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notyoueither
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of naught
Aug 2001 time: 22:27
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To be edited by the Consuls and Ministers.
Status:
- Researching map making at 100%
- Luxury Slider at 0%
- 68 gold cash, -1 gpt
Urgent questions & tasks:
FAM: Build embassy in Elucidia (should be about 36 gold)?
FAM: Negotiations with CFC for the wheel?
FAM: Need to find out CDG's next tech.
MoL: Need name for worker 4.
decorators: We have a Palace improvement coming to us. What d'ya say, can we upgrade the cave?
Unit movement & actions:
N1 'MerZenary' to attack the Mycenian camp at 8 (N)??
N2 'Mao' to move 7 (NW) to disspell the last black blob??
W2 'BigFree' fortified
W3 'Alva' to fortify or do something??
W4 'Theseus' to rest. Do not fortify
W5 'BFW' to fortify, or can we move SE to scout out more possible iron sites??
W6 'Hagbart' fortified in Apolyton
W7 'WhiteBandit' facing Sumerian warrior at 1??
W8 'not_panag' fortified in Apolyton
Economy:
Apolyton finishes settler. Begins settler.
Mingapulco finishes worker. Begins NumMerc.
Banatopia building granary.
WF:
Apolyton set to 1,33 **
Mingapulco set to 6, or 6 9 **?? #
Bananatopia at 9 (no changes)
# Mingapulco can benefit from one turn on the game. Maybe it should be turn 49 to get a jump on growth and leave the game for Poly and BT for future turns.
Workers
Worker1 'Dan' begins road
Worker2 'Monkee' road-to to incense (1)
Worker3 'panag' building mine (2)
Worker4 "???" to move 8??
Diplomacy:
CDG: NAP in effect.
CFC: Negotiating...
GCA: NAP in effect (fm Turn 29).
Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.
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Discussion and basic reporting to follow. See the topped thread for comprehensive results.
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Last edited by notyoueither on 04-05-2003 at 11:28
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notyoueither
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of naught
Aug 2001 time: 22:27
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We have a wee problem.
MoI orders on turn 46 show Mingapulco beginning a worker. Good, we did that.
47 shows a Merc, as does 48 and 49. Therefore, we do not have specific orders for the worker that will just be completed in Mingapulco on turn 49.
The best place for the worker to go would be Mingapulco 8 and start a road, then mine. That will speed the movement of the next settler and provide a more useful tile for city 5 to use when it is settled.
Last edited by notyoueither on 04-05-2003 at 12:18
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E_T
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Orlando, Florida
Mar 2001 time: 00:27
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As Dominae isn't here for this, I'm going to suggest that we send the next settler from Poly (which will be built this turn) to the that Iron that is SE of Poly. Move them (Settler with NM or warrior escort) to the hill that is SE (direction 1) from the Iron. The Worker that is building the road to the Insence city site can go and build a temparary road at teh Insence, and have it connected ASAP.
This will need to be discussed before we do the next turn.
E_T
Last edited by E_T on 05-05-2003 at 10:19
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