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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 16-05-2003 04:33 Visit Inverse Icarus's homepage!
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Spies, WTF? Support Apolyton, buy Civilization: The Boardgame

i just played my first multiplayer game, and i have to say spies are the worst thing i have ever seen.

this guy had an army of just spies and cannons, and he bribed all my units away from me, and i couldnt even attack the stupid spies.

what the hell is this crap?

MahoTsukai is offline MahoTsukai
Chieftain

May 2003
time: 05:28
  Old Post 16-05-2003 04:50
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Help yourself to an AD-FREE life

scouts can spot spies, and from what I saw they die pretty fast once you can see em.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:28
  Old Post 16-05-2003 05:17
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Help yourself to an AD-FREE life

How expensive is it to bribe opponent's units?

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 16-05-2003 05:26 Visit Inverse Icarus's homepage!
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Support Apolyton buy from Amazon

quote:
Originally posted by tniem
How expensive is it to bribe opponent's units?


it doesnt cost money, it costs "craft".

stupid crap.

Madine is offline Madine
Warlord

Sep 2001
time: 23:28
  Old Post 16-05-2003 07:19
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Increase the size of your Attachments

Hmmm, guess I may need to take a scout with my attack forces in multiplayer

albiedamned is offline albiedamned
Prince
Ellicott City, MD
Sep 2001
time: 00:28
  Old Post 16-05-2003 08:03
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Well, the response to most people who don't like a particular aspect of the game has usually been to disable it via the multitude of setup options. But I don't think you can disable spies! I guess we'll all have to learn to deal. I used a spy in my last game to plant informers so I could see what the other guy had. He didn't try it on me, at least not that I noticed. Of course I'm only playing on the second difficulty level.

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:28
  Old Post 16-05-2003 09:00
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Take a scout with you and his "army" of spies becomes useless. It takes them a good 5-10 seconds to "bribe" an enemy, so in that 5-10 seconds you should be able to kill at least half of them, if not more (remember seige does great splash dammage against infantry after the 5th age). There's nothing unbalenced about them. You cannot expect to win an encounter for which you are not prepared. Bring a scout (or another spy) next time you attack.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 16-05-2003 09:32 Visit Inverse Icarus's homepage!
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Got spare money?

quote:
Originally posted by Bridger
Take a scout with you and his "army" of spies becomes useless. It takes them a good 5-10 seconds to "bribe" an enemy, so in that 5-10 seconds you should be able to kill at least half of them, if not more (remember seige does great splash dammage against infantry after the 5th age). There's nothing unbalenced about them. You cannot expect to win an encounter for which you are not prepared. Bring a scout (or another spy) next time you attack.


i suppose. but the worst part is when they're bribign, you can SEE them, ut you cant FIRE on them. very disturbing.

MahoTsukai is offline MahoTsukai
Chieftain

May 2003
time: 05:28
  Old Post 16-05-2003 14:36
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you can see em so you can bring a scout/spy nearby.

Beside that, every army should include at least 1-2 scouts for the following reasons:

1) Can see the spies.

2) Bigger LOS, with flanking being effective, you better watch it.

3) Later on, they can plant charges, very effective versus buildings with load of hp (like cities), I'm not 100% sure, but it seems it cut their hp by half, cant lower it further. They can snipe enemy generals and units, tho enemy vehicules must have a charge planted by them, and I find it a waste to waste 1000 craft on infantry.

4) Special forces and commandos can disable ground AA, great if you want to support your army with carpet bombing or fighter/bombers, without running into the deadly flaks.


Anyway, dunno how people can leave without em

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 16-05-2003 23:04 Visit Inverse Icarus's homepage!
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#10 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by MahoTsukai
you can see em so you can bring a scout/spy nearby.

Beside that, every army should include at least 1-2 scouts for the following reasons:

1) Can see the spies.

2) Bigger LOS, with flanking being effective, you better watch it.

3) Later on, they can plant charges, very effective versus buildings with load of hp (like cities), I'm not 100% sure, but it seems it cut their hp by half, cant lower it further. They can snipe enemy generals and units, tho enemy vehicules must have a charge planted by them, and I find it a waste to waste 1000 craft on infantry.

4) Special forces and commandos can disable ground AA, great if you want to support your army with carpet bombing or fighter/bombers, without running into the deadly flaks.


Anyway, dunno how people can leave without em


noted. danke.

bhg_paul is offline bhg_paul
Big Huge Games

May 2002
time: 05:28
  Old Post 17-05-2003 09:13 Visit bhg_paul's homepage!
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Enter the AD-FREE zone

Other reasons for scouts:

- can spot ambush units

- can spot decoy units

Having a scout or two with your army is a Good Thing (tm).

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:28
  Old Post 17-05-2003 09:23 Visit Inverse Icarus's homepage!
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Enter the AD-FREE zone

quote:
Originally posted by bhg_paul
Other reasons for scouts:

- can spot ambush units

- can spot decoy units

Having a scout or two with your army is a Good Thing (tm).


did martha bamboozle her way into BHG?

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