stars gain movement bonuses like ships do? I've never experimented with it.


No, they move at one square per turn. Period.

Felch is offline Felch
Prince
Germantown, Maryland
Sep 2001
time: 00:27
  Old Post 07-05-2003 09:17
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Increase Your PM Length

If they got movement bonuses, the galaxy would get real ugly real fast.

Brazuca is offline Brazuca
Warlord

Mar 2003
time: 05:27
  Old Post 07-05-2003 16:46
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i would love to create stars, sooooo sad , think about, i destroy the galaxy and re-build , i would be a god

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