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E_T
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Orlando, Florida
Mar 2001 time: 00:28
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This thread is for discussion of various things, from an MoI angle.
First off, we are looking at CDG wanting to establish a border with us. I am of the opinion that they want a permenant border, one that doesn't get renegotiated every so many turns, but something that they can point to and say is ours or theirs. So, were do WE want that border to be at? To me, it all depends on what we want to have in the way of cities (both on the border and elsewhere). So I talked to Dominae about setting up a full city placement plan and then we can par it down to 3 cases for border negotiations:
1) what we need for cities
2) what we want for cities
3) what we would like for cities.
We would like to have some more discussion on this, as we want to make sure that we place our cities as best as possible, for the future of Apolyton.
The next thing is any future Upgrades. We have a number a warriors that we already have to upgrade and want to get more built over time. But the Upgrades will cost us money (40 Gold per warrior) and we can't afford that right now. We will be getting a little cash from Barbarian camps, but that will also take time to find and clean up. So our main problem right now is cash flow.
We are currently running at 100% research. We will soon be paying for more Improvements (granaries and Barracks) and we are making 0 GPT now. While talking to Dominae about it last night, we found that we could reduce our research to 70 or 80% and get a little cash flow for future upgrades. Of course, the Map Making will get pushed back, depending on what rate we set it at. At 70%, we would be making 4 GPT and at 80%, we would make 2 GPT (I can't remember the tech rate for either). I would suggest that we set for 70%. This would also give us some time to get a galley set up in the Queue and even possibly prebuild it. This is another thing that needs to be discussed.
The Floor is open.
E_T
Last edited by E_T on 14-05-2003 at 07:34
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