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Hercules
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in Tir Na Og
Sep 2002 time: 05:28
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Pirates Expeditionary Armada and Chironian Explorers. PEACE
Well welcome there maties the sloop is launched. We are adventurers and rogues. We enjoy wine, persons of the oppos.. ( whatever takes your fancy) sex, sea shanties, L3wting and of course piracy. And a lot more.
We want to rule the seas and just maybe the planet.
We are also democratic in the tradition of earlier pirates.
Suggestions of things to be decided
First you need to advise us what you want to be called and perhaps what title or position on board ship and responsibilities. First mates, Medic, Signals, Cook, cabin boy/girl?
What is the name of our main ship. What names for our bases. What weapons.
laser cutlass? Fusion Albatross?
How we play the turn. How we decide game moves. Who actually plays the turn and posts it. How do we discuss things by email to all of us or simply post here.
Our overall strategy for the game.
We will all have the little pirate icon but would we also like a minature pirate skull and crossbones added to our signatures.
Role play ?
Our language in the private threads and public (oh har, me hearties) threads.
Our password for the Pirates in this game is
neptune note all lower case.
It is very important to keep this secret to ourselves. There is the suggestion that the turn, zipped, be posted in the main Turn Tracking Thread, but I think that's a little risky. It is as easy to send the turn to 2/3 of us and for one of us to post it in this forum for others to look at.
Views. Suggestions
Last edited by Hercules on 01-10-2003 at 04:37
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:28
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Last edited by Googlie on 14-10-2003 at 22:33
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Hercules
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in Tir Na Og
Sep 2002 time: 05:28
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If another team invade our base, the extra min we have disappears as I understand it. This tends to throw the base into some sort of disarray.
To really control the seas we need the MMC and the Marine detachment ability which comes with Adaptive doctrine.
Flameflash wished to be involved in Diplomacy and has yet to open a thread with a suitably apt title. But no hurry yet as we're a few turns from meeting another faction.
Last edited by Hercules on 05-06-2003 at 05:53
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:28
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quote: Originally posted by Hercules
Mine ye its in Pirate's nature to steals and fights. So we best be doings whats in
nature. Pillage and plunder. |
Aye mate . . . but we needs safe harbour too. Foreign ports where we can drink their rum and err . . . dance with their women.
If everyone thinks we are a scourge . . . . well, we will be hunted down and have no place to rest and relax
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:28
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quote: Originally posted by Googlie
crawl land minerals and sea nutrients and energy
Put a solar on every sea energy tile, and put a trance 3-res armor trawler on it, homed to your science city
A mine (with a road to nowhere) on 55:69 should yield 7 mins. A forest is better on 55:61, or maybe a mine/farm combo if nuts are otherwise in short supply
At 44:70 and 48:68 I'd normally put a solar and a kelpfarm, and just take the mins as a bonus, 'cos I'd be putting a borehole at 46:66 and again at 43:65 (in other words, I'd only build a mining platform for a base with no land to exploit via a mine or borehole)
That's how I play the Pirates anyway
You prolly need a special thread on terraforming to get everyone's ideas on the table
G. |
I also would not favor building mining platforms. Food and energy is what the pirates are all about with mines and boreholes on adjacent lands
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ThePlagueRat
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Insert banana to play...
May 2002 time: 06:28
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I usually do the same as you FF... Then, at some point I want to boost science or production in a particular base, usually a huge one, and I start to specialize that huge base somewhat. With many labs, Secret Project, etc. Then I use other bases for military purposes... thus, I only use specialization in a small scale.
Last edited by ThePlagueRat on 05-06-2003 at 23:45
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Hercules
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in Tir Na Og
Sep 2002 time: 05:28
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By now you might have had a chance to read Googlies latest posting about the hacker sending an email to Tass with the passwords or a set of pasnwords that open each faction's turn.
I don't know what you think about Tass but I am not inclined to let him have access to our forum, thank you. In my view he is a loose cannon.
Views
Last edited by Hercules on 25-08-2003 at 18:51
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