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Inverse Icarus
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flying too low to the ground
May 2001 time: 00:27
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oh, i can SO make that one 
we should name the scouts for ease (even Scout1 and Scout2 would be good)
in case i'm a little late for the turnchatten, i'll give an initial order for the scouts:
Eastern Scout: N, E, if ths coast doesn't prevent him from going E. i'd like to explore the coast with him.
as for the Western one, i'm kind of want him to Explore the Ottoman's lands, so, i'd say:
NW, W (2 turns, 2 mountains). it doesn't seem that theres a quick way to get him there, and the mountains will give us the best view on the way.
as we have no lux and we're growing in 1 turn, fortify the warrior (duh).
i seem to be lacking in the swordsmen department. get working on that
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GodKing
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Detroit
Feb 2002 time: 00:27
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DM orders, 3500 BC
Godking substituting for UnOrthOdOx
I am preparing orders now. Based off of the new poll, it appears donegeals tight plan is currently favored.
Build Queue:
As we will need 15 turns until we grow large enough to make a settler, and as we are on deity without benifit of any luxuries (thanks map makers) we will need at least two units keeping order. That means we can do only a couple of things at this time.
Option A: Two warriors
Option B: One warrior and one scout
Option C: One archer
Option D: One spear.
Although option B gives us another scout (to try and find a goodie hut with something in it), I prefer option A as that will allow us to send one warrior with the new settler. Unless I hear dissent, that is the option I choose.
Build Queue: (if I did my math right with the worker orders, there should be no wasted turns for the settler, the turn we make size 3 we produce the settler).
Warrior (4 turns)
Warrior (3 turns)
Settler (8 turns)
Barracks (Doubt we will get this far, but just in case)
Worker orders:
Although I usually prefer to mine first when being non-industrial, with this being deity we need to optimize. If we road first then mine, the turn we reach size 3 we will have a settler. Nothing wasted and we get a bit of extra gold.
Have the worker road where she is at. (3 turns)
Once complete, mine this location. (6 turns)
Once complete, road the tile due north of the capitol using the road to command (3 turns).
If we get beyond this mine said tile north of the capitol (6 turns).
Setter orders:
As I only expect us to be playing between 10-15 turns, I do not think that we will be placing the new city at this time. If we do go beyond this, then the city will have the default civ3 name until UnOrthOdOx can return and take control.
If the city is a go, we will found donegeals Green Location first (as it is easy to get to and is a high production location). It can also share some of our capitals existing improvements until they both grow.
(For all the time I have been here, I don't think I have ever attached a picture to a post before. I am not sure how to do so. I am attaching it as a file...)
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:27
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quote: Originally posted by GodKing
Thanks... except... I don't see any button lables browse. The one for Img is asking for a web site.... wonder if it will work for something on my hard drive instead....
Nope. I have the attach file button, but it is comming back that the bmp is to large of a file..... Anything else I can try.... thanks.
Of course, it isn't really needed, the text says it all anyways. |
hi ,
nope , post a new message , then you see some blue message icons , then four lines ( auto parse url's , email notif , disable smilies , show sig )
below that is an empty message field , ..... with "browse" next to it
right above the "submit reply" button , ...
anyway , close your connection , delete all history , cookies , etc , .... reopen a browser window , connect again and it should work , ....
oh yes , some firewall and security programs dont let you upload stuff , ..... maybe it works with them disabled , .....
have a nice day
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