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notyoueither
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of naught
Aug 2001 time: 22:27
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To be edited by the Consuls and Ministers.
Status:
- researching The Wheel at 80% (1). Adjust to minimum to get wheel in 1.
- Luxury Slider at 0%
- 22 gold cash, +2 gpt.
Urgent questions & tasks:
FAM: Negotiations with CFC.
FAM: Working on exchanges with CGD and GCA.
MoL: Need a name N2.
Unit movement & actions:
N1 'MerZenary' to move 4 (W)?
N2 Rename 'Mao' to move ???
W2 'BigFree' to where available closer to good view of CDG. We can't move 6 or 9 by tems of the NAP.
W3 'Alva' to move 7 (NW)
W4 'Theseus' to move 2 (S)?
W5 'BFW' to move 8 (N)?
W6 'Hagbart' fortified in Apolyton.
W7 'WhiteBandit' to move 2 (S)
W8 Rename 'panag' fortified in Apolyton.
Economy:
Apolyton building settler.
Mingapulco finishes merc. Begin worker.
Banatopia building a worker.
WF: Apolyton has new labourer. Reassign WF to 1, 3, 3 3, 9.
Mingapulco WF assign to 6, 6 9.
Workers
Worker Dan continues mine (2).
Worker 2 rename 'Monkee' (when available to change) continues mine (2).
Diplomacy:
CDG: NAP in effect. Tech swap in effect; we give WC and wheel for IW.
CFC: Negotiating to sell alphabet.
GCA: NAP in effect (fm Turn 29). Tech swap in effect; we give WC and wheel for writing.
Tech
Togas: WB reports that History Guy of GCA say that they're researching Polytheism
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Discussion and basic reporting to follow. See the topped thread for comprehensive results.
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Last edited by notyoueither on 01-05-2003 at 08:41
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Trip
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Hunt Valley
Apr 2002 time: 00:27
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MOW Orders Turn 46: 1950 BC
MOW Summary:
Our military is:
Average compared with GCA
Average compared with CFC
Average compared with CDG
Scouting continues and the screen will soon be in place. Apolyton and the city grid well-defended. No enemy units in sight north of CDG, aside from the CDG Warrior guarding the isthmus where we've met CFC, and a barb near where Theseus was. Hopefully we can eventually get BFW by the CDG Warrior (after it moves or dies). Not much else going on.
- NM1 'MerZenary' will move 7 (NW) to the hill.
MerZenary is going north to find that barb camp, and hopefully will pick up some experience while he's gone.
- NM2 'Mao' will move from Mingapulco to Apolyton.
NM2 is going to take over for MerZenary as our primary defense force for our city grid.
- W2 'BigFree' will move 8 (N) towards CDG if the GCA Warrior moves.
If the GCA remains where he is, then move BF 9 (NE) instead. BigFree is going to start heading north again so we could possibly bring him back home if CDG lets us.
- W3 'Alva' will move 7 (NW) along the coast.
Alva finishing scouting in the eastern peninsula, and is now returning to the city grid.
- W4 'Theseus' will move 2 (S) into the jungle.
Theseus is part of the screen, and will be in place in a few turns. Try to avoid contact with the barb in the area (fighting him gains us nothing, and I don't really want to lose another Warrior right now).
- W5 'BFW' will fortify.
BFW made contact with CFC and now hopefully we can wait for Arnold, the CDG Warrior, to die from the jungle (or possibly get him removed diplomatically). If the CDG Warrior moves/dies, then move BFW to the isthmus tile.
- W7 'WhiteBandit' will move 2 (S).
WhiteBandit will also be part of the Warrior screen with Theseus, but in addition to that he will be uncovering some of the fog to our southwest which will one day be CDG land. All forces will remain in Apolyton if no barbarian or enemy forces come within sight of our city grid. If they do, then NM2 '?' and W6 'Hagbart' will be moved to the city the enemy unit is closest to, and W8 'panag' will remain in Apolyton. The luxury slider will have to be moved accordingly.
Link to the Warrior Screen plans.
The white transparent diamonds are the fields of vision of our Warriors once the screen is in place. Note that WhiteBandit won't stop at his screen location, but will continue scouting out some of the fog for a bit longer.
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Dominae
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MoI Recommendations, Turn 46 (1950BC):
Turn 46, 1950BC:
Apolyton:
- Size 4; Laborers 1, 3, 33, 9
- 0 Food, 12 Shields
- Production: Settler
Mingapulco:
- Size 2; Laborers 6, 69
- 6 Food, 0 Shields
- Production: Done Numidian Mercenary, begin Worker
Bananatopia:
- Size 1; Laborer 9 (NE)
- 18 Food, 8 Shields
- Production: Worker (done next turn)
Worker1: Mine Bananatopia 9
Worker2: Mine Apolyton 9
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:27
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quote: Originally posted by notyoueither
Will do, panag.
We didn't think it would be cause for offence. Apologies. |
hi ,
its not offending , .... but imagine you read somewhere that you have decided to name a unit after yourself and you know zip about it , ......
so , untill some-one can tell me where i have asked ( thats the biggest joke nota-bene ) you can give the honor to some-one else , ....
at least the people could be asked , its a simple thing to ask
and thanks for naming that warrior , i really came as a surprise , so did the email stating so , ..... especially the fact that i had asked for it , .....
have a nice day
panag wonders why he has to be a warrior
If you are going to use me , then use me as NM (!) - i demand training , and pay 
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All times are GMT. The time now is 05:27. Apolyton Time is 00:27. |
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