 |
|
Bati
|
|
Stockholm, Sweden
Aug 2001 time: 06:28
|
|
Great game! And a *very* generous demo. More fun than many games I've paid for.
Maybe I misunderstood something here, but I feel that healing is a tad too much micromanagement. Sorting out which of your units to send into a fort or castle takes a lot of time and is somewhat disruptive to the flow of the game as a whole.
Is it only me, or is healing really that difficult?
|
|
|  |
 |
|
Leaper
|
|
Bati -
In my opinion, it is sorta mico heavy, but because of some of the other mechanics of the game, I think it was a wise decision to work it the way they did.
~ Leaper
|
|
|  |
All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|