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ramses II. is offline ramses II.
Prince
Essen, Germany
Feb 2002
time: 06:27
  Old Post 05-05-2003 15:06 Visit ramses II.'s homepage!
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More than 200 cities - some experiences Avatar Enlargement: We've got the solution

In my last game I had tons of luck. I -Roman- took Carthago early in the game. Then, having built the SoL and switchting to Fundy, I was able to bribe about 20 Chinese cities. Two Indian cities - Delhi and Bombay - had been taken by barbs. I bribed them. In the neighborhood of Delhi I met the unfriendly Japs - so their cities were bribed, too. At last I met the French - I bribed their cities, too, except Paris - my pet city.
I build a city on the city terrain of Paris 2 tiles away - so they couldn't build anything more - no unit, no city improvement. Some tiles around Paris were held by some of my fortified units.
Then phase 2 of my my expansion began. During the game, I had more than 230 cities. I founded a city with 3 engineers and rushed a temple, then a market place - so it could celebrate the next turn.
It is very important to build a mass transit and a solar plant in every city, if the techs are available - or global warming will put you back.
Every turn i built 40-60 freights and earned up to 30.000 gold a turn - tax 0, science 20%, lux 80%.
But then suddenly the payoffs for the freights changed dramatically -max. 208 gold for one freight. Before I had earned up to 2900 gold for one freight. I sent them via airport from one continent to the other.
If a city couldn't produce any freights more or any city improvements - I didn't need SDI facilities - they produced money -> CAPITALIZATION.
So with 0% tax my income was greater than my expenses - freight payoffs excluded.
Partisans became a problem. At least 2 stealth fighters and a spy per city were a must have.
I played deity, map 125x80, raging hordes, 7 civs.
my score was about 12.000 points
The program said my population was 270.000.000.000
but thar wasn't correct. If you reach 320.000.000.000,
you begin with 0 after a while.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:27
  Old Post 05-05-2003 17:40
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Yes there have been a few threads on the sudden Drop of caravan payoffs. Many things were postulated as being the cause. Number of cities, population, tech levels, number of units, etc. But to my knowledge, no one was able to prove exactly what did it.

Rich
And Yes, capitalization is helpful to avoid some micromanagment problems, and to build spaceship parts.

ramses II. is offline ramses II.
Prince
Essen, Germany
Feb 2002
time: 06:27
  Old Post 05-05-2003 18:24 Visit ramses II.'s homepage!
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@rah
when my total BRUTTOSOZIALPRODUKT - 3rd row in the demographics window- reache 99.999 Million Dollar, the freight prices collapsed

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:27
  Old Post 05-05-2003 19:33 Visit Straybow's homepage!
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GNP? Was that discussed as a possible trigger? It has been so long, and search still can't find its own ass with both hands tied behind its back.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:27
  Old Post 05-05-2003 19:40
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quote:
Originally posted by ramses II.
@rah
when my total BRUTTOSOZIALPRODUKT - 3rd row in the demographics window- reache 99.999 Million Dollar, the freight prices collapsed


Yes, i thought that one was discussed and discarded with the rest. Which is strange since it looks like it would have been easy to test. Even though I've never seen it labeled that.

Thanks Ramses, I'll remember that the next time I go for a record game. (which isn't very likely)

Anybody is welcome to verify it for all of us lazy people here.

RAH

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:27
  Old Post 13-05-2003 04:52
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I'll take a look at my saved scenario with 254 cities.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:27
  Old Post 13-05-2003 17:28
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But will that tell you when it shut down? Unless you have saves along the way.

TimTheEnchanter is offline TimTheEnchanter
Settler
There are some who call me...Tim
Jan 2002
time: 00:27
  Old Post 14-05-2003 01:17
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Do you know what tech you were researching? If you were at the point where the tech costs "roll over" (Around Future Tech 150-160, I believe), the limit of 2/3 tech beaker cost would take over and bring you back down to the minimum payout - around 200G

ramses II. is offline ramses II.
Prince
Essen, Germany
Feb 2002
time: 06:27
  Old Post 14-05-2003 03:04 Visit ramses II.'s homepage!
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If anyone wants to analyze the save ... here its is
It's from the year when I started my space ship. I built cities even the last turn.
B.T.W., I played civ 2.4.2.

Attachment: ca_a2008.sav
This has been downloaded 6 time(s).

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:27
  Old Post 20-05-2003 00:11
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quote:
Originally posted by TimTheEnchanter
Do you know what tech you were researching? If you were at the point where the tech costs "roll over" (Around Future Tech 150-160, I believe), the limit of 2/3 tech beaker cost would take over and bring you back down to the minimum payout - around 200G


I think I remember this happening once even before i got to future techs.

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