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Tacit_Exit
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Heres a simple Mod for those trial version players who are sick of wonder victories ruining an otherwise cool session.
I just changed all the 'wondervalues' to 0 so no-one can trigger the wonder victory conditions. Just place this altered 'buildingrules' .xml in your RiseOfNationsTrial/data folder (back up the original).
Simple stuff for anyone with an xml editor (thanks Downer for the link!)
*edit. AI will not build wonders using this; use the rules.xml posted later for a better Trial Version workaround*
Attachment: buildingrules.zip
This has been downloaded 28 time(s).
Last edited by Tacit_Exit on 24-05-2003 at 11:02
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mw5299
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how about one that makes no land victory?
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Timeline
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Sunshine State, USA
Nov 2000 time: 00:28
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For those who still have the trial version....
Disables wonders, land victory, and armageddon.
Instructions:
Change name of the file to "rules.xml"
Place file in your Program Files\Microsoft Games\Rise of Nations Trial\data directory
All finished!
Attachment: rules.txt
This has been downloaded 3 time(s).
Last edited by Timeline on 25-05-2003 at 04:53
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Tacit_Exit
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OK.
Since I couldn't D/L Timelines Mod I checked out the rules file and did the changes to stop wonder and territory victory, but I couldn't work out how to stop the armageddon count.
The AI WILL build wonders now!
(ps. Thanx for the heads up One_Dead_Villy; My system defaulted to opening the .xml's with explorer for some reason, which wouldn't allow editing, so I just assumed something 'special' was required.)
Attachment: rules.zip
This has been downloaded 7 time(s).
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Tacit_Exit
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quote: Originally posted by Timeline
The link should work, it is hosted on Apolyton. I see 5 people have DL'ed it already. |
Actually, four of those was me; It apparently 'downloaded' but ended the process by saying 'cannnot find file'. So I tried again . . . etc.
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All times are GMT. The time now is 05:28. Apolyton Time is 00:28. |
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