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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:27
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The eight (8) new Civilizations;
Sumerians; Assyrians; Dutch; Mayans; Incans; Soiux; Etruscans(?); Ethiopians.
The new Resources;
Tobacco; Exotic Birds; Chocolate; Coffee; Gemstones; Indigenous Populations (I HOPE!!!); Sheep; Copper; Natural Heritage sites.
The new Wonders;
Mount Rushmore; Statue of Liberty; Eiffel Tower; Statue of Zues; Geneva Convention; Parliament (Small Wonder); Magna Carta; Senate (Small Wonder); National War Memorial (Small Wonder); Slave Labour System (Small Wonder); School of Pythagoras (or Archimedes).
The new Governments;
Theocracy; Sultanate; Fascism; Democratic Socialism; Hagiocracy; Tribal; Classical Democracy; Classical Republic; Feudalist Monarchy; Empire.
The new Disasters;
Volcanoes; Floods; Earthquakes; Famine; Plague; Dark Ages; Civil War. Anti-Disasters, such as Population Boom; Mercenaries; Random tech advance; Renaissance.
"Other Things";
Events Editor; Building Dependant Units; Buidling Dependant Resources; Souped up Editor!!!; Civil War; SMAC-style UN with enhanced diplomacy options.
Yours,
The_Aussie_Lurker.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:27
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Yep, I'd definitely LOVE to see land, borders, units and cities all on the table for diplomacy!!! I know there are complaints that any of these could be used as an exploit but, seriously, it is an exploit that would ONLY work on the AI and, quite frankly, if a player wants to cheat in order to win, then they are the ones who miss out!!!! Why should the rest of us miss out on the full gamut of diplomatic options just because a few morons feel that winning is EVERYTHING!!!
Yours,
The_Aussie_Lurker.
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