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notyoueither
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of naught
Aug 2001 time: 22:27
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To be edited by the Consuls and Ministers.
Status:
- researching ??? Increase to 100%.
- Luxury Slider at 0%
- 31 gold cash, will be -1 gpt if science to 100%.
Urgent questions & tasks:
FAM: Negotiations with CFC for the wheel?
FAM: Exchanges with CGD and GCA should be going through.
MoL: Need a name for worker 3.
SCI: What do we research? Or do we set to zero and rack up some cash pending research agreements?
Unit movement & actions:
N1 'MerZenary' to move 7 (NW)
N2 'Mao' fortifies in Apolyton* see later on
W2 'BigFree' fortifies
W3 'Alva' to move 4 (W)
W4 'Theseus' to attack Sumerian camp 3 (SE)
W5 'BFW' to move 8 (N)
W6 'Hagbart' fortified in Apolyton
W7 'WhiteBandit' should fortify for combat
W8 rename to Warrior8 an to move 4 (W)* see later on
Economy:
Apolyton building settler.
Mingapulco building worker.
Banatopia completes worker. Begins granery.
WF:
Apolyton to 2, 3, 33, 9 **
Mingapulco to 6, 99 **
Bananatopia at 9
Workers
Worker Dan continues mine (1).
Worker 2 rename 'Monkee' (when available to change) continues mine (1).
Worker 3 moves 8 4 4 to Mingapulco 9
Diplomacy:
CDG: NAP in effect. Tech swap in effect; we give WC and wheel for IW.
CFC: Negotiating...
GCA: NAP in effect (fm Turn 29). Tech swap in effect; we give WC and wheel for writing.
Togas: Offer Wheel + Warrior Code to both CDG and GCA this turn. Do not hit accept.
---
Discussion and basic reporting to follow. See the topped thread for comprehensive results.
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Last edited by notyoueither on 02-05-2003 at 09:22
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notyoueither
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of naught
Aug 2001 time: 22:27
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MoW orders from Trip in chat.
BFW moves N
WhiteBandit moves S
Theseus attacks barb camp
W8 moves W
MerZenary moves NW
Alva moves W
BF fortifies
/Edit. I had not told Trip about the barb 2 from WhiteBandit. Wwb should fortify (on hill with river defense).
Last edited by notyoueither on 02-05-2003 at 09:14
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notyoueither
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of naught
Aug 2001 time: 22:27
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Trip bashed off orders pretty quickly in chat. After thinking about it some, maybe it would be an idea to move W8 back to Apolyton and move Mao out to hunt the barb down. It is the mercs we want to see promoted, yes?
btw, I am inclined to wait and leave it for vondrack to play the turn. This gives the folks at the Foreign Office time to round up the likely suspects at CDG and maybe CFC to see if a three way tech deal is possible.
If no news from them before vondrack's am, then we 0 the slider and wait for writing so we can go MM soon. Yes?
/Edited, because I'm too tired and forgot we can't start MM this turn because we don't have writing yet. Duhh.
Last edited by notyoueither on 02-05-2003 at 09:51
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:27
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quote: Originally posted by notyoueither
/Edit. I had not told Trip about the barb 2 from WhiteBandit. Wwb should fortify (on hill with river defense). |
I agree - our odds would be less than 75%, which (considering our wonderful luck in this game) is too low. There is no need to risk at this point. Let's wait for the barbarian warrior to cross the river - we will then be at almost 85%, which should - hopefully! - be enough to slain him.
As for the Writing situation... it was actually not us who got screwed... it was GCA - as THEY will not receive the techs on the next turn (unless we send our techs as "accepted" now, that is). We would not get Writing this turn either way... that said, it may be an idea to counter their Writing offer with Warrior Code, sending The Wheel separate as "accepted" - that way, if they accept on their end, things will happen as they were expected to. I would personally be inclined to do things this way. Shows we are determined to fulfil our part of treaties, even if it means throwing in a little more extra trust.
OTOH, offer both techs without accepting to CDG, of course...
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:27
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OK, report posted.
Few things were done differently from what was posted in the first post of this thread:
W7 'WhiteBandit' was fortified on the hill rather then sent to attack uphill, across a river. Odds will be better if we wait for a better position to engage that barb there.
W8 'not-panag' moved back to Apolyton (to keep the pop happy there), while N2 'Mao' moved SW-W (1-4) to get closer to the barb we spotted N of the horse tile. Mercs can walk around barbs freely, engaging (almost) at will, while warriors have to be very careful, as they may easily get "unlucky", as demonstrated more than once in this game (everybody, spend a minute and remember W1 'BetaHound', please ). Theseus' lucky survival last turn was yet another reminder to risk our warriors as little as possible.
And finally, due to the odd quirk in the game, we had no chance to properly counter GCA's Writing offer with our techs (as technically spoken, we discovered Wheel only after having to handle their offer). After much debating in the chatroom, it was decided to sort of "ignore" their offer ingame and send our own, "unaccepted" offer of WC+Wheel. Ambassador WhiteBandit was instructed (by a PM from BigFree) to send a message to GCA and explain what happened and why we were not able to counter their offer as planned.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:27
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quote: Originally posted by DarkCloud
And I'm farily certain that at least someone requested it for you panag... I do agree that it wasn't you, however... but someone requested it, I think. I'm pretty certain I just didn't decide to name a unit that off the top of my head 
--
and just read you post in the lexicography thread- a worker would be just fine- and since they are more common than warriors- that will work out... now to work on Warrior8's name... I'll see if anyone has any requests and if not, try to make something up |
hi ,
if you have read all the post's thou shall understand , ... the reason i am upset with it is when i got a couple mails , ..... and all the other things that flew my way , ....
make me a NM or a worker , ...
you have ideas plenty for your 8th warrior
"warrior not panag"
would someone now put a city near those horses , right there where the land gets narrow , this way we would have them hills and mountain
who-ah , cash is on our way
have a nice day
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