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shade
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of bribery.
May 2001 time: 06:28
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quote: Originally posted by Hydey
I can't see any of those maps |
grumble...I also noted that...
(the html code worked fine on my pc, and no I didn't forget to upload the image)...I'll try some other stuff in the mean while here it is ziped and wel.
Jihoeeewwwiieeeeeee it worked...you can see the image here or on the site.
Shade
Attachment: map.zip
This has been downloaded 10 time(s).
Last edited by shade on 09-05-2003 at 16:56
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Ben Kenobi
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McGregornobi!
Oct 2002 time: 21:28
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1. What do we do with the recently found NONE settler?
2. Who do we disband from Imperialis?
3. Where do we start our new city(ies)?
4. What do our cities build once a settler has come from each?
1. Build a city on the river, so that we can use the river for trade bonuses. Place the city exactly 3 squares due north of the current settler's location, so that we can work two decent trade specials.
2. Disband the warrior, and move the Archer back to the home city, since he is no longer useful for exploration.
3. New city site suggestions.
Bearing in mind unhappiness provoked by our despotism,
a) East of Dominion, so that we work the gold and oil.
b) NE of Glorificus, to work the Furs on the River.
c) NE of Dominion to work the Gold and Iron.
d) SE of Pax Apolyton, on the trees, to work both the Spice and furs.
e) N of Majestica, to work the Gold.
f) Eventually, build by the horseman to the north, again working the Gold square.
4. Seeing as no Wonders are available, more Settlers or horsemen, as the need arises.
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123john321
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got it, thanks!
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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