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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Roleplay > Un problemo, por favor: how the palace jump could fail...
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ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:27
  Old Post 30-04-2003 23:50
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Un problemo, por favor: how the palace jump could fail... Full PM-box? Change here!

Now that I've got you reading, keep reading...

a.) Barcelona grows to size 6 in 9 turns which comes out to be turn 107, but Barcelona cannot build settlers or workers because it is building galleys we need for Operation Piss-Off GS.

b.) Pamplona will only have just returned to size 6 on turn 107 after building its latest infernal unit of settlers, and Pamplona cannot build anything else because those settlers must prop Madrid back up once we burn it down.

c.) The Palace Jump happens on turn 107.

I think I see a conflict here. Can we please straighten this out before we get to turn 107 and have the palace split the middle between the two cities?

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:27
  Old Post 01-05-2003 00:57
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Enter the AD-FREE zone

Palace will jump to the city with the highest score determined by the following formula:

1 point for every population point + 1/3 a point for every nearby city (within 8 tiles)

Cities within 8 tiles of Pamplona: EVERY CITY except the one we're building in the North-East and Sevilla. -- Zaragoza, Santiago, Leon, Vigo, Barcelona, Toledo, Valencia, New Floodplain City South of Pamplona = 8 cities.

Cities within 8 tiles of Barcelona: Valencia, Pamplona, Toledo, New Floodplain City South of Pamplona. = 4 cities.

Pamplona will receive the new Palace.

--Togas

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:27
  Old Post 01-05-2003 01:37
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